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© Copyright 2008 , Ted Neward
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Steve Yegge posted the transcript from a talk on dynamic languages that he gave at Stanford.
Cedric Beust posted a response to Steve's talk, espousing statically-typed languages.
Numerous comments and flamewars erupted, not to mention a Star Wars analogy (which always makes things more fun).
This is my feeble attempt to play galactic peacemaker. Or at least galactic color commentary and play-by-play. I have no doubts about its efficacy, and that it will only fan the flames, for that's how these things work. Still, I feel a certain perverse pleasure in pretending, so....
Enjoy the carnage that results.
First of all, let me be very honest: I like Steve's talk. I think he does a pretty good job of representing the negatives and positives of dynamic languages, though there are obviously places where I'm going to disagree:
Steve then launches into a series of Q&A with the audience, but we'll let the light dim on that stage, and turn our attention over to Cedric's response.
So.... what's left?
Oh, right: if Steve/Vader is Cedric/Luke's father, then who is Cedric/Luke's sister, and why is she wearing a copper-wire bikini while strangling the Haskell/ML crowd/Jabba the Hutt?
Maybe this whole Star Wars analogy thing was a bad idea.
Look, at the end of the day, the whole static-vs-dynamic thing is a red herring. It doesn't matter. The crucial question is whether or not the language being used does two things, and how well it does them:
There are certain things that are just impossible to do in C++, for example. I cannot represent the C++ AST inside the program itself. (Before you jump all over me, C++ers of the world, take careful note: I'm not saying that C++ cannot represent an AST, but an AST of itself, at the time it is executing.) This is something dynamic languages--most notably Lisp, but also other languages, including Ruby--do pretty well, because they're building the AST at runtime anyway, in order to execute the code in the first place. Could C++ do this? Perhaps, but the larger question is, would any self-respecting C++ programmer want to? Look at your average Ruby program--80% to 90% (the number may vary, but most of the Rubyists I talk to agree its somewhere in this range) of the program isn't really using the meta-object capabilities of the language, and is just a "simpler/easier/scarier/unchecked" object language. Most of the weird-*ss Rubyisms don't show up in your average Ruby program, but are buried away in some library someplace, and away from the view of the average Ruby programmer.
Keep the simple things simple, and make the hard things possible. That' should be the overriding goal of any language, library, or platform.
Erik Meijer coined this idea first, and I like it a lot: Why can't we operate on a basic principle of "static when we can (or should), dynamic otherwise"? (Reverse that if it makes you feel better: "dynamic when we can, static otherwise", because the difference is really only one of gradation. It's also an interesting point for discussion, just how much of each is necessary/desirable.) Doing this means we get the best of both worlds, and we can stop this Galactic Civil War before anybody's planet gets blown up.
'Cuz that would suck.