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newtelligence dasBlog 1.9.7067.0
The opinions expressed herein are my own personal opinions and do not represent
my employer's view in any way.
© Copyright
2010
,
Ted Neward
E-mail
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 Sunday, February 14, 2010
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Don't Fear the dynamic/VARIANT/Reaper....
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A couple of days ago, a buddy of mine, Scott Hanselman, wrote a nice little intro to the "dynamic" type in C# 4.0. In particular, I like (though don't necessarily 100% agree with) his one-sentence summation of dynamic as "There's no way for you or I to know the type of this now, compiler, so let's hope that the runtime figures it out." It's an interesting characterization, but my disagreement with his characterization is not the point here, at least not of this particular blog entry. I've been waiting for it for a while, ever since C# 4 was announced, and sure enough, here we go: Scott's blog is the victim of the Static-Typing Fundamentalist, the bearded and grizzled veteran of the Static/Dynamic Code Wars, come out to proclaim the sins of dynamic programming, the evils of those who use(d) it, and why C#/C++/Java was so much better than Visual Basic/Ruby/Python/whatever. Be careful of these creatures. They rival Al-Qaeda in their ferocity and zeal, Fox News in their attention to detail and evidence, and George Bush in their pronouncements of gloom and doom for the future if we don't act now and eliminate this evil. Allow me to quote (liberally) from Rob's comment on Scott's blog, and comment in turn as we go: It's such a shame that you promote this stuff. You should've seen the horrific devastation that "Variant" caused in the old VB days. Variant single-handedly create job security for so many people since the late 90's, because of the horrible, horrible, horrible things that developers did with that ridiculous, 12-byte data type! I just love it when people make comments like "horrific devastation". Nothing like a little hyperbole to liven things up! I mean, it didn't cause exceptions, it didn't make code hard to read, it didn't make it tricky for developers to modify and refactor safely, it leveled cities! burned forests! slaughtered kittens! and even worse, it was 12 bytes in size! Never mind the fact that Visual Basic developers frequently churned out apps twice, three, five times faster than their C++ cousins did. (I know this—I was one of those C++ developers, and routinely mocked the VB guys across the hall for their crappy language and code.... until they built an app in a few days that I tried to build at home in C++ and gave up after two weeks. And all the damn thing did was basic dialogs-and-data kinds of stuff, too.) This weak-typing with late-binding is just such a bad idea. I know you'll say "But wait, these are powerful tools that skilled developers can leverage!" - and maybe so, but 98% of the people that truly use these sorts of techniques out in the real world, are unskilled developers making a mess of software all across this great land, because the compiler is so forgiving. Ah, the "All Developers (Except Me) Are Idiots" argument. I love this one—the hubris involved here is just too precious for words. I have no doubt that the author of this post, being (of course) the classically-trained object-oriented developer and therefore too smart/disciplined/experienced/whatever to fall into such a ridiculous temptation as to use dynamic typing, would never use this feature except in the Most Dire of Emergencies, but his fellow programmers, all of them being much less disciplined/smart/trained/whatever than he is, will fall for the temptation and write code that levels cities! burns forests! kills kittens! and worse, uses 12 bytes! (Oh, wait, it's only 3 bytes, because dynamic is just a placeholder for an object reference, and all object references are 3 bytes in the CLR. Or at least they used to be—I admit, I haven't checked in CLR 4.) Those poor souls, they won't have any hope! There they'll be, staring at Visual Studio, wanting desperately to do the Right Thing, and that evil little programmer devil on their shoulder (probably wearing a T-shirt that says, "P3rl is l33t" or something equally blasphemous) will whisper, "You know, if you just make it a dynamic, you can get the compiler to shut up and you can go home early...." Oh, right—sorry, I forgot. That devil will whisper, "You know, if you write this code in Visual Basic .NET, you can make the entire codebase Option Strict Off and Option Explicit Off, make the compiler shut up and you can go home early...." Hell, they've been whispering that bit of subversion since 2001. And ye Gods! The leveled cities! burned forests! cute little kitten bodies! all over the place! It's fortunate that we C# developers have kept all those Visual Basic developers on the straight-and-narrow path of true salvation static typing. This is a huge step backwards for C#, in my opinion - and creates the same scenario VB always did - where it is so forgiving, that it allows developers to write horrible code and you won't so much as see a compiler warning!! I've always tauted that C# was better, simply because it gave the developer "tough love", and forced him/her to be better coder and to "make good choices"!  Ah, yes, the C# compiler and its "tough love". The "prefer compile errors over runtime errors" argument, vis-a-vis Scott Meyers' "Effective C++" circa 1994 or so. It's vastly preferable to see errors early, before the big demo in front of the VP/President/potential customer. (Anybody who disagrees with this obviously hasn't had a demo fail in front of a VP/President/potential customer.) How fortunate that the C# compiler catches all these ugly errors at compile-time, like 1: static void DoSomething()
2: {
3: List<object> intList = new List<object>();
4: intList.Add(5);
5: string s = (string) intList[0];
6: Console.WriteLine(s);
7: }
... because boy, that would be embarrassing if it didn't. I mean, can you imagine the horror other disciplined/smart/experienced developers would feel if a lenient compiler actually allowed code like this:
1: class Point
2: {
3: internal int x;
4: internal int y;
5: public Point(int x, int y)
6: {
7: x = x;
8: y = y;
9: }
10: }
or this:
1: class Point
2: {
3: internal int x;
4: internal int y;
5: public Point(int x, int y)
6: {
7: this.x = x;
8: this.y = y;
9: }
10: public override string ToString()
11: {
12: return String.Format("({0},{1})", x, y);
13: }
14: }
15: static void DoSomething()
16: {
17: Point pt = new Point(12, 12);
18: pt.GetType()
19: .GetField("x", BindingFlags.Instance |
20: BindingFlags.NonPublic)
21: .SetValue(pt, 24);
22: Console.WriteLine(pt);
23: }
to compile? Cities! Forests! Kittens! Thank God C# isn't that kind of lustfully promiscuous... I mean, "lenient"... compiler!
(Now if only we could tout blog comment engines with spellcheck....)
Specific to this blog post, if you are doing somewhere where you can't even quantify what the data type that is coming back? Guess waht, you've got yourself a bad design.
Wow. There's just no arguing with that one. I mean, knowing the actual type on which the method is being dispatched is such a huge part of the C# development experience:
1: static void DoSomething()
2: {
3: List<Point> ptList = new List<Point>();
4: ptList.Add(new Point(12, 12));
5: object o = ptList[0];
6: Console.WriteLine(o.ToString());
7: }
Gah. Just the thought of not knowing the concrete type on which the method is being dispatched gives me the heebie-jeebies.
Just because the framework allows you use weak-typing and late-binding, doesn't mean you should - nor should you endorse it's use, in my opinion.
Somebody better tell all those users of NHibernate, NUnit, Spring.NET, MEF and all those other Reflection-based tools... including WinForms, ASP.NET, WPF, Workflow and WCF, come to think about it... that they're using frameworks that clearly were designed by idiots. (The gall of those people.)
I'm just saying, it's a shame that popular "nerd celebrities" like you (and I mean zero offense by that!) - endorse all this loosey-goosey typing. I say that becuase I've never seen a single case where weak typing or late binding: A) made a design better or B) where it didn't make the component or application worse, because it was a looser design.
I'm so glad you were here to set Scott and me straight, Rob. Because otherwise, we might actually get something done. God forbid.
Little tidbits of thought for those who are still thinking about this one.
- Ola Bini describes the application of the right language at the right level of the stack as a three-layer pyramid.
- Any C# or Java developer who's not writing unit tests to test their code "because the compiler will catch all those errors" and provide "tough love" needs to be fired. Immediately. I cannot conceive of a situation where unit tests can be passed over in favor of static typing in a professionally-responsible development project. (Oh, don't mis-read that, I can see lots of situations where unit tests aren't necessary. But not on code that's going to reach Production.)
- The argument for the degree of static typing in C# or Java is completely indefensible compared to what statically-typed type-inferenced languages like Haskell, F# or Scala provide. And their syntax frequently looks like "let x = [ 1; 2; 3; 4; ]", which isn't all that far off from what a dynamically-typed language looks like, despite very very different things happening under the compiler's hood. Until you, the Statically-Typed Fundamentalist, have written code in a Haskell/ML-derived language, you have no right arguing the merits of static typing. (In fact, that's probably also true if you've never written code in Ruby, Python, or PowerShell, either.)
- There's lots more arguments the Static-Typing Fundamentalist can throw, by the way. I'm disappointed Rob never mentioned performance, for one—that's a classic line of attack, too. Never mind the fact that most of those guys are still looping down and doing other silly micro-optimizations because that's way C++ taught them to do it....
- Oh, and never ever show the Static Typing Fundamentalist an XML document and using something like XPath to extract data from it. They inevitably fall into XML Schema and the "if we just write the schema flexibly enough" and.... The last time I did that.... I still visit his gravesite, all these years later, and it still hurts, losing him that way.
- Java guys argued against dynamic typing for years, too... until they tried Groovy and JRuby and Clojure. Now.... not so much.
Peace out.
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 Tuesday, January 19, 2010
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10 Things To Improve Your Development Career
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Cruising the Web late last night, I ran across "10 things you can do to advance your career as a developer", summarized below: - Build a PC
- Participate in an online forum and help others
- Man the help desk
- Perform field service
- Perform DBA functions
- Perform all phases of the project lifecycle
- Recognize and learn the latest technologies
- Be an independent contractor
- Lead a project, supervise, or manage
- Seek additional education
I agreed with some of them, I disagreed with others, and in general felt like they were a little too high-level to be of real use. For example, "Seek additional education" seems entirely too vague: In what? How much? How often? And "Recognize and learn the latest technologies" is something like offering advice to the Olympic fencing silver medalist and saying, "You should have tried harder". So, in the great spirit of "Not Invented Here", I present my own list; as usual, I welcome comment and argument. And, also as usual, caveats apply, since not everybody will be in precisely the same place and be looking for the same things. In general, though, whether you're looking to kick-start your career or just "kick it up a notch", I believe this list will help, because these ideas have been of help to me at some point or another in my own career. 10: Build a PC. Yes, even developers have to know about hardware. More importantly, a developer at a small organization or team will find himself in a position where he has to take on some system administrator roles, and sometimes that means grabbing a screwdriver, getting a little dusty and dirty, and swapping hardware around. Having said this, though, once you've done it once or twice, leave it alone—the hardware game is an ever-shifting and ever-changing game (much like software is, surprise surprise), and it's been my experience that most of us only really have the time to pursue one or the other. By the way, "PC" there is something of a generic term—build a Linux box, build a Windows box, or "build" a Mac OS box (meaning, buy a Mac Pro and trick it out a little—add more memory, add another hard drive, and so on), they all get you comfortable with snapping parts together, and discovering just how ridiculously simple the whole thing really is. And for the record, once you've done it, go ahead and go back to buying pre-built systems or laptops—I've never found building a PC to be any cheaper than buying one pre-built. Particularly for PC systems, I prefer to use smaller local vendors where I can customize and trick out the box. If you're a Mac, that's not really an option unless you're into the "Hackintosh" thing, which is quite possibly the logical equivalent to "Build a PC". Having never done it myself, though, I can't say how useful that is as an educational action. 9: Pick a destination Do you want to run a team of your own? Become an independent contractor? Teach programming classes? Speak at conferences? Move up into higher management and get out of the programming game altogether? Everybody's got a different idea of what they consider to be the "ideal" career, but it's amazing how many people don't really think about what they want their career path to be. A wise man once said, "The journey of a thousand miles begins with a single step." I disagree: The journey of a thousand miles begins with the damn map. You have to know where you want to go, and a rough idea of how to get there, before you can really start with that single step. Otherwise, you're just wandering, which in itself isn't a bad thing, but isn't going to get you to a destination except by random chance. (Sometimes that's not a bad result, but at least then you're openly admitting that you're leaving your career in the hands of chance. If you're OK with that, skip to the next item. If you're not, read on.) Lay out explicitly (as in, write it down someplace) what kind of job you're wanting to grow into, and then lay out a couple of scenarios that move you closer towards that goal. Can you grow within the company you're in? (Have others been able to?) Do you need to quit and strike out on your own? Do you want to lead a team of your own? (Are there new projects coming in to the company that you could put yourself forward as a potential tech lead?) And so on. Once you've identified the destination, now you can start thinking about steps to get there. If you want to become a speaker, put your name forward to give some presentations at the local technology user group, or volunteer to hold a "brown bag" session at the company. Sign up with Toastmasters to hone your speaking technique. Watch other speakers give technical talks, and see what they do that you don't, and vice versa. If you want to be a tech lead, start by quietly assisting other members of the team get their work done. Help them debug thorny problems. Answer questions they have. Offer yourself up as a resource for dealing with hard problems. If you want to slowly move up the management chain, look to get into the project management side of things. Offer to be a point of contact for the users. Learn the business better. Sit down next to one of your users and watch their interaction with the existing software, and try to see the system from their point of view. And so on. 8: Be a bell curve Frequently, at conferences, attendees ask me how I got to know so much on so many things. In some ways, I'm reminded of the story of a world-famous concert pianist giving a concert at Carnegie Hall—when a gushing fan said, "I'd give my life to be able to play like that", the pianist responded quietly, "I did". But as much as I'd like to leave you with the impression that I've dedicated my entire life to knowing everything I could about this industry, that would be something of a lie. The truth is, I don't know anywhere near as much as I'd like, and I'm always poking my head into new areas. Thank God for my ADD, that's all I can say on that one. For the rest of you, though, that's not feasible, and not really practical, particularly since I have an advantage that the "working" programmer doesn't—I have set aside weeks or months in which to do nothing more than study a new technology or language. Back in the early days of my career, though, when I was holding down the 9-to-5, I was a Windows/C++ programmer. I was working with the Borland C++ compiler and its associated framework, the ObjectWindows Library (OWL), extending and maintaining applications written in it. One contracting client wanted me to work with Microsoft MFC instead of OWL. Another one was storing data into a relational database using ODBC. And so on. Slowly, over time, I built up a "bell curve"-looking collection of skills that sort of "hovered" around the central position of C++/Windows. Then, one day, a buddy of mine mentioned the team on which he was a project manager was looking for new blood. They were doing web applications, something with which I had zero experience—this was completely outside of my bell curve. HTML, HTTP, Cold Fusion, NetDynamics (an early Java app server), this was way out of my range, though at least NetDynamics was a little similar, since it was basically a server-side application framework, and I had some experience with app frameworks from my C++ days. So, resting on my C++ experience, I started flirting with Java, and so on. Before long, my "bell curve" had been readjusted to have Java more or less at its center, and I found that experience in C++ still worked out here—what I knew about ODBC turned out to be incredibly useful in understanding JDBC, what I knew about DLLs from Windows turned out to be helpful in understanding Java's dynamic loading model, and of course syntactically Java looked a lot like C++ even though it behaved a little bit differently under the hood. (One article author suggested that Java was closer to Smalltalk than C++, and that prompted me to briefly flirt with Smalltalk before I concluded said author was out of his frakking mind.) All of this happened over roughly a three-year period, by the way. The point here is that you won't be able to assimilate the entire industry in a single sitting, so pick something that's relatively close to what you already know, and use your experience as a springboard to learn something that's new, yet possibly-if-not-probably useful to your current job. You don't have to be a deep expert in it, and the further away it is from what you do, the less you really need to know about it (hence the bell curve metaphor), but you're still exposing yourself to new ideas and new concepts and new tools/technologies that still could be applicable to what you do on a daily basis. Over time the "center" of your bell curve may drift away from what you've done to include new things, and that's OK. 7: Learn one new thing every year In the last tip, I told you to branch out slowly from what you know. In this tip, I'm telling you to go throw a dart at something entirely unfamiliar to you and learn it. Yes, I realize this sounds contradictory. It's because those who stick to only what they know end up missing the radical shifts of direction that the industry hits every half-decade or so until it's mainstream and commonplace and "everybody's doing it". In their amazing book "The Pragmatic Programmer", Dave Thomas and Andy Hunt suggest that you learn one new programming language every year. I'm going to amend that somewhat—not because there aren't enough languages in the world to keep you on that pace for the rest of your life—far from it, if that's what you want, go learn Ruby, F#, Scala, Groovy, Clojure, Icon, Io, Erlang, Haskell and Smalltalk, then come back to me for the list for 2020—but because languages aren't the only thing that we as developers need to explore. There's a lot of movement going on in areas beyond languages, and you don't want to be the last kid on the block to know they're happening. Consider this list: object databases (db4o) and/or the "NoSQL" movement (MongoDB). Dependency injection and composable architectures (Spring, MEF). A dynamic language (Ruby, Python, ECMAScript). A functional language (F#, Scala, Haskell). A Lisp (Common Lisp, Clojure, Scheme, Nu). A mobile platform (iPhone, Android). "Space"-based architecture (Gigaspaces, Terracotta). Rich UI platforms (Flash/Flex, Silverlight). Browser enhancements (AJAX, jQuery, HTML 5) and how they're different from the rich UI platforms. And this is without adding any of the "obvious" stuff, like Cloud, to the list. (I'm not convinced Cloud is something worth learning this year, anyway.) You get through that list, you're operating outside of your comfort zone, and chances are, your boss' comfort zone, which puts you into the enviable position of being somebody who can advise him around those technologies. DO NOT TAKE THIS TO MEAN YOU MUST KNOW THEM DEEPLY. Just having a passing familiarity with them can be enough. DO NOT TAKE THIS TO MEAN YOU SHOULD PROPOSE USING THEM ON THE NEXT PROJECT. In fact, sometimes the most compelling evidence that you really know where and when they should be used is when you suggest stealing ideas from the thing, rather than trying to force-fit the thing onto the project as a whole. 6: Practice, practice, practice Speaking of the concert pianist, somebody once asked him how to get to Carnegie Hall. HIs answer: "Practice, my boy, practice." The same is true here. You're not going to get to be a better developer without practice. Volunteer some time—even if it's just an hour a week—on an open-source project, or start one of your own. Heck, it doesn't even have to be an "open source" project—just create some requirements of your own, solve a problem that a family member is having, or rewrite the project you're on as an interesting side-project. Do the Nike thing and "Just do it". Write some Scala code. Write some F# code. Once you're past "hello world", write the Scala code to use db4o as a persistent storage. Wire it up behind Tapestry. Or write straight servlets in Scala. And so on. 5: Turn off the TV Speaking of marketing slogans, if you're like most Americans, surveys have shown that you watch about four hours of TV a day, or 28 hours of TV a week. In that same amount of time (28 hours over 1 week), you could read the entire set of poems by Maya Angelou, one F. Scott Fitzgerald novel, all poems by T.S.Eliot, 2 plays by Thornton Wilder, or all 150 Psalms of the Bible. An average reader, reading just one hour a day, can finish an "average-sized" book (let's assume about the size of a novel) in a week, which translates to 52 books a year. Let's assume a technical book is going to take slightly longer, since it's a bit deeper in concept and requires you to spend some time experimenting and typing in code; let's assume that reading and going through the exercises of an average technical book will require 4 weeks (a month) instead of just one week. That's 12 new tools/languages/frameworks/ideas you'd be learning per year. All because you stopped watching David Caruso turn to the camera, whip his sunglasses off and say something stupid. (I guess it's not his fault; CSI:Miami is a crap show. The other two are actually not bad, but Miami just makes me retch.) After all, when's the last time that David Caruso or the rest of that show did anything that was even remotely realistic from a computer perspective? (I always laugh out loud every time they run a database search against some national database on a completely non-indexable criteria—like a partial license plate number—and it comes back in seconds. What the hell database are THEY using? I want it!) Soon as you hear The Who break into that riff, flip off the TV (or set it to mute) and pick up the book on the nightstand and boost your career. (And hopefully sink Caruso's.) Or, if you just can't give up your weekly dose of Caruso, then put the book in the bathroom. Think about it—how much time do you spend in there a week? And this gets even better when you get a Kindle or other e-reader that accepts PDFs, or the book you're interested in is natively supported in the e-readers' format. Now you have it with you for lunch, waiting at dinner for your food to arrive, or while you're sitting guard on your 10-year-old so he doesn't sneak out of his room after his bedtime to play more XBox. 4: Have a life Speaking of XBox, don't slave your life to work. Pursue other things. Scientists have repeatedly discovered that exercise helps keep the mind in shape, so take a couple of hours a week (buh-bye, American Idol) and go get some exercise. Pick up a new sport you've never played before, or just go work out at the gym. (This year I'm doing Hopkido and fencing.) Read some nontechnical books. (I recommend anything by Malcolm Gladwell as a starting point.) Spend time with your family, if you have one—mine spends at least six or seven hours a week playing "family games" like Settlers of Catan, Dominion, To Court The King, Munchkin, and other non-traditional games, usually over lunch or dinner. I also belong to an informal "Game Night club" in Redmond consisting of several Microsoft employees and their families, as well as outsiders. And so on. Heck, go to a local bar and watch the game, and you'll meet some really interesting people. And some boring people, too, but you don't have to talk to them during the next game if you don't want. This isn't just about maintaining a healthy work-life balance—it's also about having interests that other people can latch on to, qualities that will make you more "human" and more interesting as a person, and make you more attractive and "connectable" and stand out better in their mind when they hear that somebody they know is looking for a software developer. This will also help you connect better with your users, because like it or not, they do not get your puns involving Klingon. (Besides, the geek stereotype is SO 90's, and it's time we let the world know that.) Besides, you never know when having some depth in other areas—philosophy, music, art, physics, sports, whatever—will help you create an analogy that will explain some thorny computer science concept to a non-technical person and get past a communication roadblock. 3: Practice on a cadaver Long before they scrub up for their first surgery on a human, medical students practice on dead bodies. It's grisly, it's not something we really want to think about, but when you're the one going under the general anesthesia, would you rather see the surgeon flipping through the "How-To" manual, "just to refresh himself"? Diagnosing and debugging a software system can be a hugely puzzling trial, largely because there are so many possible "moving parts" that are creating the problem. Compound that with certain bugs that only appear when multiple users are interacting at the same time, and you've got a recipe for disaster when a production bug suddenly threatens to jeopardize the company's online revenue stream. Do you really want to be sitting in the production center, flipping through "How-To"'s and FAQs online while your boss looks on and your CEO is counting every minute by the thousands of dollars? Take a tip from the med student: long before the thing goes into production, introduce a bug, deploy the code into a virtual machine, then hand it over to a buddy and let him try to track it down. Have him do the same for you. Or if you can't find a buddy to help you, do it to yourself (but try not to cheat or let your knowledge of where the bug is color your reactions). How do you know the bug is there? Once you know it's there, how do you determine what kind of bug it is? Where do you start looking for it? How would you track it down without attaching a debugger or otherwise disrupting the system's operations? (Remember, we can't always just attach an IDE and step through the code on a production server.) How do you patch the running system? And so on. Remember, you can either learn these things under controlled circumstances, learn them while you're in the "hot seat", so to speak, or not learn them at all and see how long the company keeps you around. 2: Administer the system Take off your developer hat for a while—a week, a month, a quarter, whatever—and be one of those thankless folks who have to keep the system running. Wear the pager that goes off at 3AM when a server goes down. Stay all night doing one of those "server upgrades" that have to be done in the middle of the night because the system can't be upgraded while users are using it. Answer the phones or chat requests of those hapless users who can't figure out why they can't find the record they just entered into the system, and after a half-hour of thinking it must be a bug, ask them if they remembered to check the "Save this record" checkbox on the UI (which had to be there because the developers were told it had to be there) before submitting the form. Try adding a user. Try removing a user. Try changing the user's password. Learn what a real joy having seven different properties/XML/configuration files scattered all over the system really is. Once you've done that, particularly on a system that you built and tossed over the fence into production and thought that was the end of it, you'll understand just why it's so important to keep the system administrators in mind when you're building a system for production. And why it's critical to be able to have a system that tells you when it's down, instead of having to go hunting up the answer when a VP tells you it is (usually because he's just gotten an outage message from a customer or client). 1: Cultivate a peer group Yes, you can join an online forum, ask questions, answer questions, and learn that way, but that's a poor substitute for physical human contact once in a while. Like it or not, various sociological and psychological studies confirm that a "connection" is really still best made when eyeballs meet flesh. (The "disassociative" nature of email is what makes it so easy to be rude or flamboyant or downright violent in email when we would never say such things in person.) Go to conferences, join a user group, even start one of your own if you can't find one. Yes, the online avenues are still open to you—read blogs, join mailing lists or newsgroups—but don't lose sight of human-to-human contact. While we're at it, don't create a peer group of people that all look to you for answers—as flattering as that feels, and as much as we do learn by providing answers, frequently we rise (or fall) to the level of our peers—have at least one peer group that's overwhelmingly smarter than you, and as scary as it might be, venture to offer an answer or two to that group when a question comes up. You don't have to be right—in fact, it's often vastly more educational to be wrong. Just maintain an attitude that says "I have no ego wrapped up in being right or wrong", and take the entire experience as a learning opportunity.
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 Thursday, January 14, 2010
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2010 TechEd PreCon: Multiparadigmatic C#
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I'm excited to say that TechEd has accepted my pre-conference proposal, Multiparadigmatic C#, where the abstract reads: C# has grown from “just” an object-oriented language into a language that is capable of expressing several different paradigms of software development: object-oriented, functional, and dynamic. In this session, developers will learn how to approach programming in C# to use each of these approaches, and when. If you're interested in seeing C# used in a variety of different ways, come on out. And if you're not going to TechEd.... why not? It's in New Orleans, folks!
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 Tuesday, January 05, 2010
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2010 Predictions, 2009 Predictions Revisited
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Here we go again—another year, another set of predictions revisited and offered up for the next 12 months. And maybe, if I'm feeling really ambitious, I'll take that shot I thought about last year and try predicting for the decade. Without further ado, I'll go back and revisit, unedited, my predictions for 2009 ("THEN"), and pontificate on those subjects for 2010 before adding any new material/topics. Just for convenience, here's a link back to last years' predictions. Last year's predictions went something like this (complete with basketball-scoring): - THEN: "Cloud" will become the next "ESB" or "SOA", in that it will be something that everybody will talk about, but few will understand and even fewer will do anything with. (Considering the widespread disparity in the definition of the term, this seems like a no-brainer.) NOW: Oh, yeah. Straight up. I get two points for this one. Does anyone have a working definition of "cloud" that applies to all of the major vendors' implementations? Ted, 2; Wrongness, 0.
- THEN: Interest in Scala will continue to rise, as will the number of detractors who point out that Scala is too hard to learn. NOW: Two points for this one, too. Not a hard one, mind you, but one of those "pass-and-shoot" jumpers from twelve feet out. James Strachan even tweeted about this earlier today, pointing out this comparison. As more Java developers who think of themselves as smart people try to pick up Scala and fail, the numbers of sour grapes responses like "Scala's too complex, and who needs that functional stuff anyway?" will continue to rise in 2010. Ted, 4; Wrongness, 0.
- THEN: Interest in F# will continue to rise, as will the number of detractors who point out that F# is too hard to learn. (Hey, the two really are cousins, and the fortunes of one will serve as a pretty good indication of the fortunes of the other, and both really seem to be on the same arc right now.) NOW: Interestingly enough, I haven't heard as many F# detractors as Scala detractors, possibly because I think F# hasn't really reached the masses of .NET developers the way that Scala has managed to find its way in front of Java developers. I think that'll change mighty quickly in 2010, though, once VS 2010 hits the streets. Ted, 4; Wrongness 2.
- THEN: Interest in all kinds of functional languages will continue to rise, and more than one person will take a hint from Bob "crazybob" Lee and liken functional programming to AOP, for good and for ill. People who took classes on Haskell in college will find themselves reaching for their old college textbooks again. NOW: Yep, I'm claiming two points on this one, if only because a bunch of Haskell books shipped this year, and they'll be the last to do so for about five years after this. (By the way, does anybody still remember aspects?) But I'm going the opposite way with this one now; yes, there's Haskell, and yes, there's Erlang, and yes, there's a lot of other functional languages out there, but who cares? They're hard to learn, they don't always translate well to other languages, and developers want languages that work on the platform they use on a daily basis, and that means F# and Scala or Clojure, or its simply not an option. Ted 6; Wrongness 2.
- THEN: The iPhone is going to be hailed as "the enterprise development platform of the future", and companies will be rolling out apps to it. Look for Quicken iPhone edition, PowerPoint and/or Keynote iPhone edition, along with connectors to hook the iPhone up to a presentation device, and (I'll bet) a World of Warcraft iPhone client (legit or otherwise). iPhone is the new hotness in the mobile space, and people will flock to it madly. NOW: Two more points, but let's be honest—this was a fast-break layup, no work required on my part. Ted 8; Wrongness 2.
- THEN: Another Oslo CTP will come out, and it will bear only a superficial resemblance to the one that came out in October at PDC. Betting on Oslo right now is a fools' bet, not because of any inherent weakness in the technology, but just because it's way too early in the cycle to be thinking about for anything vaguely resembling production code. NOW: If you've worked at all with Oslo, you might argue with me, but I'm still taking my two points. The two CTPs were pretty different in a number of ways. Ted 10; Wrongness 2.
- THEN: The IronPython and IronRuby teams will find some serious versioning issues as they try to manage the DLR versioning story between themselves and the CLR as a whole. An initial hack will result, which will be codified into a standard practice when .NET 4.0 ships. Then the next release of IPy or IRb will have to try and slip around its restrictions in 2010/2011. By 2012, IPy and IRb will have to be shipping as part of Visual Studio just to put the releases back into lockstep with one another (and the rest of the .NET universe). NOW: Pressure is still building. Let's see what happens by the time VS 2010 ships, and then see what the IPy/IRb teams start to do to adjust to the versioning issues that arise. Ted 8; Wrongness 2.
- THEN: The death of JSR-277 will spark an uprising among the two leading groups hoping to foist it off on the Java community--OSGi and Maven--while the rest of the Java world will breathe a huge sigh of relief and look to see what "modularity" means in Java 7. Some of the alpha geeks in Java will start using--if not building--JDK 7 builds just to get a heads-up on its impact, and be quietly surprised and, I dare say, perhaps even pleased. NOW: Ah, Ted, you really should never underestimate the community's willingness to take a bad idea, strip all the goodness out of it, and then cycle it back into the mix as something completely different yet somehow just as dangerous and crazy. I give you Project Jigsaw. Ted 10; Wrongness 2;
- THEN: The invokedynamic JSR will leapfrog in importance to the top of the list. NOW: The invokedynamic JSR begat interest in other languages on the JVM. The interest in other languages on the JVM begat the need to start thinking about how to support them in the Java libraries. The need to start thinking about supporting those languages begat a "Holy sh*t moment" somewhere inside Sun and led them to (re-)propose closures for JDK 7. And in local sports news, Ted notched up two more points on the scoreboard. Ted 12; Wrongness 2.
- THEN: Another Windows 7 CTP will come out, and it will spawn huge media interest that will eventually be remembered as Microsoft promises, that will eventually be remembered as Microsoft guarantees, that will eventually be remembered as Microsoft FUD and "promising much, delivering little". Microsoft ain't always at fault for the inflated expectations people have--sometimes, yes, perhaps even a lot of times, but not always. NOW: And then, just when the game started to turn into a runaway, airballs started to fly. The Windows7 release shipped, and contrary to what I expected, the general response to it was pretty warm. Yes, there were a few issues that emerged, but overall the media liked it, the masses liked it, and Microsoft seemed to have dodged a bullet. Ted 12; Wrongness 5.
- THEN: Apple will begin to legally threaten the clone market again, except this time somebody's going to get the DOJ involved. (Yes, this is the iPhone/iTunes prediction from last year, carrying over. I still expect this to happen.) NOW: What clones? The only people trying to clone Macs are those who are building Hackintosh machines, and Apple can't sue them so long as they're using licensed copies of Mac OS X (as far as I know). Which has never stopped them from trying, mind you, and I still think Steve has some part of his brain whispering to him at night, calculating all the hardware sales lost to Hackintosh netbooks out there. But in any event, that's another shot missed. Ted 12; Wrongness 7.
- THEN: Alpha-geek developers will start creating their own languages (even if they're obscure or bizarre ones like Shakespeare or Ook#) just to have that listed on their resume as the DSL/custom language buzz continues to build. NOW: I give you Ioke. If I'd extended this to include outdated CPU interpreters, I'd have made that three-pointer from half-court instead of just the top of the key. Ted 14; Wrongness 7.
- THEN: Roy Fielding will officially disown most of the "REST"ful authors and software packages available. Nobody will care--or worse, somebody looking to make a name for themselves will proclaim that Roy "doesn't really understand REST". And they'll be right--Roy doesn't understand what they consider to be REST, and the fact that he created the term will be of no importance anymore. Being "REST"ful will equate to "I did it myself!", complete with expectations of a gold star and a lollipop. NOW: Does anybody in the REST community care what Roy Fielding wrote way back when? I keep seeing "REST"ful systems that seem to have designers who've never heard of Roy, or his thesis. Roy hasn't officially disowned them, but damn if he doesn't seem close to it. Still.... No points. Ted 14; Wrongness 9.
- THEN: The Parrot guys will make at least one more minor point release. Nobody will notice or care, except for a few doggedly stubborn Perl hackers. They will find themselves having nightmares of previous lives carrying around OS/2 books and Amiga paraphernalia. Perl 6 will celebrate it's seventh... or is it eighth?... anniversary of being announced, and nobody will notice. NOW: Does anybody still follow Perl 6 development? Has the spec even been written yet? Google on "Perl 6 release", and you get varying reports: "It'll ship 'when it's ready'", "There are no such dates because this isn't a commericially-backed effort", and "Spring 2010". Swish—nothin' but net. Ted 16; Wrongness 9.
- THEN: The debate around "Scrum Certification" will rise to a fever pitch as short-sighted money-tight companies start looking for reasons to cut costs and either buy into agile at a superficial level and watch it fail, or start looking to cut the agilists from their company in order to replace them with cheaper labor. NOW: Agile has become another adjective meaning "best practices", and as such, has essentially lost its meaning. Just ask Scott Bellware. Ted 18; Wrongness 9.
- THEN: Adobe will continue to make Flex and AIR look more like C# and the CLR even as Microsoft tries to make Silverlight look more like Flash and AIR. Web designers will now get to experience the same fun that back-end web developers have enjoyed for near-on a decade, as shops begin to artificially partition themselves up as either "Flash" shops or "Silverlight" shops. NOW: Not sure how to score this one—I haven't seen the explicit partitioning happen yet, but the two environments definitely still seem to be looking to start tromping on each others' turf, particularly when we look at the rapid releases coming from the Silverlight team. Ted 16; Wrongness 11.
- THEN: Gartner will still come knocking, looking to hire me for outrageous sums of money to do nothing but blog and wax prophetic. NOW: Still no job offers. Damn. Ah, well. Ted 16; Wrongness 13.
A close game. Could've gone either way. *shrug* Ah, well. It was silly to try and score it in basketball metaphor, anyway—that's the last time I watch ESPN before writing this. For 2010, I predict.... - ... I will offer 3- and 4-day training classes on F# and Scala, among other things. OK, that's not fair—yes, I have the materials, I just need to work out locations and times. Contact me if you're interested in a private class, by the way.
- ... I will publish two books, one on F# and one on Scala. OK, OK, another plug. Or, rather, more of a resolution. One will be the "Professional F#" I'm doing for Wiley/Wrox, the other isn't yet finalized. But it'll either be published through a publisher, or self-published, by JavaOne 2010.
- ... DSLs will either "succeed" this year, or begin the short slide into the dustbin of obscure programming ideas. Domain-specific language advocates have to put up some kind of strawman for developers to learn from and poke at, or the whole concept will just fade away. Martin's book will help, if it ships this year, but even that might not be enough to generate interest if it doesn't have some kind of large-scale applicability in it. Patterns and refactoring and enterprise containers all had a huge advantage in that developers could see pretty easily what the problem was they solved; DSLs haven't made that clear yet.
- ... functional languages will start to see a backlash. I hate to say it, but "getting" the functional mindset is hard, and there's precious few resources that are making it easy for mainstream (read: O-O) developers make that adjustment, far fewer than there was during the procedural-to-object shift. If the functional community doesn't want to become mainstream, then mainstream developers will find ways to take functional's most compelling gateway use-case (parallel/concurrent programming) and find a way to "git 'er done" in the traditional O-O approach, probably through software transactional memory, and functional languages like Haskell and Erlang will be relegated to the "What Might Have Been" of computer science history. Not sure what I mean? Try this: walk into a functional language forum, and ask what a monad is. Nobody yet has been able to produce an answer that doesn't involve math theory, or that does involve a practical domain-object-based example. In fact, nobody has really said why (or if) monads are even still useful. Or catamorphisms. Or any of the other dime-store words that the functional community likes to toss around.
- ... Visual Studio 2010 will ship on time, and be one of the buggiest and/or slowest releases in its history. I hate to make this prediction, because I really don't want to be right, but there's just so much happening in the Visual Studio refactoring effort that it makes me incredibly nervous. Widespread adoption of VS2010 will wait until SP1 at the earliest. In fact....
- ... Visual Studio 2010 SP 1 will ship within three months of the final product. Microsoft knows that people wait until SP 1 to think about upgrading, so they'll just plan for an eager SP 1 release, and hope that managers will be too hung over from the New Year (still) to notice that the necessary shakeout time hasn't happened.
- ... Apple will ship a tablet with multi-touch on it, and it will flop horribly. Not sure why I think this, but I just don't think the multi-touch paradigm that Apple has cooked up for the iPhone will carry over to a tablet/laptop device. That won't stop them from shipping it, and it won't stop Apple fan-boiz from buying it, but that's about where the interest will end.
- ... JDK 7 closures will be debated for a few weeks, then become a fait accompli as the Java community shrugs its collective shoulders. Frankly, I think the Java community has exhausted its interest in debating new language features for Java. Recent college grads and open-source groups with an axe to grind will continue to try and make an issue out of this, but I think the overall Java community just... doesn't... care. They just want to see JDK 7 ship someday.
- ... Scala either "pops" in 2010, or begins to fall apart. By "pops", I mean reaches a critical mass of developers interested in using it, enough to convince somebody to create a company around it, a la G2One.
- ... Oracle is going to make a serious "cloud" play, probably by offering an Oracle-hosted version of Azure or AppEngine. Oracle loves the enterprise space too much, and derives too much money from it, to not at least appear to have some kind of offering here. Now that they own Java, they'll marry it up against OpenSolaris, the Oracle database, and throw the whole thing into a series of server centers all over the continent, and call it "Oracle 12c" (c for Cloud, of course) or something.
- ... Spring development will slow to a crawl and start to take a left turn toward cloud ideas. VMWare bought SpringSource for a reason, and I believe it's entirely centered around VMWare's movement into the cloud space—they want to be more than "just" a virtualization tool. Spring + Groovy makes a compelling development stack, particularly if VMWare does some interesting hooks-n-hacks to make Spring a virtualization environment in its own right somehow. But from a practical perspective, any community-driven development against Spring is all but basically dead. The source may be downloadable later, like the VMWare Player code is, but making contributions back? Fuhgeddabowdit.
- ... the explosion of e-book readers brings the Kindle 2009 edition way down to size. The era of the e-book reader is here, and honestly, while I'm glad I have a Kindle, I'm expecting that I'll be dusting it off a shelf in a few years. Kinda like I do with my iPods from a few years ago.
- ... "social networking" becomes the "Web 2.0" of 2010. In other words, using the term will basically identify you as a tech wannabe and clearly out of touch with the bleeding edge.
- ... Facebook becomes a developer platform requirement. I don't pretend to know anything about Facebook—I'm not even on it, which amazes my family to no end—but clearly Facebook is one of those mechanisms by which people reach each other, and before long, it'll start showing up as a developer requirement for companies looking to hire. If you're looking to build out your resume to make yourself attractive to companies in 2010, mad Facebook skillz might not be a bad investment.
- ... Nintendo releases an open SDK for building games for its next-gen DS-based device. With the spectacular success of games on the iPhone, Nintendo clearly must see that they're missing a huge opportunity every day developers can't write games for the Nintendo DS that are easily downloadable to the device for playing. Nintendo is not stupid—if they don't open up the SDK and promote "casual" games like those on the iPhone and those that can now be downloaded to the Zune or the XBox, they risk being marginalized out of existence.
And for the next decade, I predict.... - ... colleges and unversities will begin issuing e-book reader devices to students. It's a helluvalot cheaper than issuing laptops or netbooks, and besides....
- ... netbooks and e-book readers will merge before the decade is out. Let's be honest—if the e-book reader could do email and browse the web, you have almost the perfect paperback-sized mobile device. As for the credit-card sized mobile device....
- ... mobile phones will all but disappear as they turn into what PDAs tried to be. "The iPhone makes calls? Really? You mean Voice-over-IP, right? No, wait, over cell signal? It can do that? Wow, there's really an app for everything, isn't there?"
- ... wireless formats will skyrocket in importance all around the office and home. Combine the iPhone's Bluetooth (or something similar yet lower-power-consuming) with an equally-capable (Bluetooth or otherwise) projector, and suddenly many executives can leave their netbook or laptop at home for a business presentation. Throw in the Whispersync-aware e-book reader/netbook-thing, and now most executives have absolutely zero reason to carry anything but their e-book/netbook and their phone/PDA. The day somebody figures out an easy way to combine Bluetooth with PayPal on the iPhone or Android phone, we will have more or less made pocket change irrelevant. And believe me, that day will happen before the end of the decade.
- ... either Android or Windows Mobile will gain some serious market share against the iPhone the day they figure out how to support an open and unrestricted AppStore-like app acquisition model. Let's be honest, the attraction of iTunes and AppStore is that I can see an "Oh, cool!" app on a buddy's iPhone, and have it on mine less than 30 seconds later. If Android or WinMo can figure out how to offer that same kind of experience without the draconian AppStore policies to go with it, they'll start making up lost ground on iPhone in a hurry.
- ... Apple becomes the DOJ target of the decade. Microsoft was it in the 2000's, and Apple's stunning rising success is going to put it squarely in the sights of monopolist accusations before long. Coupled with the unfortunate health distractions that Steve Jobs has to deal with, Apple's going to get hammered pretty hard by the end of the decade, but it will have mastered enough market share and mindshare to weather it as Microsoft has.
- ... Google becomes the next Microsoft. It won't be anything the founders do, but Google will do "something evil", and it will be loudly and screechingly pointed out by all of Google's corporate opponents, and the star will have fallen.
- ... Microsoft finds its way again. Microsoft, as a company, has lost its way. This is a company that's not used to losing, and like Bill Belichick's Patriots, they will find ways to adapt and adjust to the changed circumstances of their position to find a way to win again. What that'll be, I have no idea, but historically, the last decade notwithstanding, betting against Microsoft has historically been a bad idea. My gut tells me they'll figure something new to get that mojo back.
- ... a politician will make himself or herself famous by standing up to the TSA. The scene will play out like this: during a Congressional hearing on airline security, after some nut/terrorist tries to blow up another plane through nitroglycerine-soaked underwear, the TSA director will suggest all passengers should fly naked in order to preserve safety, the congressman/woman will stare open-mouthed at this suggestion, proclaim, "Have you no sense of decency, sir?" and immediately get a standing ovation and never have to worry about re-election again. Folks, if we want to prevent any chance of loss of life from a terrorist act on an airplane, we have to prevent passengers from getting on them. Otherwise, just accept that it might happen, do a reasonable job of preventing it from happening, and let private insurance start offering flight insurance against the possibility to reassure the paranoid.
See you all next year.
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 Tuesday, December 08, 2009
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A New Kind of Service
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Why study new and different programming languages? To change your programming mindset. Not sure what I mean by that? Check this out. Ever done one of these? 1: public interface IService
2: {
3: DateTime GetDate();
4: int CalculateSomethingInteresting(int lhs, int rhs);
5: }
6:
7: public class OneServiceImpl : IService
8: {
9: public DateTime GetDate()
10: { return DateTime.Now; }
11: public int CalculateSomethingInteresting(int lhs, int rhs)
12: { return lhs + rhs; }
13: }
14:
15: public class AnotherServiceImpl : IService
16: {
17: public DateTime GetDate()
18: { return new DateTime(); }
19: public int CalculateSomethingInteresting(int lhs, int rhs)
20: { return lhs * rhs; }
21: }
22:
23: public class ServiceFactory
24: {
25: public static IService GetInstance(string which)
26: {
27: if (which == "One") return new OneServiceImpl();
28: else if (which == "Another") return new AnotherServiceImpl();
29: else throw new ArgumentException();
30: }
31: }
32:
33: public class App
34: {
35: public static void Main(string[] args)
36: {
37: foreach (string s in args)
38: {
39: IService serv = ServiceFactory.GetInstance(s);
40: Console.WriteLine("serv calc = {0}", serv.CalculateSomethingInteresting(3, 3));
41: }
42: }
43: }
So has my client this week. In fact, it's fair to say that they're infatuated with them—they've got services all over the place, including at their communication layer, where they use configuration files to decide which of the two service implementations to use, either a "native" .NET implementation or the "real" Web services implementation that they're supposed to be using. (They end up going back to the native implementation because sometimes—which is to say, apparently a lot of times—the Web services implementation is broken in some fundamental way. Go figure.)
The problem is, very bluntly, that the interfaces they're defining (the IService definition above) are ever-so-slightly different from the communications-based proxy interfaces that they use to communicate outside of this process, so some poor schmuck ends up having to write the service implementation (OneServiceImpl) that simply takes the parameters passed in, translates them into a call through the communications-based interface, then takes the response and hands it back. Tedious, mind-numbing coding, particularly painful when there are dozens of interfaces with (in some cases) hundreds of methods per interface. Ouch.
There had to be a better way.
Based on some of the work/research/play I've been doing with both dynamic and functional programming languages, it occurred to me that what they really wanted was some kind of "forwarding" or "delegating" behavior that certain languages have baked in as a feature. In those languages, it's possible to nominate a "delegate" object to which method calls are automatically forwarded if no such method is implemented on this object; in this particular case, what I'd do to replace all of the above is simply create an IService object instance that has either a OneServiceImpl or a AnotherServiceImpl instance (depending on the value in the configuration file) set up as the "delegate" object. That way the method calls remain statically type-checked, but none of this service interface/service implementation/service factory nonsense has to be created just to switch between the two.
(By the way, all of this pain goes away completely in a language that supports deferred checking of signatures until runtime. In other words, if the client had been programming in IronPython or IronRuby or even Visual Basic, we could get away with not having to do any of the above, and just use Reflection to access the appropriate method on whichever of the two service implementations they want to use at the time. Fan would let us do it if we used "->" instead of "." to invoke the method; Cobra would switch between the two automatically; and so on.)
Now, this is C# 2.0 that they're using, and they're pretty entrenched on that point, so I can't simply suggest that they use a new language, but if we take the basic idea and adapt it to C#, we can get pretty much the same behavior without having to force the poor schmuck on the bottom of the totem pole to write all those service implementations by hand.
We start by transforming the IService interface into an IService "interface" (meaning it's not really an interface anymore, but it'll sure look like one to anybody who's not paying attention):
1: public class IService
2: {
3: public Func0<DateTime> GetDate;
4: public Func2<int, int, int> CalculateSomethingInteresting;
5: }
IService is now a class with fields (not properties, though I suppose if you really wanted them to be properties you could make them such, not that I see much value to doing so), where each field corresponds in name to the method of the interface it wants to replace, and the type is a delegate type parameterized to match the return type and parameter types of that same method of the original interface. Func0 and Func2 are delegate types I had to create, since nothing like them existed until C# 3.0; their definitions are pretty simple:
1: public delegate R Func0<R>();
2: public delegate R Func1<R, P1>(P1 p1);
3: public delegate R Func2<R, P1, P2>(P1 p1, P2 p2);
Now, assuming we have the implementation classes from before, we have two choices; one is to write a by-hand factory that fills out the fields to point to the appropriate method on the implementation class, like so:
1: if (which == "One")
2: {
3: servInstance.GetDate = delegate() { return DateTime.Now; };
4: servInstance.CalculateSomethingInteresting = delegate (int lhs, int rhs) { return lhs + rhs; };
5: }
6: else if (which == "Another")
7: {
8: servInstance.GetDate = delegate() { return new DateTime(); };
9: servInstance.CalculateSomethingInteresting = delegate (int lhs, int rhs) { return lhs * rhs; };
10: }
11: else
12: throw new ArgumentException();
But, quite frankly, this defeats the point—the point was to avoid writing all this stuff by hand, not simply repeat it in a different form. So instead, we leverage Reflection, which depends on the basic assumption that the field name in the IService "interface" matches the method name on the implementation class we wish to invoke. Assuming that holds (which it does, in my client's case, anyway), we can reflect on the IService field, find the matching method name in the implementation, then construct a delegate instance around that method and assign the delegate instance to the field. Once complete, we hand back the completed service instance, and the client literally doesn't know that anything's different:
1: public class ServiceFactory
2: {
3: public static IService GetInstance(string which)
4: {
5: IService servInstance = new IService();
6:
7: Type targetType = Assembly.GetExecutingAssembly().GetType(which + "ServiceImpl");
8:
9: foreach (FieldInfo fi in servInstance.GetType().GetFields())
10: {
11: MethodInfo targetMethod = targetType.GetMethod(fi.Name);
12: //Console.WriteLine("Wiring up {0} against {1} with {2}", fi.Name, targetType, targetMethod);
13: Delegate d = Delegate.CreateDelegate(fi.FieldType, null, targetMethod);
14: //Console.WriteLine(d);
15: fi.SetValue(servInstance, d);
16: }
17:
18: return servInstance;
19: }
20: }
Remember, the client code still looks the same...
1: public class App
2: {
3: public static void Main(string[] args)
4: {
5: foreach (string s in args)
6: {
7: IService serv = ServiceFactory.GetInstance(s);
8: Console.WriteLine("serv calc = {0}", serv.CalculateSomethingInteresting(3, 3));
9: }
10: }
11: }
... because what the client doesn't know is that he's accessing a field, then invoking the delegate that's being returned from that field dereference.
What this permits, aside from the automated wiring up of the IService "interface", is a greater degree of flexibility—rather than having to choose which implementation to use on an interface-by-interface basis, we can now configure to use different implementations on a method-by-method basis. But considering how many interfaces and implementations my client was looking at having to write by hand, the real win is in the automated ServiceFactory wiring.
By the way, the only reason we can get away with this sleight-of-hand is because delegates are deliberately designed to act like method calls; no explicit .Invoke() call is required, it's implied with the () after the delegate instance's name. If Java7 closures and/or method handles end up with support for that kind of syntax, then we can do the same thing in Java7 (more or less).
Make sense?
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 Sunday, November 22, 2009
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Book Review: Debug It! (Paul Butcher, Pragmatic Bookshelf)
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Paul asked me to review this, his first book, and my comment to him was that he had a pretty high bar to match; being of the same "series" as Release It!, Mike Nygard's take on building software ready for production (and, in my repeatedly stated opinion, the most important-to-read book of the decade), Debug It! had some pretty impressive shoes to fill. Paul's comment was pretty predictable: "Thanks for keeping the pressure to a minimum." My copy arrived in the mail while I was at the NFJS show in Denver this past weekend, and with a certain amount of dread and excitement, I opened the envelope and sat down to read for a few minutes. I managed to get halfway through it before deciding I had to post a review before I get too caught up in my next trip and forget. Short version Debug It! is a great resource for anyone looking to learn the science of good debugging. It is entirely language- and platform-agnostic, preferring to focus entirely on the process and mindset of debugging, rather than on edge cases or command-line switches in a tool or language. Overall, the writing is clear and straightforward without being preachy or judgmental, and is liberally annotated with real-life case stories from both the authors' and the Pragmatic Programmers' own history, which keeps the tone lighter and yet still proving the point of the text. Highly recommended for the junior developers on the team; senior developers will likely find some good tidbits in here as well. Long version Debug It! is an excellently-written and to-the-point description of the process of not only identifying and fixing defects in software, but also of the attitudes required to keep software from failing. Rather than simply tossing off old maxims or warming them over with new terminology ("You should always verify the parameters to your procedure calls" replaced with "You should always verify the parameters entering a method and ensure the fields follow the invariants established in the specification"), Paul ensures that when making a point, his prose is clear, the rationale carefully explained, and the consequences of not following this advice are clearly spelled out. His advice is pragmatic, and takes into account that developers can't always follow the absolute rules we'd like to—he talks about some of his experiences with "bug priorities" and how users pretty quickly figured out to always set the bug's priority at the highest level in order to get developer attention, for example, and some ways to try and address that all-too-human failing of bug-tracking systems. It needs to be said, right from the beginning, that Debug It! will not teach you how to use the debugging features of your favorite IDE, however. This is because Paul (deliberately, it seems) takes a platform- and language-agnostic approach to the book—there are no examples of how to set breakpoints in gdb, or how to attach the Visual Studio IDE to a running Windows service, for example. This will likely weed out those readers who are looking for "Google-able" answers to their common debugging problems, and that's a shame, because those are probably the very readers that need to read this book. Having said that, however, I like this agnostic approach, because these ideas and thought processes, the ones that are entirely independent of the language or platform, are exactly the kinds of things that senior developers carry over with them from one platform to the next. Still, the junior developer who picks this book up is going to still need a reference manual or the user manual for their IDE or toolchain, and will need to practice some with both books in hand if they want to maximize the effectiveness of what's in here. One of the things I like most about this book is that it is liberally adorned with real-life discussions of various scenarios the author team has experienced; the reason I say "author team" here is because although the stories (for the most part) remain unattributed, there are obvious references to "Dave" and "Andy", which I assume pretty obviously refer to Dave Thomas and Andy Hunt, the Pragmatic Programmers and the owners of Pragmatic Bookshelf. Some of the stories are humorous, and some of them probably would be humorous if they didn't strike so close to my own bitterly-remembered experiences. All of them do a good job of reinforcing the point, however, thus rendering the prose more effective in communicating the idea without getting to be too preachy or bombastic. The book obviously intends to target a junior developer audience, because most senior developers have already intuitively (or experientially) figured out many of the processes described in here. But, quite frankly, I think it would be a shame for senior developers to pass on this one; though the temptation will be to simply toss it aside and say, "I already do all this stuff", senior developers should resist that urge and read it through cover to cover. If nothing else, it'll help reinforce certain ideas, bring some of the intuitive process more to light and allow us to analyze what we do right and what we do wrong, and perhaps most importantly, give us a common backdrop against which we can mentor junior developers in the science of debugging. One of the chapters I like in particular, "Chapter 7: Pragmatic Zero Tolerance", is particularly good reading for those shops that currently suffer from a deficit of management support for writing good software. In it, Paul talks specifically about some of the triage process about bugs ("When to fix bugs"), the mental approach developers should have to fixing bugs ("The debugging mind-set") and how to get started on creating good software out of bad ("How to dig yourself out of a quality hole"). These are techniques that a senior developer can bring to the team and implement at a grass-roots level, in many cases without management even being aware of what's going on. (It's a sad state of affairs that we sometimes have to work behind management's back to write good-quality code, but I know that some developers out there are in exactly that situation, and simply saying, "Quit and find a new job", although pithy and good for a laugh on a panel, doesn't really offer much in the way of help. Paul doesn't take that route here, and that alone makes this book worth reading.) Another of the chapters that resonates well with me is the first one in Part III ("Debug Fu"), Chapter 8, entitled "Special Cases", in which he tackles a number of "advanced" debugging topics, such as "Patching Existing Releases" and "Hesenbugs" (Concurrency-related bugs). I won't spoil the punchline for you, but suffice it to say that I wish I'd had that chapter on hand to give out to teammates on a few projects I've worked on in the past. Overall, this book is going to be a huge win, and I think it's a worthy successor to the Release It! reputation. Development managers and team leads should get a copy for the junior developers on their team as a Christmas gift, but only after the senior developers have read through it as well. (Senior devs, don't despair—at 190 pages, you can rip through this in a single night, and I can almost guarantee that you'll learn a few ideas you can put into practice the next morning to boot.)
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 Tuesday, October 13, 2009
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Haacked, but not content; agile still treats the disease
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Phil Haack wrote a thoughtful, insightful and absolutely correct response to my earlier blog post. But he's still missing the point. The short version: Phil's right when he says, "Agile is less about managing the complexity of an application itself and more about managing the complexity of building an application." Agile is by far the best approach to take when building complex software. But that's not where I'm going with this. As a starting point in the discussion, I'd like to call attention to one of Phil's sidebars: I find it curious (and indicative of the larger point) his earlier comment about "I have to wonder, why is that little school district in western Pennsylvania engaging in custom software development in the first place?" At what point does standing a small Access database up qualify as "custom software development"? And I take huge issue with Phil's comment immediately thereafter: "" That's totally untrue, Phil—you are, in fact, creating custom educational curricula, for your children at home. Not for popular usage, not for commercial use, but clearly you're educating your children at home, because you'd be a pretty crappy parent if you didn't. You also practice an informal form of medicine ("Let me kiss the boo-boo"), psychology ("Now, come on, share the truck"), culinary arts ("Would you like mac and cheese tonight?"), acting ("Aaar! I'm the Tickle Monster!") and a vastly larger array of "professional" skills that any of the "professionals" will do vastly better than you. In other words, you're not a professional actor/chef/shrink/doctor, you're an amateur one, and you want tools that let you practice your amateur "professions" as you wish, without requiring the skills and trappings (and overhead) of a professional in the same arena. Consider this, Phil: your child decides it's time to have a puppy. (We all know the kids are the ones who make these choices, not us, right?) So, being the conscientious parent that you are, you decide to build a doghouse for the new puppy to use to sleep outdoors (forgetting, as all parents do, that the puppy will actually end up sleeping in the bed with your child, but that's another discussion for another day). So immediately you head on down to Home Depot, grab some lumber, some nails, maybe a hammer and a screwdriver, some paint, and head on home. Whoa, there, turbo. Aren't you forgetting a few things? For starters, you need to get the concrete for the foundation, rebar to support the concrete in the event of a bad earthquake, drywall, fire extinguishers, sirens for the emergency exit doors... And of course, you'll need a foreman to coordinate all the work, to make sure the foundation is poured before the carpenters show up to put up the trusses, which in turn has to happen before the drywall can go up... We in this industry have a jealous and irrational attitude towards the amateur software developer. This was even apparent in the Twitter comments that accompanied the conversation around my blog post: "@tedneward treating the disease would mean... have the client have all their ideas correct from the start" (from @kelps). In other words, "bad client! No biscuit!"? Why is it that we, IT professionals, consider anything that involves doing something other than simply putting content into an application to be "custom software development"? Why can't end-users create tools of their own to solve their own problems at a scale appropriate to their local problem? Phil offers a few examples of why end-users creating their own tools is a Bad Idea: I remember one rescue operation for a company drowning in the complexity of a “simple” Access application they used to run their business. It was simple until they started adding new business processes they needed to track. It was simple until they started emailing copies around and were unsure which was the “master copy”. Not to mention all the data integrity issues and difficulty in changing the monolithic procedural application code. I also remember helping a teachers union who started off with a simple attendance tracker style app (to use an example Ted mentions) and just scaled it up to an atrociously complex Access database with stranded data and manual processes where they printed excel spreadsheets to paper, then manually entered it into another application. And you know what? This is not a bad state of affairs. Oh, of course, we, the IT professionals, will immediately pounce on all the things wrong with their attempts to extend the once-simple application/solution in ways beyond its capabilities, and we will scoff at their solutions, but you know what? That just speaks to our insecurities, not the effort expended. You think Wolfgang Puck isn't going to throw back his head and roar at my lame attempts at culinary experimentation? You think Frank Lloyd Wright wouldn't cringe in horror at my cobbled-together doghouse? And I'll bet Maya Angelou will be so shocked at the ugliness of my poetry that she'll post it somewhere on the "So You Think You're A Poet" website. Does that mean I need to abandon my efforts to all of these things? The agilists' community reaction to my post would seem to imply so. "If you aren't a professional, don't even attempt this?" Really? Is that the message we're preaching these days? End users have just as much a desire and right to be amateur software developers as we do at being amateur cooks, photographers, poets, construction foremen, and musicians. And what do you do when you want to add an addition to your house instead of just building a doghouse? Or when you want to cook for several hundred people instead of just your family? You hire a professional, and let them do the project professionally.
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 Monday, October 12, 2009
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"Agile is treating the symptoms, not the disease"
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The above quote was tossed off by Billy Hollis at the patterns&practices Summit this week in Redmond. I passed the quote out to the Twitter masses, along with my +1, and predictably, the comments started coming in shortly thereafter. Rather than limit the thoughts to the 120 or so characters that Twitter limits us to, I thought this subject deserved some greater expansion. But before I do, let me try (badly) to paraphrase the lightning talk that Billy gave here, which sets context for the discussion: - Keeping track of all the stuff Microsoft is releasing is hard work: LINQ, EF, Silverlight, ASP.NET MVC, Enterprise Library, Azure, Prism, Sparkle, MEF, WCF, WF, WPF, InfoCard, CardSpace, the list goes on and on, and frankly, nobody (and I mean nobody) can track it all.
- Microsoft released all this stuff because they were chasing the "enterprise" part of the developer/business curve, as opposed to the "long tail" part of the curve that they used to chase down. They did this because they believed that this was good business practice—like banks, "enterprises are where the money is". (If you're not familiar with this curve, imagine a graph with a single curve asymptotically reaching for both axes, where Y is the number of developers on the project, and X is the number of projects. What you get is a curve of a few high-developer-population projects on the left, to a large number of projects with just 1 or 2 developers. This right-hand portion of the curve is known as "the long tail" of the software industry.)
- A lot of software written back in the 90's was written by 1 or 2 guys working for just a few months to slam something out and see if it was useful. What chances do those kinds of projects have today? What tools would you use to build them?
- The problem is the complexity of the tools we have available to us today preclude that kind of software development.
- Agile doesn't solve this problem—the agile movement suggests that we have to create story cards, we have to build unit tests, we have to have a continuous integration server, we have to have standup meetings every day, .... In short, particularly among the agile evangelists (by which we really mean zealots), if you aren't doing a full agile process, you are simply failing. (If this is true, how on earth did all those thousands of applications written in FoxPro or Access ever manage to succeed? –-Me) At one point, an agilist said point-blank, "If you don't do agile, what happens when your project reaches a thousand users?" As Billy put it, "Think about that for a second: This agile guy is threatening us with success."
- Agile is for managing complexity. What we need is to recognize that there is a place for outright simplicity instead.
By the way, let me say this out loud: if you have not heard Billy Hollis speak, you should. Even if you're a Java or Ruby developer, you should listen to what he has to say. He's been developing software for a long time, has seen a lot of these technology-industry trends come and go, and even if you disagree with him, you need to listen to him. Let me rephrase Billy's talk this way: Where is this decade's Access? It may seem like a snarky and trolling question, but think about it for a moment: for a decade or so, I was brought into project after project that was designed to essentially rebuild/rearchitect the Access database created by one of the department's more tech-savvy employees into something that could scale beyond just the department. (Actually, in about half of them, the goal wasn't even to scale it up, it was just to put it on the web. It was only in the subsequent meetings and discussions that the issues of scale came up, and if my memory is accurate, I was the one who raised those issues, not the customer. I wonder now, looking back at it, if that was pure gold-plating on my part.) Others, including many people I care about (Rod Paddock, Markus Eggers, Ken Levy, Cathi Gero, for starters) made a healthy living off of building "line of business" applications in FoxPro, which Microsoft has now officially shut down. For those who did Office applications, Visual Basic for Applications has now been officially deprecated in favor of VSTO (Visual Studio Tools for Office), a set of libraries that are available for use by any .NET application language, and of course classic Visual Basic itself has been "brought into the fold" by making it a fully-fledged object-oriented language complete with XML literals and LINQ query capabilities. Which means, if somebody working for a small school district in western Pennsylvania wants to build a simple application for tracking students' attendance (rather than tracking it on paper anymore), what do they do? Bruce Tate alluded to this in his Beyond Java, based on the realization that the Java space was no better—to bring a college/university student up to speed on all the necessary technologies required of a "productive" Java developer, he calculated at least five or six weeks of training was required. And that's not a bad estimate, and might even be a bit on the shortened side. You can maybe get away with less if they're joining a team which collectively has these skills distributed across the entire team, but if we're talking about a standalone developer who's going to be building software by himself, it's a pretty impressive list. Here's my back-of-the-envelope calculations: - Week one: Java language. (Nobody ever comes out of college knowing all the Java language they need.)
- Week two: Java virtual machine: threading/concurrency, ClassLoaders, Serialization, RMI, XML parsing, reference types (weak, soft, phantom).
- Week three: Infrastructure: Ant, JUnit, continuous integration, Spring.
- Week four: Data access: JDBC, Hibernate. (Yes, I think you need a full week on Hibernate to be able to use it effectively.)
- Week five: Web: HTTP, HTML, servlets, filters, servlet context and listeners, JSP, model-view-controller, and probably some Ajax to boot.
I could go on (seriously! no JMS? no REST? no Web services?), but you get the point. And lest the .NET community start feeling complacent, put together a similar list for the standalone .NET developer, and you'll come out to something pretty equivalent. (Just look at the Pluralsight list of courses—name the one course you would give that college kid to bring him up to speed. Stumped? Don't feel bad—I can't, either. And it's not them—pick on any of the training companies.) Now throw agile into that mix: how does an agile process reduce the complexity load? And the answer, of course, is that it doesn't—it simply tries to muddle through as best it can, by doing all of the things that developers need to be doing: gathering as much feedback from every corner of their world as they can, through tests, customer interaction, and frequent releases. All of which is good. I'm not here to suggest that we should all give up agile and immediately go back to waterfall and Big Design Up Front. Anybody who uses Billy's quote as a sound bite to suggest that is a subversive and a terrorist and should have their arguments refuted with extreme prejudice. But agile is not going to reduce the technology complexity load, which is the root cause of the problem. Or, perhaps, let me ask it this way: your 16-year-old wants to build a system to track the cards in his Magic deck. What language do you teach him? We are in desperate need of simplicity in this industry. Whoever gets that, and gets it right, defines the "Next Big Thing".
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 Saturday, August 15, 2009
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Are you a language wonk? Do you want to be?
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Recently I've had the pleasure to make the acquaintance of Walter Bright, one of the heavyweights of compiler construction, and the creator of the D language (among other things), and he's been great in giving me some hand-holding on some compiler-related topics and ideas. Thus, it seems appropriate to point out that Walter's willing to give lots of other people the same kind of attention and focus, in exchange for your presence in gorgeous Astoria, OR. The Astoria Compiler Construction Seminar is Walter teaching you about the nuts and bolts of building a compiler, from start to finish: - Introduction to Compilers
- Lexing and Parsing
- Semantic Analysis
- Intermediate Representation
- Interpreters
- Optimization
- Code Generation
- Special Topics (thread-local storage, exception-handling, and so on)
- Building a Compiler for .NET
If you've got any interest whatsoever in building a language, but you're not sure how or where to get started, this seems like a great chance to sit down with one of the "big boys" and find out how to do it. And it doesn't hurt that Walter's an extremely pleasant guy to hang out with, either. (It doesn't hurt that he was the one who created the original Empire game, either. So at least you know you'll have something to play during the breaks.) Go. Sign up. You'll thank me later.
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 Wednesday, July 01, 2009
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Review: "Iron Python in Action" by Michael Foord and Christian Muirhead
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OK, OK, I admit it. Maybe significant whitespace isn't all bad. (But don't let me ever catch you quoting me say that.) The reason for my (maybe) shift in thinking? Manning Publications sent me a copy of Iron Python in Action, and I have to say, I like the book and its approach. Getting me to like Python as a primary language for development will probably take more than just one book can give, but... *shrug* Who knows? Bear in mind, I have plenty of reasons to like IronPython (Microsoft's Python implementation for the .NET environment): - A good friend of mine, Harry Pierson (aka @DevHawk), is the PM on the IPy project, and I'm generally prejudiced in favor of those things that people I know and respect.
- I'm generally a fan of dynamic languages, particularly those that let you do strange and twisted things to the type system and its instances at runtime. (Yes, I'm looking at you, ECMAScript...)
- I spent some quality time with IronPython Studio last year while researching a Visual Studio Extensibility "Deep Dive" paper.
- I've known Jim Hugunin (the creator of IronPython, and Jython before that) for some years, ever since his days working on AspectJ, and he's one of those scary-smart guys that, despite knowing they're scary-smart, still render me stunned when I listen to them.
- I'm a huge fan of the DLR. It's like having Parrot, but without having to wait a decade (give or take).
But, just to counterbalance the scales, I have plenty of good reasons to dislike IronPython, too: - Significant whitespace.
- The "There's only one way to do it" oath that Pythonistas seem to hold as religion. (Somebody told me that building C-Python—the original implementation—only works for you if you swear a holy oath to The One True Way on the One True Way Bible. Needless to say, I believe them, and have never tried to build C-Python from sources as a result.)
- Significant whitespace.
- Uh.... did I mention significant whitespace yet?
I admit, it was with some hesitation that I cracked open the book. Actually, to be honest, I was really ready to just take out all my dislike of significant whitespace and pour it into a heated, vitriolic diatribe on everything that was just wrong with Python. And...? Well, OK, I admit it. Maybe significant whitespace isn't all bad. But this is a review of the book, not the technology. So, on we go. What I liked about the book - The focus is on both .NET and Python, and doesn't try to short-change either the "Python"-ness or the ".NET'-ness by trying to be a "Python book (that happens to run on .NET)" or a ".NET book (that happens to use Python for code samples)". The authors, I think, did a very good job of balancing the two, making this the book to get if you're in that area on the Venn diagram where "Python" overlaps with ".NET".
- Part 2, "Core development techniques", starts down the "feed you the Python Kool-Ade" pretty quickly, heading straight into Chapter 4 ("Writing an application and design patterns with IronPython") without much of a pause for breath. The authors get into duck typing, protocols, and Model-View-Controller within the first four pages, and begin working on a running example to highlight some of the ideas. (Interestingly enough, they also take a few moments to point out that IronPython on Mono works, and include a couple of screen shots to that effect as we go, though I personally wonder just how many people are really going down this path.) I like the no-holds-barred, show-you-the-code style, but only because they also take time throughout the prose to talk about some of the concepts at work underneath and laced throughout the code. "Show me then tell me" is a time-honored tradition, but too many authors forget the "tell me" part and stop with code. These guys do a good job of following through.
- The chapters in Part 3, "IronPython and advanced .NET", form an interesting collection of how IronPython can fit into the rest of the .NET stack, demonstrating how to use IronPython with WPF, ASP.NET, and IronPython's crowning glory, Silverlight. If you're into front-end stuff, this is the section where I think you're going to have the most fun.
- The chapters in Part 4, "Reaching out with IronPython", is I think the most important part of the book, showing how to extend IronPython (chapter 14) with C#/VB extensions (similar to how a C-Python developer would extend Python by writing C code, but much much simpler) and the opposite—how to embed IronPython inside of existing C#/VB applications (chapter 15), which is really an exercise in using the DLR Hosting APIs. While the discussion in chapter 15 is good, I wish it'd had a bit more thorough discussion of how the DLR could be hosted regardless of the scripting language, though I admit that's pretty beyond the scope of this book (which is focused, after all, entirely on IronPython, and as a result should stay focused on how to host IPy).
What I found "Meh" about the book - Part 1 ("A new language for .NET", "Introduction to Python", and ".NET objects and IronPythong") does a good job of bringing the rank beginner up to speed, getting some basic Python ideas across in the same breath that they bring .NET home. The only problem is, it only works well if you're neither a Python programmer nor a .NET programmer. Chapter 1, for example, does a sort of Cannonball-into-the-pool kind of dive into Python, but dives equally into the "Iron" parts as it does the "Python" parts. If you're either a Pythonista or a .NETter, I suspect you're going to be tempted to flip pages pretty quickly, and (I suspect) miss a few things. Chapter 2 is all about Python (meaning .NETters will probably spend some time here), but it certainly doesn't feel like an exhaustive reference, nor does Chapter 3 stand as an exhaustive discussion about all things .NET, either. I almost wish all three chapters had been collapsed into one—suffice it to say, I don't feel like I know the Python language, and don't feel like this book could be my Python reference next to me as I learn it, and I know that it's not a great .NET reference, either. Fortunately, the goal of these three chapters feels pretty clearly to be "Teach you just enough to make you dangerous (and able to understand the rest of the book)", and once we hit Part 2, rubber meets road pretty quickly.
- By the time you hit Chapter 7, less than halfway through the book, the authors have created a fairly nice, if simplistic, application for later dissection, but it's not until you hit Chapter 7 that they begin to start unit-testing, even though they insist (on page 17) that "Dynamic language programmers are often proponents of strong testing rather than strong typing" (a quote they attribute to Bruce Eckel, though I'm relatively certain I heard Dave Thomas and Neal Ford say it with respect to Ruby, long before Eckel started "Thinking in Python... or Flex... or whatever"). If unit-testing is that important, why wait three chapters into the application's development before writing a single unit-test? This doesn't jibe with me, somehow.
- If you're into back-end stuff, chapter 12 on "Databases and web services" is pretty bland. The fact that the two are combined into a single chapter is indicative, all by itself, of how deep or intensive the coverage goes, and there's zero mention of anything beyond basic ADO.NET. The coverage on web services covers REST relatively well, but there's zero coverage of WCF, and the whole of SOAP-based services is all of four or five pages. And Workflow? Doesn't exist, isn't even mentioned (except for an appearance in a table, "The major new APIs of .NET 3.0"). Yikes.
What I actively disliked about the book Actually, not much. Manning did their usual superb job of arrowed callouts to point out particular concepts in the code listings, the copyediting is professional (meaning there's no obvious typos or misspellings that just break up the flow of prose, something that not all publishers seem to take seriously), and the graphics flow nicely alongside the prose, not dominating the page but accentuating it. In fact, about the only thing I'd care to criticize is the huge number of footnotes, particularly in the first chapter. (By page 20 in the book, there have already been 30 footnotes.) When you have three footnotes per page, on average (and sometimes more), it does tend to distract, at least to me it does. It feels like there were ways, for most of them, to inject the idea or concept into the main prose, or leave it out entirely, but that could just be a difference of writing style, too. Summation If you're a .NET developer interested in learning/using IronPython on your next project, this is a definite winner. If you're a Python developer looking to see how to break into .NET, I'm not so sure this is your book, but I say that mostly because I'm not a Pythonista and can't really speak to how that mindset will find this as an introduction to the .NET space. My intuition tells me that this would be a good springboard into another book on .NET for the Python programmer, but I'll have to leave that to Pythonistas who've read this book to comment one way or another.
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