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 Tuesday, January 29, 2008
What about Context?

Andrew Wild emails me:

I vaguely remember one of your blog posts in which you went into a bit of an exposition of 'context'.
Did you ever come up with anything solid or did you wind up talking yourself in self-referential circles?

Because that post was actually a part of the old weblog hosted at neward.net, I decided to repost it and the followup discussion to this blog in order to make it available again, although the WayBack Machine also has it and its followup tucked away.

Context

I'm not normally one to promote myself as a "pattern miner"--those who "discover" patterns in the software systems around us--since I don't think I have that much experience yet, but one particular design approach, "patlet", if you will, has been showing up with frightening regularity (such as Sandy Khaund's mention of EDRA, the format of a SOAP 1.2 message, which in itself forms a Context, and more), and yet hasn't, to my knowledge, been documented anywhere, that I thought I'd take a stab at documenting it and see what comes out of it. Treat this as a alpha, at best, and be brutal in your feedback.

Context (Object Behavioral)

Define a wrapper object that encapsulates all aspects of an operation, including details that may not be directly related to that operation. Context allows an object or graph of objects to be handled in a single logical unit, as part of a logical unit of work.

Motivation

Frequently an operation, which consists fundamentally of inputs and a generated output, requires additional information by which to carry out its work. In some cases, this consists of out-of-band information, such as historical data, previous values, or quality-of-service data, which needs to travel with the operation regardless of its execution path within the system. The desire is to decouple the various participants working with the operation from having to know everything that is being "carried around" as part of the operation.

In many cases, a Context will be what is passed around between the various actors in a Chain of Responsibility (223).

Consequences

I'm not sure yet.

Known Uses

Several distributed communication toolkits make use of Context or something very similar to it. COM+, for example, uses the notion of Context as a interception barrier, allowing for a tightly-coupled graph of objects to be treated as an atomic unit, synchronizing multi-threaded calls into the context, also called an apartment. Transactions are traced as they flow through different parts of the system, such that each Context knows the transaction ID it was associated with and can allow that same transaction ID (the causality) to continue to flow through, thus avoiding self-deadlock.

Web Services also make use of Context, using the SOAP Message format as a mechanism in which out-of-band information, such as security headers and addressing information, can be conveyed without "polluting" the data stored in the message itself. WS-Security, WS-Transaction, WS-Routing, among others, are all examples of specifications that simply add headers to SOAP messages, so that other "processing nodes" in the Web service call chain can provide the appropriate semantics.

(I know there are others, but nothing's coming to mind at the moment.)

Related Patterns

Context is often the object passed along a Chain of Responsibility; each ConcreteHandler in the Chain examines the Context and potentially modifies it as necessary before handing it along to the next Handler in the Chain.

Context is also used as a wrapper for a Command object, providing additional information beyond the Command itself. The key difference between the two is that Context provides out-of-band information that the Command object may not even know is there, for processing by others around the Command.

The followup looked like this:

Wow--lots of you have posted comments about Context. Let's address some of them and see what comes up in the second iteration:

  • Michael Earls wrote:

    Very timely. I'm building a system right now that fits this pattern. We spent about five minutes determining what to call "it" (the little "black box" that holds the core command, entity, and metadata information). We settled on "nugget". Now there's prior art I can refer to. I'm using Context with WSE 2.0 and SOAP extensions for the pipeline in exactly the way you describe. Nice.
    and
    Another Related Pattern: Additionally, the Context may also be an container/extension/augmentation/decoration on the UnitOfWork (???).
    I suspect you're right--Context can be used to hold the information surrounding a UnitOfWork, including the transaction it's bound to (if the transaction is already opened). This is somewhat similar to what the MTS implementation does, if I'm not mistaken.

  • Kris wrote:

    The HTTP pipeline in ASP.NET comes to mind, with the HttpContext being passed through for various things like session state, security, etc. One possible side effect that I can see (hopefully you can drop some thoughts on this one), is how to manage dependencies between the chain, as well as order of invocation of chain elements. The MS PAG stuff I believe talks about this somewhat with the Pipelines & Filters pattern, but I'd love to hear your thoughts as well.
    The PAG stuff (Sandy Khaund's post) was part of what triggered this post in the first place, but I want to be careful not to rely too much on Microsoft prior art (WSE, Shadowfax, HttpContext, COM/MTS/COM+) since in many cases those systems were designed by people who had worked together before and/or shared ideas. The Rule of Three says that the pattern needs to be discovered "independently" of any other system, although with Google around these days that's becoming harder and harder to do. :-) As to managing dependencies between the chain, I think that's out of scope to Context itself--in fact, that raises another interesting pattern relationship, in that Context can be the thing operated upon by a Blackboard [POSA1 71]. Context doesn't care who interacts with it when, IMHO.

  • Dan Moore wrote:

    Another context (pun intended? --TKN) I've read a lot about is the transactional context used in enterprise transaction processing systems. This entity contains information about the transaction, needed by various participants.
    Yep. Read on (Dan Malks' post).

  • Dan Malks wrote:

    Hi Ted, Good start with your pattern writeup :) We document "Context Object" in our pattern catalog in our book "Core J2EE Patterns" 2nd ed., Alur, Crupi, Malks. I hope you'll find some interesting content in our writeup, so please feel free to have a look and let me know what you think. Thanks, Dan Malks
    Thanks, Dan. As soon as you posted I ran off and grabbed my copy of your book, and looked it up, and while I think there's definitely some overlap (boy what I wouldn't give to workshop this thing at PLOP this year), Context Object, given the protocol-independence focus that you guys gave it in Core J2EE, looks like a potential combination of Context and Chain of Responsibility. I wanted to elevate Context out of just the Chain of Responsibility usage, though, to create something that isn't "part of" another pattern--I'll leave it to you guys to decide whether Context makes sense in that regard.

  • Mark Levison wrote:

    On related patterns: Context is what is passed into a Flyweight (alias Glyph's). We've been using Context for over two years on current project.
    Really? Wow; I never would have considered that, but of course it makes sense when you describe it that way. I'm not really keeping track, but I think we've reached the Rule of Three.

    By the way, if there's anybody listening in on this weblog that's going to the PLOP conference this year in Illinois, I would LOVE for you to workshop this one, if there's time. (I wish I could go, but I'm going to be otherwise occupied.) Drop me a note if you're going, are interested, and think there's still time to get it onto the program.

To answer your question, Andrew, no, I never did follow up on this further, but I think Context did emerge as a pattern at one of the PLoP conferences, though I don't know which one and can't find it via Google right now. (I write this at the Lang.NET conference, and I'm trying to keep up with the presentations.)




Tuesday, January 29, 2008 5:41:42 PM (Pacific Standard Time, UTC-08:00)
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Highlights of the Lang.NET Symposium Day Two

No snow last night, which means we avoid a repeat of the Redmond-wide shutdown of all facilities due to a half-inch of snow, and thus we avoid once again the scorn of cities all across the US for our wimpiness in the face of fluffy cold white stuff.

Erik Meijer: It's obvious why Erik is doing his talk at 9AM, because the man has far more energy than any human being has a right to have at this hour of the morning. Think of your hyperactive five-year-old nephew. On Christmas morning. And he's getting a G.I. Joe Super Bazooka With Real Bayonet Action(TM). Then you amp him up on caffeine and sugar. And speed.

Start with Erik's natural energy, throw in his excitement about Volta, compound in the fact that he's got the mic cranked up to 11 and I'm sitting in the front row and... well, this talk would wake the dead.

Volta, for those who haven't seen it before, is a MSIL->JavaScript transformation engine, among other things. In essence, he wants to let .NET developers write code in their traditional control-eventhandler model, then transform it automatically into a tier-split model when developers want to deploy it to the Web. (Erik posted a description of it to LtU, as well.) He's said a couple of times now that "Volta stretches the .NET platform to cover the Cloud", and from one perspective this is true--Volta automatically "splits" the code (in a manner I don't quite understand yet) to run Javascript in the browser and some amount of server-side code that remains in .NET.

A couple of thoughts came to mind when I first saw this, and they still haven't gone away:

  • How do I control the round trips? If Volta is splitting the code, do I have control over what runs locally (on the server) and what runs remotely (in the browser)? The fact that Volta will help break things out from synchronous calls is nice, but I get much better perf and scale from avoiding the remote call entirely. [Erik answers this later, sort of: use of the RunAtOrigin attribute on a class defines that class to run on the server. He also addresses this again later in the section marked "End-to-End Profiling". Apparently you use a tool called "Rotunda" to profile where the tier split would be most effective.]
  • How do I avoid the least-common denominator problem? Any time a library or language has tried to "cover up" the differences between the various UI models, it's left a bad taste in my mouth. Volta doesn't try to hide the markup, per se, but it's not hard to imagine a model where somebody says, "Well, if I write a control that I want to use in both WPF and HTML...."
  • Is JavaScript really fast enough to handle the whole .NET library translated into JS? This is a general concern for both GWT and Volta--if I'm putting that much weight on top of the JS engine, will it collapse under several megs of JS code and who-knows-how-much data/objects inside of it?

Still, the idea of transforming MSIL into some other interesting useful form is a cool idea, and one I hope gets more play in other ways, too.

Gilad Bracha: Gilad discusses Newspeak, a Smalltalk- and Self-influenced language that, as John Rose puts it, "is one of the world's smallest languages while still remaining powerful". It bases on message send and receive, a la Smalltalk, but there's some immutability and some other ideas in there as well, on top of a pretty small syntactic core (a la Lisp, I think). Most of the discussion is around Newspeak's influences (Smalltalk, Self, Beta, and a little Scala, plus some Scheme and E), with code examples drawn from a compiler framework. Most notably, Gilad shows how because the language is based on message-sends, it becomes pretty trivial to build a parser combinator that combines both scanning and actions by breaking lexing/scanning into a base class and the actions into a derived class. Elegant.

Unfortunately, no implementation is available, though Gilad strongly suggests that anybody who wants to see it should send him a letter on company letterhead so he can show it to the corporate heads back at the office in order to get it out to the world at large. I'm sufficiently intrigued that I'm going to send him one, personally.

Giles Thomas: Giles talks about Resolver One, his company's spreadsheet product, which is built in IronPython and exposes it as the scripting language within the spreadsheet, a la Excel's formula language and VBA combined. It's an interesting talk from sveeral perspectives:

  1. he's got 110,000 lines of code written in IronPython and hasn't found the need to go to C# yet (implying that, yes, dynamic languages can scale(1))
  2. he's taking the position that spreadsheets are essentially programs, and therefore should be accessible in a variety of ways outside of the spreadsheet itself--as a back-end to a web service or website, for example
  3. he's attended a conference in the UK on spreadsheets. Think about that for a moment: a conference... on spreadsheets. That sounds about as exciting as attending the IRS' Annual Tax Code Conference and Social.
  4. he's effectively demonstrating the power of scripting languages exposed inside an application engine, in this case, the scripting language runs throughout the product/application. Frankly I personally think he'd be better off writing the UI core in C# or VB and using the IronPython as the calculation engine, but give credit where credit is due: it runs pretty damn fast, there was no crash ever, and it's fascinating watching him put regular .NET objects (like IronPython generators or lambdas) into the spreadsheet grid and use them from other cells. Nifty.

This is a really elegant design. I'm impressed. JVMers (thanks to JSR 233), CLRers (thanks to DLR), take note: this is the way to build applications/systems with emergent behavior.

Seo Sanghyeon: Seo had a few problems with his entirely gratuitous demo for his context-free talk (although I could've sworn he said "content-free" talk, but it was probably just a combination of his accent and my wax-filled ears). In essence, he wants to produce new backends for the DLR, in order to reuse the existing DLR front- and middle-ends and make lots of money (his words). I can get behind that. In fact, he uses a quote from my yesterday's blog (the "DLR should produce assemblies out the back end" one), which is both flattering and a little scary. ("Wait, that means people are actually reading this thing?!?")

Jim Hugunin had an interesting theme threaded through his talk yesterday that I didn't explicitly mention, and that was a mistake, because it's recurring over and over again this week: "Sharing is good, but homogeneity is bad". I can completely agree with this; sharing implies the free exchange of resources (such as assemblies and type systems, in this case) and ideas (at the very least), but homogeneity--in this case, the idea that there exists somewhere in space and time the One Language God Intended--is something that just constrains our ability to get stuff done. Imagine trying to access data out of a relational database using C++, for example.

Paul Vick: Paul's from the VB team [cue bad one-liner disparaging VB here], and he's talking on "Bringing Scripting (Back) to Visual Basic", something that I can definitely agree with.

Editor's Note: I don't know what Visual Basic did to anger the Gods of Computer Science, but think about it for a second: they were a dynamic language that ran on a bytecode-based platform, used dynamic typing and late name-based binding by default, provided a "scripting glue" to existing applications (Office being the big one), focused primarily on productivity, and followed a component model from almost the first release. Then, after languishing for years as the skinny guy on the beach as the C++ developers kicked sand on their blanket, they get the static-typing and early-binding religion, just in time to be the skinny guy on the beach as the Ruby developers kick sand on their blanket.

Oh, and to add insult to injury, the original code name for Visual Basic before it got a marketing name? Ruby.

Whatever you did, VB, your punishment couldn't have fit the crime. Hopefully your highly-publicized personal hell is almost over.

Paul points out that most VBers come to the language not by purchasing the VB tool chain, but through VBA in Office, and demos VB inside of Excel to prove the point. The cool thing is (and I don't know how he did this), he has a Scripting Window inside of Excel 2007 and demos both VB and IronPython in an interactive mode, flipping from one to the other. A couple of people have done this so far, and I'd love to know if that's a core part of the DLR or something they just built themselves. (Note to self: pick apart DLR code base in my copious spare time.) He does an architectural overview of the VB compilation toolchain, which is nice if you're interested in how to architect a modern IDE environment. The VB guys split things into Core services (what you'd expect from a compiler), Project services (for managing assembly references and such), and IDE services (Intellisense and so on). Note that the Project services implementation is different (and simpler) for the command-line compiler, and obviously the command-line compiler has no IDE services. Their goal for Visual Basic v.Next, is to provide the complete range of Core/compiler, Project and even IDE services for people who want to use VB as a scripting engine, and he demos a simple WinForms app that hosts a single control that exposes the VB editor inside of it. Cool beans.

Serge Baranovsky: (Serge goes first because Karl Prosser has problems hooking his laptop up to the projector.) Serge is a VB MVP and works for a tools company, and he talks about doing some code analysis works. He runs a short demo that has an error in it (he tries to serialize a VB class that has a public event, which as Rocky Lhotka has pointed out prior to now, is a problem). The tool seems somewhat nice, but I wish he'd talked more about the implementation of it rather than the various patterns it spots. (The talk kinda feels like it was intended for a very different audience than this one.) Probably the most interesting thing is that he runs the tool over newTelligence's dasBlog codebase, and finds close to 4000 violations of Microsoft's coding practices. While I won't hold that up as a general indictment of dasBlog, I will say that I like static analysis tools precisely because they can find errors or practice violations in an automated form, without requiring human intervention. Compilers need to tap into this more, but until they do, these kinds of standalone tools can hook into your build process and provide that kind of "always on" effect.

Karl Prosser: Karl's talking about PowerShell, but I'm worried as he gets going that he's talking from a deck that's intended for an entirely difference audience than this one. Hopefully I'm just being paranoid. As the talk progresses, he's right down the middle: he's showing off some interesting aspects of PowerShell-the-language, and has some interesting ideas about scripting languages in general (which obviously includes the PowerShell language) in the console vs. in a GUI, but he also spends too much time talking about the advantages of PowerShell-the-tool (and a little bit about his product, which I don't mind--he's got a kick-ass PowerShell console window). He also talks about some of the advantages of offering a console view instead of a GUI view, which I already agree with, and how to create apps to be scripted, which I also already agree with, so maybe I'm just grumpy at not hearing some more about experiences with PowerShell-the-language and how it could be better or lessons learned for other languages. He talks about the value of the REPL loop, which I think is probably already a given with this crowd (even though it most definitely wouldn't be at just about any other conference on the planet, with possible exception of OOPSLA).

One thing he says that I find worth contemplating more is that "Software is a 2-way conversation, which is why I dislike waterfall so much." I think he's mixing metaphors here--developing software may very well be a 2-way conversation which is why agile methodologies have become so important, and using software may very well also be a 2-way conversation, but that has nothing to do with how the software was built. User interaction with software is one of those areas that developers--agile or otherwise--commonly don't think about much beyond "Does the user like it or not?" (and sometimes not even that much, sadly). What makes this so much worse is that half the time, what the user thinks they want is nowhere close to what they actually want, and the worst part about it is you won't know it until they see the result and then weigh in with the, "Oh, man, that's just not what I thought it would look like."

Which raises the question: how do you handle this? I would tend to say, "I really don't think you'll like this when it's done", but then again I've been known to be high-handed and arrogant at times, so maybe that's not the best tack to take. Thoughts?

Wez Furlong: Wez is talking about PHP, which he should know about, because apparently he's a "Core Developer" (his quotes) of PHP. This promises to be interesting, because PHP is one of those language-slash-web-frameworks that I've spent near-zero time with. (If PHP were accessible outside of the web world, I'd be a lot more interested in it; frankly, I don't know why it couldn't be used outside of the web world, and maybe it already can, but I haven't spent any time studying it to know for sure one way or another.) His question: "Wouldn't it be great if the web devs could transfer their language knowledge to the client side--Silverlight?" Honestly, I'm kind of tired of all these dynamic language discussions being framed in the context of Silverlight, because it seems to pigeonhole the whole dynamic language thing as "just a Silverlight thing". (Note to John Lam: do everything you can to get the DLR out of Silverlight as a ship vehicle, because that only reinforces that notion, IMHO.) Direct quote, and I love it: (slide) "PHP was designed to solve the specific problem of making it easy for Rasmus to make his home page; Not a good example of neat language design." (Wez) "It's a kind of mishmash of HTML, script, code, all thrown together into a stinking pile of a language." He's going over the basics of PHP-the-language, which (since I don't know anything about PHP) is quite interesting. PHP has a "resource" type, which is a "magical handle for an arbitrary C structure type", for external integration stuff.

He's been talking to Jim (Hugunin, I presume) about generics in PHP. Dude... generics... in PHP? In a language with no type information and no first-class support for classes and interfaces? That just seems like such a wrong path to consider....

Interesting--another tidbit I didn't know: PHP uses a JIT-compilation scheme to compile into its own opcode and runs it in the Zend (sp?) engine. Yet another VM hiding in plain sight. I have to admit, I am astounded at how many VMs and execution engines I keep running into in various places.

Another direct quote, which I also love: (slide) "PHP 4: Confirmed as a drunken hack." (Wez) "There's this rumor that one night in a bar, somebody said, Wouldn't it be cool if there were objects in PHP, and the next day there was a patch..." If Wez is any indication of the rest of the PHP community, I could learn to like this language, if only for its self-deprecating sense of humor about itself.

He then mentions Phalanger, a CLR implementation of PHP, and hands the floor over to Thomas for his Phalanger talk. Nice very high-level intro of PHP, and probably entirely worthless if you already knew something about PHP... which I didn't, so I liked it. :-)

Thomas Petricek; Peli de Halleux and Nikolai Tillman; Jeffrey Sax:

(I left the room to get a soda, got roped into doing a quick Channel 9 video about why the next five years will be about languages, then ran into Wez and we talked for a bit about PHP's bytecode engine, then ran into with Jeffrey Snover, PM from the PowerShell team, and we talked for a bit about PSH, hosting PSH, and some other things. Since I don't have a lot of call for numeric computing, I didn't catch most of Jeffrey's talk. I wish I'd caught the Phalanger talk, though. I'll have to collar Thomas in the hallway tomorrow.)

(Just as a final postscript to this talk--John Rose of Sun is sitting next to me during Jeff's talk, and he has more notes on this one talk than any other I've seen. Combined with the cluster of CLR guys that swarmed Jeff as soon as he was done, and I'll go out on a really short limb here and say that this was definitely one of the ones you want to catch when the videos go online "in about a week", according to one of the organizers.)

Stefan Wenig and Fabian Schmied: Oh, this was a fun talk. Very humorous opening, particularly the (real) town's sign they show in the first five or so slides. But their point is good, that enterprise software for various different customers is not easy. They write all their code in C#, so they have to handle this. They cite Jacobsen's "Aspect-Oriented Software Development with Use Cases" as an exemplar of the problem, and go through a few scenarios that don't work to solve it: lots of configuration or scripting, multiple inheritance, inheriting one from another, and so on. (slide) "Inheritance is not enough." (To those of you not here--this is a great slide deck and very well delivered. Even if you don't care about C# or mixins, watch this talk if you give presentations.) Stefan sets up the problem, and Fabian discusses their mixin implementation. (slide) "Mixin programming is the McFlurry programming model." *grin* Mixins in their implementation can be configured "either way": either the mixins can declare what classes they apply to, or the target class can declare which mixins it implements. They create a derived class of your class which implements the mixin interface and mixes in the mixin implementation, then you create the generated derived class via a factory method.

I asked if this was a compile-time, or run-time solution; it's run-time, and they generate code using Reflection.Emit once you call through their static factory (which kicks the process off).

Their mixin implementation is available here.


.NET | C++ | Conferences | Java/J2EE | Languages | Ruby | Windows

Tuesday, January 29, 2008 5:29:14 PM (Pacific Standard Time, UTC-08:00)
Comments [2]  | 
 Monday, January 28, 2008
The "Count your keystrokes" concept; or, blogs or email?

Jon Udell has a great post about the multiplier effect of blogs against private email.

For those of you who didn't share my liberal arts background, the "multiplier effect" is a concept in economics that says if I put $10 in your pocket, you'll maybe save $1 and spend the other $9, thus putting $9 in somebody else's pocket, who will save $1 and spend $8, and so on. Thus, putting $10 into the hands of somebody inside the economy has the effect of putting $10 + $9 + $8 + ... into the economy as a whole, thus creating a clear multiplier effect from that one $10 drop.

Jon's point is that when you email, you're putting $10 worth of information into the email recipients' pocket, which may go to two or three people, or maybe even to a mailing list. When you blog, you're putting that $10 on the Internet where Google can find it, and people you've never met can comment, respond, and enhance it, maybe even making it $11 or $15 or $20, which is a HUGE multiplier effect. :-)

People often email me with questions or comments or suggestions and what not, and I'm always a bit unsure about how to treat it: I'd like to blog it, but email has an implicit privacy element associated with it that I'm reluctant to violate without permission. But Jon's post gives me a new idea about how to handle this:

If you email me, and you want me to email in turn (thus keeping the communication private, for whatever reason), say so in your email. Say exactly what policy you want regarding the privacy of your email, otherwise I will otherwise assume that if you email me, it's OK to blog it and thus take advantage of the blogging multiplier effect.

Which reminds me: please feel free to email me! Commentary on blog items, items you'd like me to venture an opinion on, whatever comes to mind. ted AT tedneward DOT com.




Monday, January 28, 2008 8:46:22 PM (Pacific Standard Time, UTC-08:00)
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Highlights of the Lang.NET Symposium, Day One

Thought I'd offer a highly-biased interpretation of the goings-on here at the Lang.NET Symposium. Quite an interesting crowd gathered here; I don't have a full attendee roster, but it includes Erik Meijer, Brian Goetz, Anders Hjelsberg, Jim Hugunin, John Lam, Miguel de Icaza, Charlie Nutter, John Rose, Gilad Braha, Paul Vick, Karl Prosser, Wayne Kelly, Jim Hogg, among a crowd in total of about 40. Great opportunities to do those wonderful hallway chats that seem to be the far more interesting part of conferences.

Jason Zander: Jason basically introduces the Symposium, and the intent of the talk was mostly to welcome everybody (including the > 50% non-Microsoft crowd here) and offer up some interesting history of the CLR and .NET, dating all the way back to a memo/email sent by Chris Brumme in 1998 about garbage collection and the "two heaps", one around COM+ objects, and the other for malloc-allocated data. Fun stuff; hardly intellectually challenging, mind you, but interesting.

Anders Hjelsberg: Anders walks us through the various C# 3.0 features and how they combine to create the subtle power that is LINQ (it's for a lot more than just relational databases, folks), but if you've seen his presentation on C# 3 at TechEd or PDC or any of the other conferences he's been to, you know how that story goes. The most interesting part of his presentation was a statement he made that I think has some interesting ramifications for the industry:

I think that the taxonomies of programming languages are breaking down. I think that languages are fast becoming amalgam. ... I think that in 10 years, there won't be any way to categorize languages as dynamic, static, procedural, object, and so on.

(I'm paraphrasing here--I wasn't typing when he said it, so I may have it wrong in the exact wording.)

I think, first of all, he's absolutely right. Looking at both languages like F# and Scala, for example, we see a definite hybridization of both functional and object languages, and it doesn't take much exploration of C#'s and VB's expression trees facility to realize that they're already a half-step shy of a full (semantic or syntactic) macro system, something that traditionally has been associated with dynamic languages.

Which then brings up a new question: if languages are slowly "bleeding" out of their traditional taxonomies, how will the vast myriad hordes of developers categorize themselves? We can't call ourselves "object-oriented" developers if the taxonomy doesn't exist, and this will have one of two effects: either the urge to distinguish ourselves in such a radical fashion will disappear and we'll all "just get along", or else the distinguishing factor will be the language itself and the zealotry will only get worse. Any takers?

Jim Hugunin: Jim talks about the DLR... and IronPython... by way of a Lego Mindstorms robot and balloon animals. (You kinda had to be there. Or watch the videos--they taped it all, I don't know if they're going to make them publicly available, but if they do, it's highly recommended to watch them.) He uses a combination of Microsoft Robotics Studio, the XNA libraries, his Lego mindstorms robot, and IronPython to create an XBox-controller-driven program to drive the robot in a circle around him. (Seriously, try to get the video.)

(Note to self: go grab the XNA libraries and experiment. The idea of using an Xbox controller to drive Excel or a Web browser just appeals at such a deep level, it's probably a sign of serious dementia.)

Jim talks about the benefits of multiple languages running on one platform, something that a large number of the folks here can definitely agree with. As an aside, he shows the amount of code required to build a C-Python extension in C, and the amount of code required to build an IronPython extension in C#. Two or three orders of magnitude difference, seriously. Plus now the Python code can run on top of a "real" garbage collector, not a reference-counted GC such as the one C-Python uses (which was news to me).

Personally, I continue to dislike Python's use of significant whitespace, but I'm sure glad he came to Microsoft and put it there, because his work begat IronRuby, and that work in turn begat the DLR, which will in turn beget a ton more languages.

Thought: What would be truly interesting would be to create a compiler for the DLR--take a DLR AST, combine it with the Phoenix toolkit, and generate assemblies out of it. They may have something like that already in the DLR, but if it's not there, it should be.

Martin Maly: Martin talks about the DLR in more depth, about the expression trees/AST trees, and the advantages of writing a language on top of the DLR instead of building your own custom platform for it. He shows implementation of the Add operation in ToyScript, the language that ships "with" the DLR (which is found, by the way, in the source for the IronPython and IronRuby languages), and how it manages the reflection (if you will) of operations within the DLR to find the appropriate operation.

Martin is also the one responsible for LOLcode-DLR, and pulls it out in the final five minutes because he just had to give it one final hurrah (or GIMMEH, as you wish). The best part is writing "HAI VISIBLE "Howdy" KTHXBYE" at the DLR console, and just to get even more twisted, he uses the DLR console to define a function in ToyScript, then call it from LOLCODE (using his "COL ... WIT ... AN ..." syntax, which is just too precious for words) directly.

I now have a new goal in life: to create a WCF service in LOLCode that calls into a Windows Workflow instance, also written in LOLcode. I don't know why, but I must do this. And create a UI that's driven by an XBox-360 controller, while I'm at it.

I need a life.

Charlie Nutter/John Rose: Charlie (whom I know from a few No Fluff Just Stuff shows) and John (whom I know from a Scala get-together outside of JavaOne last year) give an overview of some of the elements of the JVM and JRuby, some of the implementational details, and some of the things they want to correct in future versions. John spent much time talking about the "parallel universe" he felt he'd walked into, because he kept saying, "Well, in the JVM we have <something>... which is just like what you [referring to the Microsoft CLR folk who'd gone before him] call <something else>...." It was both refreshing (to see Microsoft and Sun folks talking about implementations without firing nasty white papers back and forth at one another) and disappointing (because there really were more parallels there than I'd thought there'd be, meaning there's less interesting bits for each side to learn from the other) at the same time.

In the end, I'm left with the impression that the JVM really needs something akin to the DLR, because I'm not convinced that just modifying the JVM itself (the recently-named Da Vinci Machine) will be the best road to take--if it's implemented inside the VM, then modifications and enhancements will take orders of magnitude longer to work their way into production use, since there will be so much legacy (Java) code that will have to be regression-tested against those proposed changes. Doing it in a layer-on-top will make it easier and more agile, I believe.

That said, though, I'm glad they (Sun) are (finally) taking the steps necessary to put more dynamic hooks inside the JVM. One thing that John said that really has me on tenterhooks is that Java really does need a lightweight method handle, similar (sort of, kind of, well OK exactly just like) .NET delegates (but we'll never admit it out loud). Once they have that, lots of interesting things become possible, but I have no idea if it would be done in time for Java 7. (It would be nice, but first the Mercurial repositories and other OpenJDK transition work needs to be finished; in the meantime, though, John's been posting patches on his personal website, available as a link off of the Da Vinci Machine/mlvm project page.)

Dan Ingalls: Dan shows us the Lively Kernel project from Sun Labs, which appears to be trying to build the same kind of "naked object" model on top of the Browser/JavaScript world that the Naked Objects framework did on top of the CLR/WinForms and JVM/AWT, both of which trying essentially to recapture the view of objects as Alan Kay originally intended them (entities directly manipulable by the user). For example, there's a "JavaScript CodeBrowser" which looks eerily reminiscent of the Object Browser from Smalltalk environments, except that the code inside of it is all {Java/ECMA}Script. A bit strange to see if you're used to seeing ST code there.

I can't help but wonder, how many people are watching this, thinking, "Great, we're back to where we were 30 years ago?" Granted, there's a fair amount of that going on anyway, given how many concepts that are hot today were invented back in the 50's and 60's, but still, reinventing the Smalltalk environment on top of the browser space just... seems... *sigh*...

It's here if you want to play with it, though when I tried just now it presented me with authentication credentials that I don't have; you may have better luck choosing the 0.8b1 version from here, and the official home page (with explanatory text and a tutorial) for it is here.

Pratap Lakshman: Pratap starts with a brief overview of {Java/ECMA}Script, focusing initially on prototype-based construction. Then he moves into how the DLR should associate various DLR Expression and DLR Rule nodes to the language constructs. Interesting, but a tad on the slow/redundant side, and perhaps a little bit more low-level than I would have liked. That said, though, Charlie spotted what he thought would be a race condition in the definition of types in the code demonstrated, and he and Jim had an interesting discussion around lock-free class definition and modification, which was interesting, if just somewhat slightly off-topic.

Roman Ivantsov: Roman's built the Irony parser, which is a non-code-gen C# parser language reminiscent of the growing collection of parser combinators running around, and he had some thoughts on an ERP language with some interesting linguistic features. I'm going to check out Irony (already pulled it down, in fact), but I'm also very interested to see what comes out of Harry's talk on F# Parsing tomorrow.

Dinner: Pizza. Mmmmm, pizza.

More tomorrow, assuming I don't get stuck here on campus due to the City of Redmond shutting almost completely down due to 2 inches (yes, 2 inches) of snow on the ground from last night. (If you're from Boston, New York, Chicago, Vermont, Montana, North Dakota, or anyplace that gets snow, please don't comment--I already know damn well how ludicrous it is to shut down after just 2 frickin' inches.)


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Monday, January 28, 2008 5:26:46 PM (Pacific Standard Time, UTC-08:00)
Comments [4]  | 
 Friday, January 25, 2008
By the way, if anybody wants to argue about languages next week...

... or if you're a-hankering to kick my *ss over my sacreligious statements about Perl, I'll be at Building 20 on the Microsoft campus in Redmond, at the Language.NET Symposium with a few other guys who know something about language and VM implementation: Jim Hugunin, Gilad Bracha, Wayne Kelly, Charlie Nutter, John Rose, John Lam, Erik Meijer, Anders Hejlsberg....

I wish there were more "other VMs" representation showing up (some of the Parrot or Strongtalk or Squeak folks would offer up some great discussion points), but in the event they don't, it'll still be an interesting discussion. Some of the topics I'm looking forward to:

"Targeting DLR" (Martin Maly)

"Multiple Languages on the Java VM" (John Rose and Charles Nutter)

"Vision of the DLR" (Jim Hugunin)

"Retargeting DLR" (Seo Sanghyeon)

"Ruby" (John Lam)

"Ruby.NET" (Wayne Kelly)

"Integrating Languages into the VSS" (Aaron Marten) [I presume VSS means Visual Studio Shell and not Visual Source Safe...]

"JScript" (Pratap Lakshman) [He can't be looking forward to this, based on what I'm hearing about the debates around ECMAScript 4.0....]

"Volta" (Erik Meijer)

"Parsing Expression Grammars in F#" (Harry Pierson) [I can't be certain, but I think I turned Harry on to F# in the first place, so I'm curious to learn what he's doing with it in Real Life]

And for those of you living within easy driving distance of Redmond, take a trip out to DigiPen this Saturday and Sunday for the Seattle Code Camp. I'll be doing a talk on F# and another one on Scala on Saturday (modulo any scheduling changes). Those of you already coming should check out the xUnit.NET presentation (currently scheduled for 4:45PM on Saturday)--some of James' and Brad's ideas of what a unit-testing framework should really look like are kinda radical, very intriguing, and guaranteed to be thought-provoking. Dunno if there's an xUnit.JVM yet...

... but there should be.


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Friday, January 25, 2008 4:16:16 AM (Pacific Standard Time, UTC-08:00)
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So I Don't Like Perl. Sue Me.

A number of folks commented on the last post about my "ignorant and apparently unsupported swipes against Parrot and Perl". Responses:

  1. I took exactly one swipe at Perl, and there was a smiley at the end of it. Apparently, based on the heavily-slanted pro-Perl/anti-Perl-bigotry comments I've received, Perl programmers don't understand smileys. So I will translate: "It means I am smiling as I say this, which is intended as a way of conveying light-heartedness or humor."
  2. I didn't take any swipes at Parrot. I said, "Parrot may change that in time, but right now it sits at a 0.5 release and doesn't seem to be making huge inroads into reaching a 1.0 release that will be attractive to anyone outside of the "bleeding-edge" crowd." It is sitting at a 0.5 release (up from a 0.4 release at this time last year), and it doesn't seem to be making huge inroads into reaching a 1.0 release, which I have had several CxO types tell me is the major reason they won't even consider looking at it. That's not a "swipe", that's a practical reality. The same CxO types stay the hell away from Microsoft .NET betas and haven't upgraded to JDK 1.6 yet, either, and they're perfectly justified in doing so: it's called the bleeding edge for a reason.
  3. Fact: I don't like Perl. Therefore, on my blog, which is a voice for my opinion and statements, Perl sucks. I don't like a language that has as many side effects and (to my mind) strange symbolic syntax as Perl uses. The side effects I think are a bad programming language design artifact; the strange symbolic syntax is purely an aesthetic preference.
  4. Fact: I don't pretend that everybody should agree with me. If you like Perl, cool. I also happen to be Lutheran. If you're Catholic, that's cool, too. Doesn't mean we can't get along, so long as you respect my aesthetic preferences so I can respect yours.
  5. I don't have to agree with you to learn from you, and vice versa. In fact, I like it better when people argue, because I learn more that way.
  6. I also don't have to like your favorite language, and you don't have to like mine (if I had one).
  7. I'm not ignorant, and please don't try to assert your supposed superiority by taking that unsupported swipe at me, either. I've tried Perl. I've tried Python, too, and I find its use of significant whitespace to be awkward and ill-considered, and a major drawback to what otherwise feels like an acceptable language. Simply because I disagree with your love of the language doesn't make me ignorant any more than you are if you dislike Java or C# or C++ or any of the languages I like.
  8. Fact: I admit to a deep ignorance of the Perl community. I've never claimed anything of the sort. I also admit to a deep ignorance of the Scientology community, yet that doesn't stop me from passing personal judgment on the Scientologists' beliefs, particularly as expressed by Tom Cruise, or Republicans' beliefs, as expressed by Pat Robertson. And honestly, I don't think I need a deep understanding of the Perl community to judge the language, just as I don't need a deep understanding of Tom Cruise to judge Scientology, or just as you don't need a deep understanding of me to judge my opinions.
  9. If by "homework", by the way, you mean "Spend years writing Perl until you come to love it as I do", then yes, I admit, by your definition of "homework", I've not done my homework. If by "homework" you mean "Learn Perl until you become reasonably proficient in it", then yes, I have done my homework. I had to maintain some Perl scripts once upon an eon ago, not to mention the periodic deciphering of the Perl scripts that come with the various Linux/Solaris/Mac OS images I work with, and my dislike and familiarity with the language stemmed from that experience. I have a similar dislike of 65C02 assembler.
  10. I've met you, chromatic, though you may not remember it: At the second FOO Camp, you and I and Larry Wall and Brad Merrill and Dave Thomas and Peter Drayton had an impromptu discussion about Parrot, virtual machines, the experiences Microsoft learned while building the Common Type System for the CLR, some of the lessons I'd learned from playing with multiple languages on top of the JVM, and some of the difficulties in trying to support multiple languages on top of a single VM platform. I trust that you don't consider Dave Thomas to be ignorant; he and I had a long conversation after that impromptu round table and we came to the conclusion that Parrot was going to be in for a very rough ride without some kind of common type definitions across the various languages built for it. (He was a little stunned at the idea that there wasn't some kind of common hash type across the languages, if that helps to recall the discussion.) This in no way impugns the effort you're putting into Parrot, by the way, nor should you take this criticism to suggest that you should stop your work. Frankly, I'd love to see how Parrot ends up, since it takes a radically different approach to a virtual execution engine than other environments do, and stark contrast is always a good learning experience. The fact that Parrot has advanced all of a minor build number in the last year seems to me, an outsider who periodically grabs the code, builds it and pokes around, to be indicative of the idea that Parrot is taking a while.
  11. Oh, and by the way, chromatic, since I've got your attention, while there, you argued that the Parrot register-based approach was superior to the CLR or JVM approach because "passing things in registers is much faster than passing them on the stack". (I may be misquoting what you said, but this is what Peter, Brad, Dave and I all heard.) I wanted to probe that statement further, but Brad jumped in to explain to you (and the subject got changed fairly quickly, so I don't know if you picked up on it) that the execution stack in the CLR (and the JVM) is an abstraction--both virtual machines make use of registers where and when possible, and can do so fairly easily. Numerous stack-based VMs have done this over the years as a performance enhancement. I assume you know this, so I'm curious to know if I misunderstood the rationale behind a register-based VM.
  12. Fact: Perl 6 recently celebrated the fifth anniversary of its announcement. Not its ship date, but the announcement. Fact: Perl 6 has not yet shipped.
  13. Opinion: I hate to say this if you're a Perl lover, but based on the above, Perl 6 is quickly vying for the Biggest Vaporware Ever award. The only language that rivals this in terms of incubation length is the official C++ standard, which took close to or more than a decade. And it (rightly) was crucified in the popular press for taking that long, too. (And there was a long time where we--a large group of other C++ programmers I worked with--weren't sure it would ship at all, much less before the language was completely dead, because there was no visible progress taking place: no new features, no new libraries, no new changes, nothing.)
  14. Fact: I would love for Parrot to ship, because I would love to be able to start experimenting with building languages that emit PIR. I would love to embed Parrot as an execution engine inside of a larger application, using said language as the glue around the core parts of the application. I would love to do all of this in a paid project. When Parrot reaches a 1.0 release, I'll consider it, just as I had to wait until the CLR and C# reached a 1.0 release when I started playing with them in July of 2001.
  15. Fact: The JVM and CLR are not nearly as good for heavily-recursive languages (such as what we see in functional languages like Haskell and ML and F# and Erlang and Scala) because neither one, as of this writing, supports tail-call recursion optimization; the CLR pretends to, via the "tail" opcode that is essentially ignored as of CLR v2.0 (the CLR that ships with .NET 2, 3 and 3.5), but the JVM doesn't even go that far. JIT compilers can do a few things to help optimize here, but realistically both environments need this if they're to become reasonable dynamic language platforms.
  16. Fact: Lots of large systems have been built in COBOL, too, and scale even better than systems built in Perl, or C#, or Java, or C++. That doesn't mean I like them, want to program in them, or that the COBOL community should be any less proud of them. Again, just because I don't care for abstract art doesn't undermine the brilliance of an artist like Mark Rothko.
  17. And I find the statement, "If you need X, don't look at other languages" to be incredibly short-sighted. Even if I were only paid to write Java, I would look at other languages, because I learn more about programming in general by doing so, thus improving my Java code. I would heartily suggest the same thing for the C# programmer, the C++ programmer, the VB programmer, the Ruby programmer, the Perl programmer, ad infinitum.

At the end of the day, the fact that I don't like Perl doesn't undermine its efficacy amongst those who use it. The fact that Perl scale(1)s and scale(2)s doesn't take away from the fact that I don't like its syntax, semantics, or idioms. The fact that the Perl community can't take a ribbing over the large numbers of incomprehensible Perl scripts out there only reinforces the idea that Perl developers like incomprehensible syntax. (If you want a kind of dirty revenge, ask the Java developers about generics.)

Besides, if you listen to Paul Graham, all these languages are just footnotes on Lisp, anyway, so let's all quit yer bitchin' and start REPLing with lots of intuitively selected (or, if you prefer, irritatingly silly) parentheses.

But, in the interests of making peace with the Perl community....

65C02 assembler sucks way worse than Perl. (And no smiley; that's a statement delivered in straight-faced monotone.)


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Friday, January 25, 2008 3:53:25 AM (Pacific Standard Time, UTC-08:00)
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 Wednesday, January 23, 2008
Can Dynamic Languages Scale?

The recent "failure" of the Chandler PIM project generated the question, "Can Dynamic Languages Scale?" on TheServerSide, and, as is all too typical these days, it turned into a "You suck"/"No you suck" flamefest between a couple of posters to the site.

I now make the perhaps vain attempt to address the question meaningfully.

What do you mean by "scale"?

There's an implicit problem with using the word "scale" here, in that we can think of a language scaling in one of two very orthogonal directions:

  1. Size of project, as in lines-of-code (LOC)
  2. Capacity handling, as in "it needs to scale to 100,000 requests per second"

Part of the problem I think that appears on the TSS thread is that the posters never really clearly delineate the differences between these two. Assembly language can scale(2), but it can't really scale(1) very well. Most people believe that C scales(2) well, but doesn't scale(1) well. C++ scores better on scale(1), and usually does well on scale(2), but you get into all that icky memory-management stuff. (Unless, of course, you're using the Boehm GC implementation, but that's another topic entirely.)

Scale(1) is a measurement of a language's ability to extend or enhance the complexity budget of a project. For those who've not heard the term "complexity budget", I heard it first from Mike Clark (though I can't find a citation for it via Google--if anybody's got one, holler and I'll slip it in here), he of Pragmatic Project Automation fame, and it's essentially a statement that says "Humans can only deal with a fixed amount of complexity in their heads. Therefore, every project has a fixed complexity budget, and the more you spend on infrastructure and tools, the less you have to spend on the actual business logic." In many ways, this is a reflection of the ability of a language or tool to raise the level of abstraction--when projects began to exceed the abstraction level of assembly, for example, we moved to higher-level languages like C to help hide some of the complexity and let us spend more of the project's complexity budget on the program, and not with figuring out which register needed to have the value of the interrupt to be invoked. This same argument can be seen in the argument against EJB in favor of Spring: too much of the complexity budget was spent in getting the details of the EJB beans correct, and Spring reduced that amount and gave us more room to work with. Now, this argument is at the core of the Ruby/Rails-vs-Java/JEE debate, and implicitly it's obviously there in the middle of the room in the whole discussion over Chandler.

Scale(2) is an equally important measurement, since a project that cannot handle the expected user load during peak usage times will have effectively failed just as surely as if the project had never shipped in the first place. Part of this will be reflected in not just the language used but also the tools and libraries that are part of the overall software footprint, but choice of language can obviously have a major impact here: Erlang is being tossed about as a good choice for high-scale systems because of its intrinsic Actors-based model for concurrent processing, for example.

Both of these get tossed back and forth rather carelessly during this debate, usually along the following lines:

  1. Pro-Java (and pro-.NET, though they haven't gotten into this particular debate so much as the Java guys have) adherents argue that a dynamic language cannot scale(1) because of the lack of type-safety commonly found in dynamic languages. Since the compiler is not there to methodically ensure that parameters obey a certain type contract, that objects are not asked to execute methods they couldn't possibly satisfy, and so on. In essence, strongly-typed languages are theorem provers, in that they take the assertion (by the programmer) that this program is type-correct, and validate that. This means less work for the programmer, as an automated tool now runs through a series of tests that the programmer doesn't have to write by hand; as one contributor to the TSS thread put it:
    "With static languages like Java, we get a select subset of code tests, with 100% code coverage, every time we compile. We get those tests for "free". The price we pay for those "free" tests is static typing, which certainly has hidden costs."
    Note that this argument frequently derails into the world of IDE support and refactoring (as its witnessed on the TSS thread), pointing out that Eclipse and IntelliJ provide powerful automated refactoring support that is widely believed to be impossible on dynamic language platforms.
  2. Pro-Java adherents also argue that dynamic languages cannot scale(2) as well as Java can, because those languages are built on top of their own runtimes, which are arguably vastly inferior to the engineering effort that goes into the garbage collection facilities found in the JVM Hotspot or CLR implementations.
  3. Pro-Ruby (and pro-Python, though again they're not in the frame of this argument quite so much) adherents argue that the dynamic nature of these languages means less work during the creation and maintenance of the codebase, resulting in a far fewer lines-of-code count than one would have with a more verbose language like Java, thus implicitly improving the scale(1) of a dynamic language.

    On the subject of IDE refactoring, scripting language proponents point out that the original refactoring browser was an implementation built for (and into) Smalltalk, one of the world's first dynamic languages.

  4. Pro-Ruby adherents also point out that there are plenty of web applications and web sites that scale(2) "well enough" on top of the MRV (Matz's Ruby VM?) interpreter that comes "out of the box" with Ruby, despite the widely-described fact that MRV Ruby Threads are what Java used to call "green threads", where the interpreter manages thread scheduling and management entirely on its own, effectively using one native thread underneath.
  5. Both sides tend to get caught up in "you don't know as much as me about this" kinds of arguments as well, essentially relying on the idea that the less you've coded in a language, the less you could possibly know about that language, and the more you've coded in a language, the more knowledgeable you must be. Both positions are fallacies: I know a great deal about D, even though I've barely written a thousand lines of code in it, because D inherits much of its feature set and linguistic expression from both Java and C++. Am I a certified expert in it? Hardly--there are likely dozens of D idioms that I don't yet know, and certainly haven't elevated to the state of intuitive use, and those will come as I write more lines of D code. But that doesn't mean I don't already have a deep understanding of how to design D programs, since it fundamentally remains, as its genealogical roots imply, an object-oriented language. Similar rationale holds for Ruby and Python and ECMAScript, as well as for languages like Haskell, ML, Prolog, Scala, F#, and so on: the more you know about "neighboring" languages on the linguistic geography, the more you know about that language in particular. If two of you are learning Ruby, and you're a Python programmer, you already have a leg up on the guy who's never left C++. Along the other end of this continuum, the programmer who's written half a million lines of C++ code and still never uses the "private" keyword is not an expert C++ programmer, no matter what his checkin metrics claim. (And believe me, I've met way too many of these guys, in more than just the C++ domain.)

A couple of thoughts come to mind on this whole mess.

Just how refactorable are you?

First of all, it's a widely debatable point as to the actual refactorability of dynamic languages. On NFJS speaker panels, Dave Thomas (he of the PickAxe book) would routinely admit that not all of the refactorings currently supported in Eclipse were possible on a dynamic language platform given that type information (such as it is in a language like Ruby) isn't present until runtime. He would also take great pains to point out that simple search-and-replace across files, something any non-trivial editor supports, will do many of the same refactorings as Eclipse or IntelliJ provides, since type is no longer an issue. Having said that, however, it's relatively easy to imagine that the IDE could be actively "running" the code as it is being typed, in much the same way that Eclipse is doing constant compiles, tracking type information throughout the editing process. This is an area I personally expect the various IDE vendors will explore in depth as they look for ways to capture the dynamic language dynamic (if you'll pardon the pun) currently taking place.

Who exactly are you for?

What sometimes gets lost in this discussion is that not all dynamic languages need be for programmers; a tremendous amount of success has been achieved by creating a core engine and surrounding it with a scripting engine that non-programmers use to exercise the engine in meaningful ways. Excel and Word do it, Quake and Unreal (along with other equally impressively-successful games) do it, UNIX shells do it, and various enterprise projects I've worked on have done it, all successfully. A model whereby core components are written in Java/C#/C++ and are manipulated from the UI (or other "top-of-the-stack" code, such as might be found in nightly batch execution) by these less-rigorous languages is a powerful and effective architecture to keep in mind, particularly in combination with the next point....

Where do you run again?

With the release of JRuby, and the work on projects like IronRuby and Ruby.NET, it's entirely reasonable to assume that these dynamic languages can and will now run on top of modern virtual machines like the JVM and the CLR, completely negating arguments 2 and 4. While a dynamic language will usually take some kind of performance and memory hit when running on top of VMs that were designed for statically-typed languages, work on the DLR and the MLVM, as well as enhancements to the underlying platform that will be more beneficial to these dynamic language scenarios, will reduce that. Parrot may change that in time, but right now it sits at a 0.5 release and doesn't seem to be making huge inroads into reaching a 1.0 release that will be attractive to anyone outside of the "bleeding-edge" crowd.

So where does that leave us?

The allure of the dynamic language is strong on numerous levels. Without having to worry about type details, the dynamic language programmer can typically slam out more work-per-line-of-code than his statically-typed compatriot, given that both write the same set of unit tests to verify the code. However, I think this idea that the statically-typed developer must produce the same number of unit tests as his dynamically-minded coworker is a fallacy--a large part of the point of a compiler is to provide those same tests, so why duplicate its work? Plus we have the guarantee that the compiler will always execute these tests, regardless of whether the programmer using it remembers to write those tests or not.

Having said that, by the way, I think today's compilers (C++, Java and C#) are pretty weak in the type expressions they require and verify. Type-inferencing languages, like ML or Haskell and their modern descendents, F# and Scala, clearly don't require the degree of verbosity currently demanded by the traditional O-O compilers. I'm pretty certain this will get fixed over time, a la how C# has introduced implicitly typed variables.

Meanwhile, why the rancor between these two camps? It's eerily reminiscent of the ill-will that flowed back and forth between the C++ and Java communities during Java's early days, leading me to believe that it's more a concern over job market and emplyability than it is a real technical argument. In the end, there will continue to be a ton of Java work for the rest of this decade and well into the next, and JRuby (and Groovy) afford the Java developer lots of opportunities to learn those dynamic languages and still remain relevant to her employer.

It's as Marx said, lo these many years ago: "From each language, according to its abilities, to each project, according to its needs."

Oh, except Perl. Perl just sucks, period. :-)

PostScript

I find it deeply ironic that the news piece TSS cited at the top of the discussion claims that the Chandler project failed due to mismanagement, not its choice of implementation language. It doesn't even mention what language was used to build Chandler, leading me to wonder if anybody even read the piece before choosing up their sides and throwing dirt at one another.


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Wednesday, January 23, 2008 11:51:02 PM (Pacific Standard Time, UTC-08:00)
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 Thursday, January 17, 2008
You're Without A Point, Mr. Zachmann

In the latest Redmond Developer News, William Zachmann writes "Game programming is fundamental to understanding where software development is headed in the years ahead", which is a position I happen to believe quite strongly myself. And then...

... then he says absolutely nothing at all.

Oh, there's a couple of book recommendations, two paragraphs about how the techniques of game programming mirror the development of the GUI in the 80s and 90s, and since GUIs obviously became important in time, so will game programming. What parts of game programming, you ask? Why, just this list:

Full 3-D modeling, person and vehicle animation, scripting, textures, lighting effects, object physics, particle effects, voice and video creation and streaming, plotting, goal setting and scoring, scenario building, player interaction strategies, lighting effects, heads-up displays (HUDs), object rendering, damage-level maintenance, artificial intelligence (AI) and virtual-reality rendering are just a few of the component technologies that go into game creation and development. Any one of them can be a totally absorbing learning experience all in itself. Mastering game development requires learning about them all -- and more.

Frankly, the whole article was essentially fluff. Zero in the way of