Because I’m about to start my third part in the WCF/F# series, I realized that I’ve now hit the “rule of three” mark: in this particular case, this will mark the third project I’m creating that unifies WCF and F#, and frankly, it’s a pain in the *ss to do it all by hand each time: create an F# Library, add the System.ServiceModel and System.Runtime.Serialization assemblies, go create an App.config file and add it to the project as an Existing Item…. Painful.
So… as a brief interlude, I decided to go re-acquaint myself with the Visual Studio project template system, and sure enough, it’s basically what I remember: a collection of files with some template-style functionality, bundled into a .zip file and stored in the Visual Studio directory, under <VSDir>\Common7\IDE\ProjectTemplates. What was new to me, however, was the highly useful “File | Export Template…” menu option, allowing me to take an existing F#/WCF project and use it as a template to create the .zip bundle. (Naturally, I didn’t discover this until I’d built the silly thing by hand.)
Sara Ford has more on creating a VS template on her Visual Studio Tools blog/column, number 336 to be precise. (You should read all of them, by the way—start with #1 and work your way there. When you’re done, you’ll have a much better appreciation of everything Visual Studio can do, and you’ll be able to find a ton of ways to save yourself and your team some time and effort.)
You can always take a .zip bundle like this and drop it into the Visual Studio 2008 “My Exported Templates” directory, but quite frankly, I didn’t want that. I wanted my template to appear in a subcategory of Visual F# in the New Project dialog box, under “WCF”, just as the C# versions do. The easiest way to do this is to manually create the “WCF” directory (full path thus being <VSDir>\Common7\IDE\ProjectTemplates\FSharp\WCF), and drop the .zip file there. Note that if you restart Visual Studio at this point, you won’t see the new template; it builds a cache of the .zip templates in a sister directory (ProjectTemplatesCache), so instead, you have to tell Visual Studio to reset that cache by firing “devenv /setup” from the command-line. (This will require admin privileges, by the way.)
After that, you have an F#/WCF project template, and you’re good to go.