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newtelligence dasBlog 1.9.7067.0
The opinions expressed herein are my own personal opinions and do not represent
my employer's view in any way.
© Copyright
2010
,
Ted Neward
E-mail
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 Tuesday, January 19, 2010
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10 Things To Improve Your Development Career
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Cruising the Web late last night, I ran across "10 things you can do to advance your career as a developer", summarized below: - Build a PC
- Participate in an online forum and help others
- Man the help desk
- Perform field service
- Perform DBA functions
- Perform all phases of the project lifecycle
- Recognize and learn the latest technologies
- Be an independent contractor
- Lead a project, supervise, or manage
- Seek additional education
I agreed with some of them, I disagreed with others, and in general felt like they were a little too high-level to be of real use. For example, "Seek additional education" seems entirely too vague: In what? How much? How often? And "Recognize and learn the latest technologies" is something like offering advice to the Olympic fencing silver medalist and saying, "You should have tried harder". So, in the great spirit of "Not Invented Here", I present my own list; as usual, I welcome comment and argument. And, also as usual, caveats apply, since not everybody will be in precisely the same place and be looking for the same things. In general, though, whether you're looking to kick-start your career or just "kick it up a notch", I believe this list will help, because these ideas have been of help to me at some point or another in my own career. 10: Build a PC. Yes, even developers have to know about hardware. More importantly, a developer at a small organization or team will find himself in a position where he has to take on some system administrator roles, and sometimes that means grabbing a screwdriver, getting a little dusty and dirty, and swapping hardware around. Having said this, though, once you've done it once or twice, leave it alone—the hardware game is an ever-shifting and ever-changing game (much like software is, surprise surprise), and it's been my experience that most of us only really have the time to pursue one or the other. By the way, "PC" there is something of a generic term—build a Linux box, build a Windows box, or "build" a Mac OS box (meaning, buy a Mac Pro and trick it out a little—add more memory, add another hard drive, and so on), they all get you comfortable with snapping parts together, and discovering just how ridiculously simple the whole thing really is. And for the record, once you've done it, go ahead and go back to buying pre-built systems or laptops—I've never found building a PC to be any cheaper than buying one pre-built. Particularly for PC systems, I prefer to use smaller local vendors where I can customize and trick out the box. If you're a Mac, that's not really an option unless you're into the "Hackintosh" thing, which is quite possibly the logical equivalent to "Build a PC". Having never done it myself, though, I can't say how useful that is as an educational action. 9: Pick a destination Do you want to run a team of your own? Become an independent contractor? Teach programming classes? Speak at conferences? Move up into higher management and get out of the programming game altogether? Everybody's got a different idea of what they consider to be the "ideal" career, but it's amazing how many people don't really think about what they want their career path to be. A wise man once said, "The journey of a thousand miles begins with a single step." I disagree: The journey of a thousand miles begins with the damn map. You have to know where you want to go, and a rough idea of how to get there, before you can really start with that single step. Otherwise, you're just wandering, which in itself isn't a bad thing, but isn't going to get you to a destination except by random chance. (Sometimes that's not a bad result, but at least then you're openly admitting that you're leaving your career in the hands of chance. If you're OK with that, skip to the next item. If you're not, read on.) Lay out explicitly (as in, write it down someplace) what kind of job you're wanting to grow into, and then lay out a couple of scenarios that move you closer towards that goal. Can you grow within the company you're in? (Have others been able to?) Do you need to quit and strike out on your own? Do you want to lead a team of your own? (Are there new projects coming in to the company that you could put yourself forward as a potential tech lead?) And so on. Once you've identified the destination, now you can start thinking about steps to get there. If you want to become a speaker, put your name forward to give some presentations at the local technology user group, or volunteer to hold a "brown bag" session at the company. Sign up with Toastmasters to hone your speaking technique. Watch other speakers give technical talks, and see what they do that you don't, and vice versa. If you want to be a tech lead, start by quietly assisting other members of the team get their work done. Help them debug thorny problems. Answer questions they have. Offer yourself up as a resource for dealing with hard problems. If you want to slowly move up the management chain, look to get into the project management side of things. Offer to be a point of contact for the users. Learn the business better. Sit down next to one of your users and watch their interaction with the existing software, and try to see the system from their point of view. And so on. 8: Be a bell curve Frequently, at conferences, attendees ask me how I got to know so much on so many things. In some ways, I'm reminded of the story of a world-famous concert pianist giving a concert at Carnegie Hall—when a gushing fan said, "I'd give my life to be able to play like that", the pianist responded quietly, "I did". But as much as I'd like to leave you with the impression that I've dedicated my entire life to knowing everything I could about this industry, that would be something of a lie. The truth is, I don't know anywhere near as much as I'd like, and I'm always poking my head into new areas. Thank God for my ADD, that's all I can say on that one. For the rest of you, though, that's not feasible, and not really practical, particularly since I have an advantage that the "working" programmer doesn't—I have set aside weeks or months in which to do nothing more than study a new technology or language. Back in the early days of my career, though, when I was holding down the 9-to-5, I was a Windows/C++ programmer. I was working with the Borland C++ compiler and its associated framework, the ObjectWindows Library (OWL), extending and maintaining applications written in it. One contracting client wanted me to work with Microsoft MFC instead of OWL. Another one was storing data into a relational database using ODBC. And so on. Slowly, over time, I built up a "bell curve"-looking collection of skills that sort of "hovered" around the central position of C++/Windows. Then, one day, a buddy of mine mentioned the team on which he was a project manager was looking for new blood. They were doing web applications, something with which I had zero experience—this was completely outside of my bell curve. HTML, HTTP, Cold Fusion, NetDynamics (an early Java app server), this was way out of my range, though at least NetDynamics was a little similar, since it was basically a server-side application framework, and I had some experience with app frameworks from my C++ days. So, resting on my C++ experience, I started flirting with Java, and so on. Before long, my "bell curve" had been readjusted to have Java more or less at its center, and I found that experience in C++ still worked out here—what I knew about ODBC turned out to be incredibly useful in understanding JDBC, what I knew about DLLs from Windows turned out to be helpful in understanding Java's dynamic loading model, and of course syntactically Java looked a lot like C++ even though it behaved a little bit differently under the hood. (One article author suggested that Java was closer to Smalltalk than C++, and that prompted me to briefly flirt with Smalltalk before I concluded said author was out of his frakking mind.) All of this happened over roughly a three-year period, by the way. The point here is that you won't be able to assimilate the entire industry in a single sitting, so pick something that's relatively close to what you already know, and use your experience as a springboard to learn something that's new, yet possibly-if-not-probably useful to your current job. You don't have to be a deep expert in it, and the further away it is from what you do, the less you really need to know about it (hence the bell curve metaphor), but you're still exposing yourself to new ideas and new concepts and new tools/technologies that still could be applicable to what you do on a daily basis. Over time the "center" of your bell curve may drift away from what you've done to include new things, and that's OK. 7: Learn one new thing every year In the last tip, I told you to branch out slowly from what you know. In this tip, I'm telling you to go throw a dart at something entirely unfamiliar to you and learn it. Yes, I realize this sounds contradictory. It's because those who stick to only what they know end up missing the radical shifts of direction that the industry hits every half-decade or so until it's mainstream and commonplace and "everybody's doing it". In their amazing book "The Pragmatic Programmer", Dave Thomas and Andy Hunt suggest that you learn one new programming language every year. I'm going to amend that somewhat—not because there aren't enough languages in the world to keep you on that pace for the rest of your life—far from it, if that's what you want, go learn Ruby, F#, Scala, Groovy, Clojure, Icon, Io, Erlang, Haskell and Smalltalk, then come back to me for the list for 2020—but because languages aren't the only thing that we as developers need to explore. There's a lot of movement going on in areas beyond languages, and you don't want to be the last kid on the block to know they're happening. Consider this list: object databases (db4o) and/or the "NoSQL" movement (MongoDB). Dependency injection and composable architectures (Spring, MEF). A dynamic language (Ruby, Python, ECMAScript). A functional language (F#, Scala, Haskell). A Lisp (Common Lisp, Clojure, Scheme, Nu). A mobile platform (iPhone, Android). "Space"-based architecture (Gigaspaces, Terracotta). Rich UI platforms (Flash/Flex, Silverlight). Browser enhancements (AJAX, jQuery, HTML 5) and how they're different from the rich UI platforms. And this is without adding any of the "obvious" stuff, like Cloud, to the list. (I'm not convinced Cloud is something worth learning this year, anyway.) You get through that list, you're operating outside of your comfort zone, and chances are, your boss' comfort zone, which puts you into the enviable position of being somebody who can advise him around those technologies. DO NOT TAKE THIS TO MEAN YOU MUST KNOW THEM DEEPLY. Just having a passing familiarity with them can be enough. DO NOT TAKE THIS TO MEAN YOU SHOULD PROPOSE USING THEM ON THE NEXT PROJECT. In fact, sometimes the most compelling evidence that you really know where and when they should be used is when you suggest stealing ideas from the thing, rather than trying to force-fit the thing onto the project as a whole. 6: Practice, practice, practice Speaking of the concert pianist, somebody once asked him how to get to Carnegie Hall. HIs answer: "Practice, my boy, practice." The same is true here. You're not going to get to be a better developer without practice. Volunteer some time—even if it's just an hour a week—on an open-source project, or start one of your own. Heck, it doesn't even have to be an "open source" project—just create some requirements of your own, solve a problem that a family member is having, or rewrite the project you're on as an interesting side-project. Do the Nike thing and "Just do it". Write some Scala code. Write some F# code. Once you're past "hello world", write the Scala code to use db4o as a persistent storage. Wire it up behind Tapestry. Or write straight servlets in Scala. And so on. 5: Turn off the TV Speaking of marketing slogans, if you're like most Americans, surveys have shown that you watch about four hours of TV a day, or 28 hours of TV a week. In that same amount of time (28 hours over 1 week), you could read the entire set of poems by Maya Angelou, one F. Scott Fitzgerald novel, all poems by T.S.Eliot, 2 plays by Thornton Wilder, or all 150 Psalms of the Bible. An average reader, reading just one hour a day, can finish an "average-sized" book (let's assume about the size of a novel) in a week, which translates to 52 books a year. Let's assume a technical book is going to take slightly longer, since it's a bit deeper in concept and requires you to spend some time experimenting and typing in code; let's assume that reading and going through the exercises of an average technical book will require 4 weeks (a month) instead of just one week. That's 12 new tools/languages/frameworks/ideas you'd be learning per year. All because you stopped watching David Caruso turn to the camera, whip his sunglasses off and say something stupid. (I guess it's not his fault; CSI:Miami is a crap show. The other two are actually not bad, but Miami just makes me retch.) After all, when's the last time that David Caruso or the rest of that show did anything that was even remotely realistic from a computer perspective? (I always laugh out loud every time they run a database search against some national database on a completely non-indexable criteria—like a partial license plate number—and it comes back in seconds. What the hell database are THEY using? I want it!) Soon as you hear The Who break into that riff, flip off the TV (or set it to mute) and pick up the book on the nightstand and boost your career. (And hopefully sink Caruso's.) Or, if you just can't give up your weekly dose of Caruso, then put the book in the bathroom. Think about it—how much time do you spend in there a week? And this gets even better when you get a Kindle or other e-reader that accepts PDFs, or the book you're interested in is natively supported in the e-readers' format. Now you have it with you for lunch, waiting at dinner for your food to arrive, or while you're sitting guard on your 10-year-old so he doesn't sneak out of his room after his bedtime to play more XBox. 4: Have a life Speaking of XBox, don't slave your life to work. Pursue other things. Scientists have repeatedly discovered that exercise helps keep the mind in shape, so take a couple of hours a week (buh-bye, American Idol) and go get some exercise. Pick up a new sport you've never played before, or just go work out at the gym. (This year I'm doing Hopkido and fencing.) Read some nontechnical books. (I recommend anything by Malcolm Gladwell as a starting point.) Spend time with your family, if you have one—mine spends at least six or seven hours a week playing "family games" like Settlers of Catan, Dominion, To Court The King, Munchkin, and other non-traditional games, usually over lunch or dinner. I also belong to an informal "Game Night club" in Redmond consisting of several Microsoft employees and their families, as well as outsiders. And so on. Heck, go to a local bar and watch the game, and you'll meet some really interesting people. And some boring people, too, but you don't have to talk to them during the next game if you don't want. This isn't just about maintaining a healthy work-life balance—it's also about having interests that other people can latch on to, qualities that will make you more "human" and more interesting as a person, and make you more attractive and "connectable" and stand out better in their mind when they hear that somebody they know is looking for a software developer. This will also help you connect better with your users, because like it or not, they do not get your puns involving Klingon. (Besides, the geek stereotype is SO 90's, and it's time we let the world know that.) Besides, you never know when having some depth in other areas—philosophy, music, art, physics, sports, whatever—will help you create an analogy that will explain some thorny computer science concept to a non-technical person and get past a communication roadblock. 3: Practice on a cadaver Long before they scrub up for their first surgery on a human, medical students practice on dead bodies. It's grisly, it's not something we really want to think about, but when you're the one going under the general anesthesia, would you rather see the surgeon flipping through the "How-To" manual, "just to refresh himself"? Diagnosing and debugging a software system can be a hugely puzzling trial, largely because there are so many possible "moving parts" that are creating the problem. Compound that with certain bugs that only appear when multiple users are interacting at the same time, and you've got a recipe for disaster when a production bug suddenly threatens to jeopardize the company's online revenue stream. Do you really want to be sitting in the production center, flipping through "How-To"'s and FAQs online while your boss looks on and your CEO is counting every minute by the thousands of dollars? Take a tip from the med student: long before the thing goes into production, introduce a bug, deploy the code into a virtual machine, then hand it over to a buddy and let him try to track it down. Have him do the same for you. Or if you can't find a buddy to help you, do it to yourself (but try not to cheat or let your knowledge of where the bug is color your reactions). How do you know the bug is there? Once you know it's there, how do you determine what kind of bug it is? Where do you start looking for it? How would you track it down without attaching a debugger or otherwise disrupting the system's operations? (Remember, we can't always just attach an IDE and step through the code on a production server.) How do you patch the running system? And so on. Remember, you can either learn these things under controlled circumstances, learn them while you're in the "hot seat", so to speak, or not learn them at all and see how long the company keeps you around. 2: Administer the system Take off your developer hat for a while—a week, a month, a quarter, whatever—and be one of those thankless folks who have to keep the system running. Wear the pager that goes off at 3AM when a server goes down. Stay all night doing one of those "server upgrades" that have to be done in the middle of the night because the system can't be upgraded while users are using it. Answer the phones or chat requests of those hapless users who can't figure out why they can't find the record they just entered into the system, and after a half-hour of thinking it must be a bug, ask them if they remembered to check the "Save this record" checkbox on the UI (which had to be there because the developers were told it had to be there) before submitting the form. Try adding a user. Try removing a user. Try changing the user's password. Learn what a real joy having seven different properties/XML/configuration files scattered all over the system really is. Once you've done that, particularly on a system that you built and tossed over the fence into production and thought that was the end of it, you'll understand just why it's so important to keep the system administrators in mind when you're building a system for production. And why it's critical to be able to have a system that tells you when it's down, instead of having to go hunting up the answer when a VP tells you it is (usually because he's just gotten an outage message from a customer or client). 1: Cultivate a peer group Yes, you can join an online forum, ask questions, answer questions, and learn that way, but that's a poor substitute for physical human contact once in a while. Like it or not, various sociological and psychological studies confirm that a "connection" is really still best made when eyeballs meet flesh. (The "disassociative" nature of email is what makes it so easy to be rude or flamboyant or downright violent in email when we would never say such things in person.) Go to conferences, join a user group, even start one of your own if you can't find one. Yes, the online avenues are still open to you—read blogs, join mailing lists or newsgroups—but don't lose sight of human-to-human contact. While we're at it, don't create a peer group of people that all look to you for answers—as flattering as that feels, and as much as we do learn by providing answers, frequently we rise (or fall) to the level of our peers—have at least one peer group that's overwhelmingly smarter than you, and as scary as it might be, venture to offer an answer or two to that group when a question comes up. You don't have to be right—in fact, it's often vastly more educational to be wrong. Just maintain an attitude that says "I have no ego wrapped up in being right or wrong", and take the entire experience as a learning opportunity.
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 Tuesday, January 05, 2010
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2010 Predictions, 2009 Predictions Revisited
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Here we go again—another year, another set of predictions revisited and offered up for the next 12 months. And maybe, if I'm feeling really ambitious, I'll take that shot I thought about last year and try predicting for the decade. Without further ado, I'll go back and revisit, unedited, my predictions for 2009 ("THEN"), and pontificate on those subjects for 2010 before adding any new material/topics. Just for convenience, here's a link back to last years' predictions. Last year's predictions went something like this (complete with basketball-scoring): - THEN: "Cloud" will become the next "ESB" or "SOA", in that it will be something that everybody will talk about, but few will understand and even fewer will do anything with. (Considering the widespread disparity in the definition of the term, this seems like a no-brainer.) NOW: Oh, yeah. Straight up. I get two points for this one. Does anyone have a working definition of "cloud" that applies to all of the major vendors' implementations? Ted, 2; Wrongness, 0.
- THEN: Interest in Scala will continue to rise, as will the number of detractors who point out that Scala is too hard to learn. NOW: Two points for this one, too. Not a hard one, mind you, but one of those "pass-and-shoot" jumpers from twelve feet out. James Strachan even tweeted about this earlier today, pointing out this comparison. As more Java developers who think of themselves as smart people try to pick up Scala and fail, the numbers of sour grapes responses like "Scala's too complex, and who needs that functional stuff anyway?" will continue to rise in 2010. Ted, 4; Wrongness, 0.
- THEN: Interest in F# will continue to rise, as will the number of detractors who point out that F# is too hard to learn. (Hey, the two really are cousins, and the fortunes of one will serve as a pretty good indication of the fortunes of the other, and both really seem to be on the same arc right now.) NOW: Interestingly enough, I haven't heard as many F# detractors as Scala detractors, possibly because I think F# hasn't really reached the masses of .NET developers the way that Scala has managed to find its way in front of Java developers. I think that'll change mighty quickly in 2010, though, once VS 2010 hits the streets. Ted, 4; Wrongness 2.
- THEN: Interest in all kinds of functional languages will continue to rise, and more than one person will take a hint from Bob "crazybob" Lee and liken functional programming to AOP, for good and for ill. People who took classes on Haskell in college will find themselves reaching for their old college textbooks again. NOW: Yep, I'm claiming two points on this one, if only because a bunch of Haskell books shipped this year, and they'll be the last to do so for about five years after this. (By the way, does anybody still remember aspects?) But I'm going the opposite way with this one now; yes, there's Haskell, and yes, there's Erlang, and yes, there's a lot of other functional languages out there, but who cares? They're hard to learn, they don't always translate well to other languages, and developers want languages that work on the platform they use on a daily basis, and that means F# and Scala or Clojure, or its simply not an option. Ted 6; Wrongness 2.
- THEN: The iPhone is going to be hailed as "the enterprise development platform of the future", and companies will be rolling out apps to it. Look for Quicken iPhone edition, PowerPoint and/or Keynote iPhone edition, along with connectors to hook the iPhone up to a presentation device, and (I'll bet) a World of Warcraft iPhone client (legit or otherwise). iPhone is the new hotness in the mobile space, and people will flock to it madly. NOW: Two more points, but let's be honest—this was a fast-break layup, no work required on my part. Ted 8; Wrongness 2.
- THEN: Another Oslo CTP will come out, and it will bear only a superficial resemblance to the one that came out in October at PDC. Betting on Oslo right now is a fools' bet, not because of any inherent weakness in the technology, but just because it's way too early in the cycle to be thinking about for anything vaguely resembling production code. NOW: If you've worked at all with Oslo, you might argue with me, but I'm still taking my two points. The two CTPs were pretty different in a number of ways. Ted 10; Wrongness 2.
- THEN: The IronPython and IronRuby teams will find some serious versioning issues as they try to manage the DLR versioning story between themselves and the CLR as a whole. An initial hack will result, which will be codified into a standard practice when .NET 4.0 ships. Then the next release of IPy or IRb will have to try and slip around its restrictions in 2010/2011. By 2012, IPy and IRb will have to be shipping as part of Visual Studio just to put the releases back into lockstep with one another (and the rest of the .NET universe). NOW: Pressure is still building. Let's see what happens by the time VS 2010 ships, and then see what the IPy/IRb teams start to do to adjust to the versioning issues that arise. Ted 8; Wrongness 2.
- THEN: The death of JSR-277 will spark an uprising among the two leading groups hoping to foist it off on the Java community--OSGi and Maven--while the rest of the Java world will breathe a huge sigh of relief and look to see what "modularity" means in Java 7. Some of the alpha geeks in Java will start using--if not building--JDK 7 builds just to get a heads-up on its impact, and be quietly surprised and, I dare say, perhaps even pleased. NOW: Ah, Ted, you really should never underestimate the community's willingness to take a bad idea, strip all the goodness out of it, and then cycle it back into the mix as something completely different yet somehow just as dangerous and crazy. I give you Project Jigsaw. Ted 10; Wrongness 2;
- THEN: The invokedynamic JSR will leapfrog in importance to the top of the list. NOW: The invokedynamic JSR begat interest in other languages on the JVM. The interest in other languages on the JVM begat the need to start thinking about how to support them in the Java libraries. The need to start thinking about supporting those languages begat a "Holy sh*t moment" somewhere inside Sun and led them to (re-)propose closures for JDK 7. And in local sports news, Ted notched up two more points on the scoreboard. Ted 12; Wrongness 2.
- THEN: Another Windows 7 CTP will come out, and it will spawn huge media interest that will eventually be remembered as Microsoft promises, that will eventually be remembered as Microsoft guarantees, that will eventually be remembered as Microsoft FUD and "promising much, delivering little". Microsoft ain't always at fault for the inflated expectations people have--sometimes, yes, perhaps even a lot of times, but not always. NOW: And then, just when the game started to turn into a runaway, airballs started to fly. The Windows7 release shipped, and contrary to what I expected, the general response to it was pretty warm. Yes, there were a few issues that emerged, but overall the media liked it, the masses liked it, and Microsoft seemed to have dodged a bullet. Ted 12; Wrongness 5.
- THEN: Apple will begin to legally threaten the clone market again, except this time somebody's going to get the DOJ involved. (Yes, this is the iPhone/iTunes prediction from last year, carrying over. I still expect this to happen.) NOW: What clones? The only people trying to clone Macs are those who are building Hackintosh machines, and Apple can't sue them so long as they're using licensed copies of Mac OS X (as far as I know). Which has never stopped them from trying, mind you, and I still think Steve has some part of his brain whispering to him at night, calculating all the hardware sales lost to Hackintosh netbooks out there. But in any event, that's another shot missed. Ted 12; Wrongness 7.
- THEN: Alpha-geek developers will start creating their own languages (even if they're obscure or bizarre ones like Shakespeare or Ook#) just to have that listed on their resume as the DSL/custom language buzz continues to build. NOW: I give you Ioke. If I'd extended this to include outdated CPU interpreters, I'd have made that three-pointer from half-court instead of just the top of the key. Ted 14; Wrongness 7.
- THEN: Roy Fielding will officially disown most of the "REST"ful authors and software packages available. Nobody will care--or worse, somebody looking to make a name for themselves will proclaim that Roy "doesn't really understand REST". And they'll be right--Roy doesn't understand what they consider to be REST, and the fact that he created the term will be of no importance anymore. Being "REST"ful will equate to "I did it myself!", complete with expectations of a gold star and a lollipop. NOW: Does anybody in the REST community care what Roy Fielding wrote way back when? I keep seeing "REST"ful systems that seem to have designers who've never heard of Roy, or his thesis. Roy hasn't officially disowned them, but damn if he doesn't seem close to it. Still.... No points. Ted 14; Wrongness 9.
- THEN: The Parrot guys will make at least one more minor point release. Nobody will notice or care, except for a few doggedly stubborn Perl hackers. They will find themselves having nightmares of previous lives carrying around OS/2 books and Amiga paraphernalia. Perl 6 will celebrate it's seventh... or is it eighth?... anniversary of being announced, and nobody will notice. NOW: Does anybody still follow Perl 6 development? Has the spec even been written yet? Google on "Perl 6 release", and you get varying reports: "It'll ship 'when it's ready'", "There are no such dates because this isn't a commericially-backed effort", and "Spring 2010". Swish—nothin' but net. Ted 16; Wrongness 9.
- THEN: The debate around "Scrum Certification" will rise to a fever pitch as short-sighted money-tight companies start looking for reasons to cut costs and either buy into agile at a superficial level and watch it fail, or start looking to cut the agilists from their company in order to replace them with cheaper labor. NOW: Agile has become another adjective meaning "best practices", and as such, has essentially lost its meaning. Just ask Scott Bellware. Ted 18; Wrongness 9.
- THEN: Adobe will continue to make Flex and AIR look more like C# and the CLR even as Microsoft tries to make Silverlight look more like Flash and AIR. Web designers will now get to experience the same fun that back-end web developers have enjoyed for near-on a decade, as shops begin to artificially partition themselves up as either "Flash" shops or "Silverlight" shops. NOW: Not sure how to score this one—I haven't seen the explicit partitioning happen yet, but the two environments definitely still seem to be looking to start tromping on each others' turf, particularly when we look at the rapid releases coming from the Silverlight team. Ted 16; Wrongness 11.
- THEN: Gartner will still come knocking, looking to hire me for outrageous sums of money to do nothing but blog and wax prophetic. NOW: Still no job offers. Damn. Ah, well. Ted 16; Wrongness 13.
A close game. Could've gone either way. *shrug* Ah, well. It was silly to try and score it in basketball metaphor, anyway—that's the last time I watch ESPN before writing this. For 2010, I predict.... - ... I will offer 3- and 4-day training classes on F# and Scala, among other things. OK, that's not fair—yes, I have the materials, I just need to work out locations and times. Contact me if you're interested in a private class, by the way.
- ... I will publish two books, one on F# and one on Scala. OK, OK, another plug. Or, rather, more of a resolution. One will be the "Professional F#" I'm doing for Wiley/Wrox, the other isn't yet finalized. But it'll either be published through a publisher, or self-published, by JavaOne 2010.
- ... DSLs will either "succeed" this year, or begin the short slide into the dustbin of obscure programming ideas. Domain-specific language advocates have to put up some kind of strawman for developers to learn from and poke at, or the whole concept will just fade away. Martin's book will help, if it ships this year, but even that might not be enough to generate interest if it doesn't have some kind of large-scale applicability in it. Patterns and refactoring and enterprise containers all had a huge advantage in that developers could see pretty easily what the problem was they solved; DSLs haven't made that clear yet.
- ... functional languages will start to see a backlash. I hate to say it, but "getting" the functional mindset is hard, and there's precious few resources that are making it easy for mainstream (read: O-O) developers make that adjustment, far fewer than there was during the procedural-to-object shift. If the functional community doesn't want to become mainstream, then mainstream developers will find ways to take functional's most compelling gateway use-case (parallel/concurrent programming) and find a way to "git 'er done" in the traditional O-O approach, probably through software transactional memory, and functional languages like Haskell and Erlang will be relegated to the "What Might Have Been" of computer science history. Not sure what I mean? Try this: walk into a functional language forum, and ask what a monad is. Nobody yet has been able to produce an answer that doesn't involve math theory, or that does involve a practical domain-object-based example. In fact, nobody has really said why (or if) monads are even still useful. Or catamorphisms. Or any of the other dime-store words that the functional community likes to toss around.
- ... Visual Studio 2010 will ship on time, and be one of the buggiest and/or slowest releases in its history. I hate to make this prediction, because I really don't want to be right, but there's just so much happening in the Visual Studio refactoring effort that it makes me incredibly nervous. Widespread adoption of VS2010 will wait until SP1 at the earliest. In fact....
- ... Visual Studio 2010 SP 1 will ship within three months of the final product. Microsoft knows that people wait until SP 1 to think about upgrading, so they'll just plan for an eager SP 1 release, and hope that managers will be too hung over from the New Year (still) to notice that the necessary shakeout time hasn't happened.
- ... Apple will ship a tablet with multi-touch on it, and it will flop horribly. Not sure why I think this, but I just don't think the multi-touch paradigm that Apple has cooked up for the iPhone will carry over to a tablet/laptop device. That won't stop them from shipping it, and it won't stop Apple fan-boiz from buying it, but that's about where the interest will end.
- ... JDK 7 closures will be debated for a few weeks, then become a fait accompli as the Java community shrugs its collective shoulders. Frankly, I think the Java community has exhausted its interest in debating new language features for Java. Recent college grads and open-source groups with an axe to grind will continue to try and make an issue out of this, but I think the overall Java community just... doesn't... care. They just want to see JDK 7 ship someday.
- ... Scala either "pops" in 2010, or begins to fall apart. By "pops", I mean reaches a critical mass of developers interested in using it, enough to convince somebody to create a company around it, a la G2One.
- ... Oracle is going to make a serious "cloud" play, probably by offering an Oracle-hosted version of Azure or AppEngine. Oracle loves the enterprise space too much, and derives too much money from it, to not at least appear to have some kind of offering here. Now that they own Java, they'll marry it up against OpenSolaris, the Oracle database, and throw the whole thing into a series of server centers all over the continent, and call it "Oracle 12c" (c for Cloud, of course) or something.
- ... Spring development will slow to a crawl and start to take a left turn toward cloud ideas. VMWare bought SpringSource for a reason, and I believe it's entirely centered around VMWare's movement into the cloud space—they want to be more than "just" a virtualization tool. Spring + Groovy makes a compelling development stack, particularly if VMWare does some interesting hooks-n-hacks to make Spring a virtualization environment in its own right somehow. But from a practical perspective, any community-driven development against Spring is all but basically dead. The source may be downloadable later, like the VMWare Player code is, but making contributions back? Fuhgeddabowdit.
- ... the explosion of e-book readers brings the Kindle 2009 edition way down to size. The era of the e-book reader is here, and honestly, while I'm glad I have a Kindle, I'm expecting that I'll be dusting it off a shelf in a few years. Kinda like I do with my iPods from a few years ago.
- ... "social networking" becomes the "Web 2.0" of 2010. In other words, using the term will basically identify you as a tech wannabe and clearly out of touch with the bleeding edge.
- ... Facebook becomes a developer platform requirement. I don't pretend to know anything about Facebook—I'm not even on it, which amazes my family to no end—but clearly Facebook is one of those mechanisms by which people reach each other, and before long, it'll start showing up as a developer requirement for companies looking to hire. If you're looking to build out your resume to make yourself attractive to companies in 2010, mad Facebook skillz might not be a bad investment.
- ... Nintendo releases an open SDK for building games for its next-gen DS-based device. With the spectacular success of games on the iPhone, Nintendo clearly must see that they're missing a huge opportunity every day developers can't write games for the Nintendo DS that are easily downloadable to the device for playing. Nintendo is not stupid—if they don't open up the SDK and promote "casual" games like those on the iPhone and those that can now be downloaded to the Zune or the XBox, they risk being marginalized out of existence.
And for the next decade, I predict.... - ... colleges and unversities will begin issuing e-book reader devices to students. It's a helluvalot cheaper than issuing laptops or netbooks, and besides....
- ... netbooks and e-book readers will merge before the decade is out. Let's be honest—if the e-book reader could do email and browse the web, you have almost the perfect paperback-sized mobile device. As for the credit-card sized mobile device....
- ... mobile phones will all but disappear as they turn into what PDAs tried to be. "The iPhone makes calls? Really? You mean Voice-over-IP, right? No, wait, over cell signal? It can do that? Wow, there's really an app for everything, isn't there?"
- ... wireless formats will skyrocket in importance all around the office and home. Combine the iPhone's Bluetooth (or something similar yet lower-power-consuming) with an equally-capable (Bluetooth or otherwise) projector, and suddenly many executives can leave their netbook or laptop at home for a business presentation. Throw in the Whispersync-aware e-book reader/netbook-thing, and now most executives have absolutely zero reason to carry anything but their e-book/netbook and their phone/PDA. The day somebody figures out an easy way to combine Bluetooth with PayPal on the iPhone or Android phone, we will have more or less made pocket change irrelevant. And believe me, that day will happen before the end of the decade.
- ... either Android or Windows Mobile will gain some serious market share against the iPhone the day they figure out how to support an open and unrestricted AppStore-like app acquisition model. Let's be honest, the attraction of iTunes and AppStore is that I can see an "Oh, cool!" app on a buddy's iPhone, and have it on mine less than 30 seconds later. If Android or WinMo can figure out how to offer that same kind of experience without the draconian AppStore policies to go with it, they'll start making up lost ground on iPhone in a hurry.
- ... Apple becomes the DOJ target of the decade. Microsoft was it in the 2000's, and Apple's stunning rising success is going to put it squarely in the sights of monopolist accusations before long. Coupled with the unfortunate health distractions that Steve Jobs has to deal with, Apple's going to get hammered pretty hard by the end of the decade, but it will have mastered enough market share and mindshare to weather it as Microsoft has.
- ... Google becomes the next Microsoft. It won't be anything the founders do, but Google will do "something evil", and it will be loudly and screechingly pointed out by all of Google's corporate opponents, and the star will have fallen.
- ... Microsoft finds its way again. Microsoft, as a company, has lost its way. This is a company that's not used to losing, and like Bill Belichick's Patriots, they will find ways to adapt and adjust to the changed circumstances of their position to find a way to win again. What that'll be, I have no idea, but historically, the last decade notwithstanding, betting against Microsoft has historically been a bad idea. My gut tells me they'll figure something new to get that mojo back.
- ... a politician will make himself or herself famous by standing up to the TSA. The scene will play out like this: during a Congressional hearing on airline security, after some nut/terrorist tries to blow up another plane through nitroglycerine-soaked underwear, the TSA director will suggest all passengers should fly naked in order to preserve safety, the congressman/woman will stare open-mouthed at this suggestion, proclaim, "Have you no sense of decency, sir?" and immediately get a standing ovation and never have to worry about re-election again. Folks, if we want to prevent any chance of loss of life from a terrorist act on an airplane, we have to prevent passengers from getting on them. Otherwise, just accept that it might happen, do a reasonable job of preventing it from happening, and let private insurance start offering flight insurance against the possibility to reassure the paranoid.
See you all next year.
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 Sunday, November 22, 2009
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Book Review: Debug It! (Paul Butcher, Pragmatic Bookshelf)
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Paul asked me to review this, his first book, and my comment to him was that he had a pretty high bar to match; being of the same "series" as Release It!, Mike Nygard's take on building software ready for production (and, in my repeatedly stated opinion, the most important-to-read book of the decade), Debug It! had some pretty impressive shoes to fill. Paul's comment was pretty predictable: "Thanks for keeping the pressure to a minimum." My copy arrived in the mail while I was at the NFJS show in Denver this past weekend, and with a certain amount of dread and excitement, I opened the envelope and sat down to read for a few minutes. I managed to get halfway through it before deciding I had to post a review before I get too caught up in my next trip and forget. Short version Debug It! is a great resource for anyone looking to learn the science of good debugging. It is entirely language- and platform-agnostic, preferring to focus entirely on the process and mindset of debugging, rather than on edge cases or command-line switches in a tool or language. Overall, the writing is clear and straightforward without being preachy or judgmental, and is liberally annotated with real-life case stories from both the authors' and the Pragmatic Programmers' own history, which keeps the tone lighter and yet still proving the point of the text. Highly recommended for the junior developers on the team; senior developers will likely find some good tidbits in here as well. Long version Debug It! is an excellently-written and to-the-point description of the process of not only identifying and fixing defects in software, but also of the attitudes required to keep software from failing. Rather than simply tossing off old maxims or warming them over with new terminology ("You should always verify the parameters to your procedure calls" replaced with "You should always verify the parameters entering a method and ensure the fields follow the invariants established in the specification"), Paul ensures that when making a point, his prose is clear, the rationale carefully explained, and the consequences of not following this advice are clearly spelled out. His advice is pragmatic, and takes into account that developers can't always follow the absolute rules we'd like to—he talks about some of his experiences with "bug priorities" and how users pretty quickly figured out to always set the bug's priority at the highest level in order to get developer attention, for example, and some ways to try and address that all-too-human failing of bug-tracking systems. It needs to be said, right from the beginning, that Debug It! will not teach you how to use the debugging features of your favorite IDE, however. This is because Paul (deliberately, it seems) takes a platform- and language-agnostic approach to the book—there are no examples of how to set breakpoints in gdb, or how to attach the Visual Studio IDE to a running Windows service, for example. This will likely weed out those readers who are looking for "Google-able" answers to their common debugging problems, and that's a shame, because those are probably the very readers that need to read this book. Having said that, however, I like this agnostic approach, because these ideas and thought processes, the ones that are entirely independent of the language or platform, are exactly the kinds of things that senior developers carry over with them from one platform to the next. Still, the junior developer who picks this book up is going to still need a reference manual or the user manual for their IDE or toolchain, and will need to practice some with both books in hand if they want to maximize the effectiveness of what's in here. One of the things I like most about this book is that it is liberally adorned with real-life discussions of various scenarios the author team has experienced; the reason I say "author team" here is because although the stories (for the most part) remain unattributed, there are obvious references to "Dave" and "Andy", which I assume pretty obviously refer to Dave Thomas and Andy Hunt, the Pragmatic Programmers and the owners of Pragmatic Bookshelf. Some of the stories are humorous, and some of them probably would be humorous if they didn't strike so close to my own bitterly-remembered experiences. All of them do a good job of reinforcing the point, however, thus rendering the prose more effective in communicating the idea without getting to be too preachy or bombastic. The book obviously intends to target a junior developer audience, because most senior developers have already intuitively (or experientially) figured out many of the processes described in here. But, quite frankly, I think it would be a shame for senior developers to pass on this one; though the temptation will be to simply toss it aside and say, "I already do all this stuff", senior developers should resist that urge and read it through cover to cover. If nothing else, it'll help reinforce certain ideas, bring some of the intuitive process more to light and allow us to analyze what we do right and what we do wrong, and perhaps most importantly, give us a common backdrop against which we can mentor junior developers in the science of debugging. One of the chapters I like in particular, "Chapter 7: Pragmatic Zero Tolerance", is particularly good reading for those shops that currently suffer from a deficit of management support for writing good software. In it, Paul talks specifically about some of the triage process about bugs ("When to fix bugs"), the mental approach developers should have to fixing bugs ("The debugging mind-set") and how to get started on creating good software out of bad ("How to dig yourself out of a quality hole"). These are techniques that a senior developer can bring to the team and implement at a grass-roots level, in many cases without management even being aware of what's going on. (It's a sad state of affairs that we sometimes have to work behind management's back to write good-quality code, but I know that some developers out there are in exactly that situation, and simply saying, "Quit and find a new job", although pithy and good for a laugh on a panel, doesn't really offer much in the way of help. Paul doesn't take that route here, and that alone makes this book worth reading.) Another of the chapters that resonates well with me is the first one in Part III ("Debug Fu"), Chapter 8, entitled "Special Cases", in which he tackles a number of "advanced" debugging topics, such as "Patching Existing Releases" and "Hesenbugs" (Concurrency-related bugs). I won't spoil the punchline for you, but suffice it to say that I wish I'd had that chapter on hand to give out to teammates on a few projects I've worked on in the past. Overall, this book is going to be a huge win, and I think it's a worthy successor to the Release It! reputation. Development managers and team leads should get a copy for the junior developers on their team as a Christmas gift, but only after the senior developers have read through it as well. (Senior devs, don't despair—at 190 pages, you can rip through this in a single night, and I can almost guarantee that you'll learn a few ideas you can put into practice the next morning to boot.)
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 Tuesday, October 13, 2009
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Haacked, but not content; agile still treats the disease
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Phil Haack wrote a thoughtful, insightful and absolutely correct response to my earlier blog post. But he's still missing the point. The short version: Phil's right when he says, "Agile is less about managing the complexity of an application itself and more about managing the complexity of building an application." Agile is by far the best approach to take when building complex software. But that's not where I'm going with this. As a starting point in the discussion, I'd like to call attention to one of Phil's sidebars: I find it curious (and indicative of the larger point) his earlier comment about "I have to wonder, why is that little school district in western Pennsylvania engaging in custom software development in the first place?" At what point does standing a small Access database up qualify as "custom software development"? And I take huge issue with Phil's comment immediately thereafter: "" That's totally untrue, Phil—you are, in fact, creating custom educational curricula, for your children at home. Not for popular usage, not for commercial use, but clearly you're educating your children at home, because you'd be a pretty crappy parent if you didn't. You also practice an informal form of medicine ("Let me kiss the boo-boo"), psychology ("Now, come on, share the truck"), culinary arts ("Would you like mac and cheese tonight?"), acting ("Aaar! I'm the Tickle Monster!") and a vastly larger array of "professional" skills that any of the "professionals" will do vastly better than you. In other words, you're not a professional actor/chef/shrink/doctor, you're an amateur one, and you want tools that let you practice your amateur "professions" as you wish, without requiring the skills and trappings (and overhead) of a professional in the same arena. Consider this, Phil: your child decides it's time to have a puppy. (We all know the kids are the ones who make these choices, not us, right?) So, being the conscientious parent that you are, you decide to build a doghouse for the new puppy to use to sleep outdoors (forgetting, as all parents do, that the puppy will actually end up sleeping in the bed with your child, but that's another discussion for another day). So immediately you head on down to Home Depot, grab some lumber, some nails, maybe a hammer and a screwdriver, some paint, and head on home. Whoa, there, turbo. Aren't you forgetting a few things? For starters, you need to get the concrete for the foundation, rebar to support the concrete in the event of a bad earthquake, drywall, fire extinguishers, sirens for the emergency exit doors... And of course, you'll need a foreman to coordinate all the work, to make sure the foundation is poured before the carpenters show up to put up the trusses, which in turn has to happen before the drywall can go up... We in this industry have a jealous and irrational attitude towards the amateur software developer. This was even apparent in the Twitter comments that accompanied the conversation around my blog post: "@tedneward treating the disease would mean... have the client have all their ideas correct from the start" (from @kelps). In other words, "bad client! No biscuit!"? Why is it that we, IT professionals, consider anything that involves doing something other than simply putting content into an application to be "custom software development"? Why can't end-users create tools of their own to solve their own problems at a scale appropriate to their local problem? Phil offers a few examples of why end-users creating their own tools is a Bad Idea: I remember one rescue operation for a company drowning in the complexity of a “simple” Access application they used to run their business. It was simple until they started adding new business processes they needed to track. It was simple until they started emailing copies around and were unsure which was the “master copy”. Not to mention all the data integrity issues and difficulty in changing the monolithic procedural application code. I also remember helping a teachers union who started off with a simple attendance tracker style app (to use an example Ted mentions) and just scaled it up to an atrociously complex Access database with stranded data and manual processes where they printed excel spreadsheets to paper, then manually entered it into another application. And you know what? This is not a bad state of affairs. Oh, of course, we, the IT professionals, will immediately pounce on all the things wrong with their attempts to extend the once-simple application/solution in ways beyond its capabilities, and we will scoff at their solutions, but you know what? That just speaks to our insecurities, not the effort expended. You think Wolfgang Puck isn't going to throw back his head and roar at my lame attempts at culinary experimentation? You think Frank Lloyd Wright wouldn't cringe in horror at my cobbled-together doghouse? And I'll bet Maya Angelou will be so shocked at the ugliness of my poetry that she'll post it somewhere on the "So You Think You're A Poet" website. Does that mean I need to abandon my efforts to all of these things? The agilists' community reaction to my post would seem to imply so. "If you aren't a professional, don't even attempt this?" Really? Is that the message we're preaching these days? End users have just as much a desire and right to be amateur software developers as we do at being amateur cooks, photographers, poets, construction foremen, and musicians. And what do you do when you want to add an addition to your house instead of just building a doghouse? Or when you want to cook for several hundred people instead of just your family? You hire a professional, and let them do the project professionally.
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 Saturday, August 15, 2009
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Are you a language wonk? Do you want to be?
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Recently I've had the pleasure to make the acquaintance of Walter Bright, one of the heavyweights of compiler construction, and the creator of the D language (among other things), and he's been great in giving me some hand-holding on some compiler-related topics and ideas. Thus, it seems appropriate to point out that Walter's willing to give lots of other people the same kind of attention and focus, in exchange for your presence in gorgeous Astoria, OR. The Astoria Compiler Construction Seminar is Walter teaching you about the nuts and bolts of building a compiler, from start to finish: - Introduction to Compilers
- Lexing and Parsing
- Semantic Analysis
- Intermediate Representation
- Interpreters
- Optimization
- Code Generation
- Special Topics (thread-local storage, exception-handling, and so on)
- Building a Compiler for .NET
If you've got any interest whatsoever in building a language, but you're not sure how or where to get started, this seems like a great chance to sit down with one of the "big boys" and find out how to do it. And it doesn't hurt that Walter's an extremely pleasant guy to hang out with, either. (It doesn't hurt that he was the one who created the original Empire game, either. So at least you know you'll have something to play during the breaks.) Go. Sign up. You'll thank me later.
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 Sunday, January 18, 2009
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Seattle/Redmond/Bellevue Nerd Dinner
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From Scott Hanselman's blog: Are you in King County/Seattle/Redmond/Bellevue Washington and surrounding areas? Are you a huge nerd? Perhaps a geek? No? Maybe a dork, dweeb or wonk. Maybe you're in town for an SDR (Software Design Review) visiting BillG. Quite possibly you're just a normal person. Regardless, why not join us for some Mall Food at the Crossroads Bellevue Mall Food Court on Monday, January 19th around 6:30pm? ... NOTE: RSVP by leaving a comment here and show up on January 19th at 6:30pm! Feel free to bring friends, kids or family. Bring a Ruby or Java person! Any of the SeaJUG want to attend? (Anybody know of a Ruby JUG in the Eastside area, by the way?) I'm game....
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 Tuesday, January 13, 2009
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DSLs: Ready for Prime-Time?
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Chris Sells, an acquaintance (and perhaps friend, when he's not picking on me for my Java leanings) of mine from my DevelopMentor days, has a habit of putting on a "DevCon" whenever a technology seems to have reached a certain maturity level. He did it with XML a few years ago, and ATL before that, both of which were pretty amazing events, filled with the sharpest guys in the subject, gathered into a single room to share ideas and shoot each others' pet theories full of holes. He's at it again, this time with DSLs; from the announcement on his blog: Are you interested in presenting a 45-minute talk on some Domain Specific Language (DSL) related topic? It doesn't matter which platform or OS you're targeting. It also doesn't matter whether you're an author, a vendor, a professional speaker or a developer in the trenches (in fact, I tend to be biased toward the latter). We're after interesting and unique applications of DSL technology and if you're doing good work in that area, then I need you to send me a session topic and 2-4 sentence abstract along with a little bit about yourself. I'll be taking submissions 'til February 9th, 2009, but don't delay. Passion and a burning story to tell count twice as much as anything else. And don't be shy about spreading this announcement around! I've got good coverage in the .NET and Windows communities, but don't know very many folks in the Java or Unix or hardcore modeling worlds, so if you're in that world, let those guys know! Thanks. The DSL DevCon itself will be in Redmond, WA on the Microsoft campus April 16-17, 2009, right after the Lang.NET conference. Lang.NET will be focused on general-purpose languages, whereas the DSL DevCon will focus on domain-specific languages. The idea is that if you want to attend one or the other or both, that's totally fine. We'll have 2.5 days of Lang.NET on April 14-16 and then 1.5 days of DSL DevCon content. Oh, and the cost for both conferences is the same: $0. We're only accepting 150 attendees to either conference. Every one of the five previous DevCons have sold out, so when we open registration, you'll want to be quick about getting your name on the list. Submit your DSL-related talk idea! For those of you who are deep in the Java or Ruby space, I really urge you to take a chance here and come to the event--just because it's being held on the Microsoft campus doesn't mean you're going to be forcibly plugged into the Matrix; the same goes for the Lang.NET event in the earlier part of the week, too. Don't believe me? I have proof: Brian Goetz, John Rose, and Charlie Nutter, Sun employees all, attended last years Lang.NET event, talked about the JVM and JRuby, and not only did they not have to give up their "sun.com" email addresses, but they came away with some new appreciations for the CLR, the ecosystem there, and even a few insights about their own platform in comparison to the JVM. (I won't say this as an absolute fact, but I think a lot of John's work on method handles for Java7 came out of conversations he'd had with some of the CLR guys that week.) This is a DevCon, not a MarCon or a SaleCon. If you're a dev, you're welcome to come here. Frankly, I'd love to see the Java and Ruby (and LLVM and Parrot and ...) guys storm the castle, so to speak, if for no other reason than so Chris will stop teasing me about being a Java guy. 
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 Wednesday, December 31, 2008
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2009 Predictions, 2008 Predictions Revisited
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It's once again that time of year, and in keeping with my tradition, I'll revisit the 2008 predictions to see how close I came before I start waxing prophetic on the coming year. (I'm thinking that maybe the next year--2010's edition--I should actually take a shot at predicting the next decade, but I'm not sure if I'd remember to go back and revisit it in 2020 to see how I did. Anybody want to set a calendar reminder for Dec 31 2019 and remind me, complete with URL? ) Without further preamble, here's what I said for 2008: - THEN: General: The buzz around building custom languages will only continue to build. More and more tools are emerging to support the creation of custom programming languages, like Microsoft's Phoenix, Scala's parser combinators, the Microsoft DLR, SOOT, Javassist, JParsec/NParsec, and so on. Suddenly, the whole "write your own lexer and parser and AST from scratch" idea seems about as outmoded as the idea of building your own String class. Granted, there are cases where a from-hand scanner/lexer/parser/AST/etc is the Right Thing To Do, but there are times when building your own String class is the Right Thing To Do, too. Between the rich ecosystem of dynamic languages that could be ported to the JVM/CLR, and the interesting strides being made on both platforms (JVM and CLR) to make them more "dynamic-friendly" (such as being able to reify classes or access the call stack directly), the probability that your company will find a need that is best answered by building a custom language are only going to rise. NOW: The buzz has definitely continued to build, but buzz can only take us so far. There's been some scattershot use of custom languages in a few scattershot situations, but it's certainly not "taken the world by storm" in any meaningful way yet.
- THEN: General: The hype surrounding "domain-specific languages" will peak in 2008, and start to generate a backlash. Let's be honest: when somebody looks you straight in the eye and suggests that "scattered, smothered and covered" is a domain-specific language, the term has lost all meaning. A lexicon unique to an industry is not a domain-specific language; it's a lexicon. Period. If you can incorporate said lexicon into your software, thus making it accessible to non-technical professionals, that's a good thing. But simply using the lexicon doesn't make it a domain-specific language. Or, alternatively, if you like, every single API designed for a particular purpose is itself a domain-specific language. This means that Spring configuration files are a DSL. Deployment descriptors are a DSL. The Java language is a DSL (since the domain is that of programmers familiar with the Java language). See how nonsensical this can get? Until somebody comes up with a workable definition of the term "domain" in "domain-specific language", it's a nonsensical term. The idea is a powerful one, mind you--creating something that's more "in tune" with what users understand and can use easily is a technique that's been proven for decades now. Anybody who's ever watched an accountant rip an entirely new set of predictions for the new fiscal outlook based entirely on a few seed numbers and a deeply-nested set of Excel macros knows this already. Whether you call them domain-specific languages or "little languages" or "user-centric languages" or "macro language" is really up to you. NOW: The backlash hasn't begun, but only because the DSL buzz hasn't materialized in much way yet--see previous note. It generally takes a year or two of deployments (and hard-earned experience) before a backlash begins, and we haven't hit that "deployments" stage yet in anything yet resembling "critical mass" yet. But the DSL/custom language buzz continues to grow, and the more the buzz grows, the more the backlash is likey.
- THEN: General: Functional languages will begin to make their presence felt. Between Microsoft's productization plans for F# and the growing community of Scala programmers, not to mention the inherently functional concepts buried inside of LINQ and the concurrency-friendly capabilities of side-effect-free programming, the world is going to find itself working its way into functional thinking either directly or indirectly. And when programmers start to see the inherent capabilities inside of Scala (such as Actors) and/or F# (such as asynchronous workflows), they're going to embrace the strange new world of functional/object hybrid and never look back. NOW: Several books on F# and Scala (and even one or two on Haskell!) were published in 2008, and several more (including one of my own) are on the way. The functional buzz is building, and lots of disparate groups are each evaluating it (functional programming) independently.
- THEN: General: MacOS is going to start posting some serious market share numbers, leading lots of analysts to predict that Microsoft Windows has peaked and is due to collapse sometime within the remainder of the decade. Mac's not only a wonderful OS, but it's some of the best hardware to run Vista on. That will lead not a few customers to buy Mac hardware, wipe the machine, and install Vista, as many of the uber-geeks in the Windows world are already doing. This will in turn lead Gartner (always on the lookout for an established trend they can "predict" on) to suggest that Mac is going to end up with 115% market share by 2012 (.8 probability), then sell you this wisdom for a mere price of $1.5 million (per copy). NOW: Can't speak to the Gartner report--I didn't have $1.5 million handy--but certainly the MacOS is growing in popularity. More on that later.
- THEN: General: Ted will be hired by Gartner... if only to keep him from smacking them around so much. .0001 probability, with probability going up exponentially as my salary offer goes up exponentially. (Hey, I've got kids headed for college in a few years.) NOW: Well, Gartner appears to have lost my email address and phone number, but I'm sure they were planning to make me that offer.
- THEN: General: MacOS is going to start creaking in a few places. The Mac OS is a wonderful OS, but it's got its own creaky parts, and the more users that come to Mac OS, the more that software packages are going to exploit some of those creaky parts, leading to some instability in the Mac OS. It won't be widespread, but for those who are interested in finding it, they're there. Assuming current trends (of customers adopting Mac OS) hold, the Mac OS 10.6 upgrade is going to be a very interesting process, indeed. NOW: Shhh. Don't tell anybody, but I've been seeing it starting to happen. Don't get me wrong, Apple still does a pretty good job with the OS, but the law of numbers has started to create some bad upgrade scenarios for some people.
- THEN: General: Somebody is going to realize that iTunes is the world's biggest monopoly on music, and Apple will be forced to defend itself in the court of law, the court of public opinion, or both. Let's be frank: if this were Microsoft, offering music that can only be played on Microsoft music players, the world would be through the roof. All UI goodness to one side, the iPod represents just as much of a monopoly in the music player business as Internet Explorer did in the operating system business, and if the world doesn't start taking Apple to task over this, then "justice" is a word that only applies when losers in an industry want to drag down the market leader (which I firmly believe to be the case--nobody likes more than to pile on the successful guy). NOW: Nothing this year.
- THEN: General: Somebody is going to realize that the iPhone's "nothing we didn't write will survive the next upgrade process" policy is nothing short of draconian. As my father, who gets it right every once in a while, says, "If I put a third-party stereo in my car, the dealer doesn't get to rip it out and replace it with one of their own (or nothing at all!) the next time I take it in for an oil change". Fact is, if I buy the phone, I own the phone, and I own what's on it. Unfortunately, this takes us squarely into the realm of DRM and IP ownership, and we all know how clear-cut that is... But once the general public starts to understand some of these issues--and I think the iPhone and iTunes may just be the vehicle that will teach them--look out, folks, because the backlash will be huge. As in, "Move over, Mr. Gates, you're about to be joined in infamy by your other buddy Steve...." NOW: Apple released iPhone 2.0, and with it, the iPhone SDK, so at least Apple has opened the dashboard to third-party stereos. But the deployment model (AppStore) is still a bit draconian, and Apple still jealously holds the reins over which apps can be deployed there and which ones can't, so maybe they haven't learned their lesson yet, after all....
- THEN: Java: The OpenJDK in Mercurial will slowly start to see some external contributions. The whole point of Mercurial is to allow for deeper control over which changes you incorporate into your build tree, so once people figure out how to build the JDK and how to hack on it, the local modifications will start to seep across the Internet.... NOW: OpenJDK has started to collect contributions from external (to Sun) sources, but still in relatively small doses, it seems. None of the local modifications I envisioned creeping across the 'Net have begun, that I can see, so maybe it's still waiting to happen. Or maybe the OpenJDK is too complicated to really allow for that kind of customization, and it never will.
- THEN: Java: SpringSource will soon be seen as a vendor like BEA or IBM or Sun. Perhaps with a bit better reputation to begin, but a vendor all the same. NOW: SpringSource's acquisition of G2One (the company behind Groovy just as SpringSource backs Spring) only reinforced this image, but it seems it's still something that some fail to realize or acknowledge due to Spring's open-source (?) nature. (I'm not a Spring expert by any means, but apparently Spring 3 was pulled back inside the SpringSource borders, leading some people to wonder what SpringSource is up to, and whether or not Spring will continue to be open source after all.)
- THEN: .NET: Interest in OpenJDK will bootstrap similar interest in Rotor/SSCLI. After all, they're both VMs, with lots of interesting ideas and information about how the managed platforms work. NOW: Nope, hasn't really happened yet, that I can see. Not even the 2nd edition of the SSCLI book (by Joel Pobar and yours truly, yes that was a plug) seemed to foster the kind of attention or interest that I'd expected, or at least, not on the scale I'd thought might happen.
- THEN: C++/Native: If you've not heard of LLVM before this, you will. It's a compiler and bytecode toolchain aimed at the native platforms, complete with JIT and GC. NOW: Apple sank a lot of investment into LLVM, including hosting an LLVM conference at the corporate headquarters.
- THEN: Java: Somebody will create Yet Another Rails-Killer Web Framework. 'Nuff said. NOW: You know what? I honestly can't say whether this happened or not; I was completely not paying attention.
- THEN: Native: Developers looking for a native programming language will discover D, and be happy. Considering D is from the same mind that was the core behind the Zortech C++ compiler suite, and that D has great native platform integration (building DLLs, calling into DLLs easily, and so on), not to mention automatic memory management (except for those areas where you want manual memory management), it's definitely worth looking into. www.digitalmars.com NOW: D had its own get-together as well, and appears to still be going strong, among the group of developers who still work on native apps (and aren't simply maintaining legacy C/C++ apps).
Now, for the 2009 predictions. The last set was a little verbose, so let me see if I can trim the list down a little and keep it short and sweet: - General: "Cloud" will become the next "ESB" or "SOA", in that it will be something that everybody will talk about, but few will understand and even fewer will do anything with. (Considering the widespread disparity in the definition of the term, this seems like a no-brainer.)
- Java: Interest in Scala will continue to rise, as will the number of detractors who point out that Scala is too hard to learn.
- .NET: Interest in F# will continue to rise, as will the number of detractors who point out that F# is too hard to learn. (Hey, the two really are cousins, and the fortunes of one will serve as a pretty good indication of the fortunes of the other, and both really seem to be on the same arc right now.)
- General: Interest in all kinds of functional languages will continue to rise, and more than one person will take a hint from Bob "crazybob" Lee and liken functional programming to AOP, for good and for ill. People who took classes on Haskell in college will find themselves reaching for their old college textbooks again.
- General: The iPhone is going to be hailed as "the enterprise development platform of the future", and companies will be rolling out apps to it. Look for Quicken iPhone edition, PowerPoint and/or Keynote iPhone edition, along with connectors to hook the iPhone up to a presentation device, and (I'll bet) a World of Warcraft iPhone client (legit or otherwise). iPhone is the new hotness in the mobile space, and people will flock to it madly.
- .NET: Another Oslo CTP will come out, and it will bear only a superficial resemblance to the one that came out in October at PDC. Betting on Oslo right now is a fools' bet, not because of any inherent weakness in the technology, but just because it's way too early in the cycle to be thinking about for anything vaguely resembling production code.
- .NET: The IronPython and IronRuby teams will find some serious versioning issues as they try to manage the DLR versioning story between themselves and the CLR as a whole. An initial hack will result, which will be codified into a standard practice when .NET 4.0 ships. Then the next release of IPy or IRb will have to try and slip around its restrictions in 2010/2011. By 2012, IPy and IRb will have to be shipping as part of Visual Studio just to put the releases back into lockstep with one another (and the rest of the .NET universe).
- Java: The death of JSR-277 will spark an uprising among the two leading groups hoping to foist it off on the Java community--OSGi and Maven--while the rest of the Java world will breathe a huge sigh of relief and look to see what "modularity" means in Java 7. Some of the alpha geeks in Java will start using--if not building--JDK 7 builds just to get a heads-up on its impact, and be quietly surprised and, I dare say, perhaps even pleased.
- Java: The invokedynamic JSR will leapfrog in importance to the top of the list.
- Windows: Another Windows 7 CTP will come out, and it will spawn huge media interest that will eventually be remembered as Microsoft promises, that will eventually be remembered as Microsoft guarantees, that will eventually be remembered as Microsoft FUD and "promising much, delivering little". Microsoft ain't always at fault for the inflated expectations people have--sometimes, yes, perhaps even a lot of times, but not always.
- Mac OS: Apple will begin to legally threaten the clone market again, except this time somebody's going to get the DOJ involved. (Yes, this is the iPhone/iTunes prediction from last year, carrying over. I still expect this to happen.)
- Languages: Alpha-geek developers will start creating their own languages (even if they're obscure or bizarre ones like Shakespeare or Ook#) just to have that listed on their resume as the DSL/custom language buzz continues to build.
- XML Services: Roy Fielding will officially disown most of the "REST"ful authors and software packages available. Nobody will care--or worse, somebody looking to make a name for themselves will proclaim that Roy "doesn't really understand REST". And they'll be right--Roy doesn't understand what they consider to be REST, and the fact that he created the term will be of no importance anymore. Being "REST"ful will equate to "I did it myself!", complete with expectations of a gold star and a lollipop.
- Parrot: The Parrot guys will make at least one more minor point release. Nobody will notice or care, except for a few doggedly stubborn Perl hackers. They will find themselves having nightmares of previous lives carrying around OS/2 books and Amiga paraphernalia. Perl 6 will celebrate it's seventh... or is it eighth?... anniversary of being announced, and nobody will notice.
- Agile: The debate around "Scrum Certification" will rise to a fever pitch as short-sighted money-tight companies start looking for reasons to cut costs and either buy into agile at a superficial level and watch it fail, or start looking to cut the agilists from their company in order to replace them with cheaper labor.
- Flash: Adobe will continue to make Flex and AIR look more like C# and the CLR even as Microsoft tries to make Silverlight look more like Flash and AIR. Web designers will now get to experience the same fun that back-end web developers have enjoyed for near-on a decade, as shops begin to artificially partition themselves up as either "Flash" shops or "Silverlight" shops.
- Personal: Gartner will still come knocking, looking to hire me for outrageous sums of money to do nothing but blog and wax prophetic.
Well, so much for brief or short. See you all again next year....
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 Wednesday, December 10, 2008
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The Myth of Discovery
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It amazes me how insular and inward-facing the software industry is. And how the "agile" movement is reaping the benefits of a very simple characteristic. For example, consider Jeff Palermo's essay on "The Myth of Self-Organizing Teams". Now, nothing against Jeff, or his post, per se, but it amazes me how our industry believes that they are somehow inventing new concepts, such as, in this case the "self-organizing team". Team dynamics have been a subject of study for decades, and anyone with a background in psychology, business, or sales has probably already been through much of the material on it. The best teams are those that find their own sense of identity, that grow from within, but still accept some leadership from the outside--the classic example here being the championship sports team. Most often, that sense of identity is born of a string of successes, which is why teams without a winning tradition have such a hard time creating the esprit de corps that so often defines the difference between success and failure. (Editor's note: Here's a free lesson to all of you out there who want to help your team grow its own sense of identity: give them a chance to win a few successes, and they'll start coming together pretty quickly. It's not always that easy, but it works more often than not.) How many software development managers--much less technical leads or project managers--have actually gone and looked through the management aisle at the local bookstore? Tom and Mary Poppendieck have been spending years now talking about "lean" software development, which itself (at a casual glance) seems to be a refinement of the concepts Toyota and other Japanese manufacturers were pursuing close to two decades ago. "Total quality management" was a concept introduced in those days, the idea that anyone on the production line was empowered to stop the line if they found something that wasn't right. (My father was one of those "lean" manufacturing advocates back in the 80's, in fact, and has some great stories he can tell to its successes, and failures.) How many software development managers or project leads give their developers the chance to say, "No, it's not right yet, we can't ship", and back them on it? Wouldn't you, as a developer, feel far more involved in the project if you knew you had that power--and that responsibility? Or consider the "agile" notion of customer involvement, the classic XP "On-Site Customer" principle. Sales people have known for years, even decades (if not centuries), that if you involve the customer in the process, they are much more likely to feel an ownership stake sooner than if they just take what's on the lot or the shelf. Skilled salespeople have done the "let's walk through what you might buy, if you were buying, of course" trick countless numbers of times, and ended up with a sale where the customer didn't even intend to buy. How many software development managers or project leads have read a book on basic salesmanship? And yet, isn't that notion of extracting what the customer wants endemic to both software development and basic sales (of anything)? What is it about the software industry that just collectively refuses to accept that there might be lots of interesting research on topics that aren't technical yet still something that we can use? Why do we feel so compelled to trumpet our own "innovations" to ourselves, when in fact, they've been long-known in dozens of other contexts? When will we wake up and realize that we can learn a lot more if we cross-train in other areas... like, for example, getting your MBA?
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 Monday, September 15, 2008
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Apparently I'm #25 on the Top 100 Blogs for Development Managers
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The full list is here. It's a pretty prestigious group--and I'm totally floored that I'm there next to some pretty big names. In homage to Ms. Sally Fields, of so many years ago... "You like me, you really like me". Having somebody come up to me at a conference and tell me how much they like my blog is second on my list of "fun things to happen to me at a conference", right behind having somebody come up to me at a conference and tell me how much they like my blog, except for that one entry, where I said something totally ridiculous (and here's why) .... What I find most fascinating about the list was the means by which it was constructed--the various calculations behind page rank, technorati rating, and so on. Very cool stuff. Perhaps it's trite to say it, but it's still true: readers are what make writing blogs worthwhile. Thanks to all of you.
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 Wednesday, August 20, 2008
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Rotor v2 book draft available
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As Joel points out, we've made a draft of the SSCLI 2.0 Internals book available for download (via his blog). Rather than tell you all about the book, which Joel summarizes quite well, instead I thought I'd tell you about the process by which the book came to be. Editor's note: if you have no interest in the process by which a book can get done, skip the rest of this blog entry. One thing that readers will note that's different about this version of "the Rotor book" is that it's not being done through one of the traditional publishers. This is deliberate. As Joel and I talk about on the .NET Rocks! show we did together, the first Rotor book was on the first version of Rotor, which shipped shortly after the .NET 1.1 bits shipped to customers. That was back in the summer of 2001. Dave, Geoff and I shipped the book, I did a few conference talks on Rotor for the relatively few people who had an interest in what was going on "under the hood" of the CLR, and then we all sort of parted ways. (Dave retired from Microsoft entirely shortly thereafter, in order "to focus on the two things that matter in life: making music and making wine", as he put it.) Mission accomplished, we moved on. Meanwhile, as we all knew would happen, the world moved on--Whidbey (.NET 2.0) shipped, and with it came a whole slew of CLR enhancements, most notably generics. Unlike how generics happened in the JVM, CLR generics are carried through all the way to the type system, and as a result, a lot of what we said in the first Rotor book was instantly rendered obsolete. Granted, one could always grab the Gyro patch for Rotor and see what generics would have looked like, but even that was pretty much rendered obsolete by the emergence of the SSCLI 2.0 drop, bringing the Rotor code up to date with the Whidbey production CLR release. Except the book was, to be blunt about it, left behind. Speaking honestly, the book never broke any sales records. Sure, for a while there it was the #1 best-selling book (in Redmond, WA, to my total shock and surprise) on Amazon, but we never had the kind of best-seller success that that of, say, Programming Ruby or pick-your-favorite-ASP.NET book. In the book publishing world, this was kind of the moral equivalent to watching your neighbors' slide show of their vacation: boring for most people not in the pictures, unless you were really interested in either the place they were visiting or what they did there. Most of our audience were either people working on the CLR itself (hence all the copies sold in Redmond, get it?), people who were researching on the CLR (such as the various Rotor research projects that came over a few years after its release), or people who just had that itch to "get wonky with it" and learn how some of the structures worked. Granted, a lot of what those people in the last category learned turned out to be pretty helpful in the Real World, but it was a payoff that came with a pretty non-trivial learning curve. Fast-forward a few years, to the end of calendar year 2005. By this point, .NET 2.0 has been out in production form for a bit, and Mark Lewin, then of Microsoft University Relations (I think that was his job, but to be honest my recollection on that point is kinda fuzzy) approached me: Microsoft was interested in seeing a second edition of the book out, to keep the Rotor community up to date with what was going on in the state of the art in the CLR. Was I interested? Sure, but the rules surrounding a multi-author book and subsequent editions are pretty clear: everybody has to be given right of first refusal. Thus a two-fold task was under way: find a co-author (preferably somebody from the CLR team, since my skills had never really been in navigating the Rotor source code in the first place, and I hadn't really spent a significant amount of time in the code since 2001), and get Geoff and Dave to indicate--in a very proper legal fashion--that they were passing on the second edition. Ugh. Lawyers. Contracts. Bleah. John Osborn then broke the bad news: OReilly wasn't interested in doing a second edition. I couldn't really blame them, since the first hadn't broken any kind of sales record, but I was a bit bummed because I thought this was the end of the road. Mark Lewin to the rescue. Apparently his part of Microsoft really wanted this book out, to the point where they were willing to fund the effort, if I and my co-author were still interested. Sure, that sounded like a workable idea. And once the book was done, maybe we could publish it through MSPress, if that sounded like a good idea to me. Sure, that sounded good. Then Mark dropped the suggestion that maybe I could talk to Joel Pobar, former CLR geek extraordinaire, to see if he was interested. Joel had impressed me back when we'd briefly touched bases during the first book-writing experience, so yeah, sure, that sounded like a good idea. He was on board pretty quickly, and so we had the first step out of the way. Next, we had to get OReilly to release their copyright on the first book, so we (and possibly MSPress) could work on and publish the second edition. This turned out to be a huge part of the time between then and now, not owing to any one party's deliberate attempt to derail the process, but just because copies of contracts had to be sent to the original three authors (myself, Stutz and Geoff) to sign over our rights with OReilly to a Creative Commons License, then copies had to be sent to everybody else so all the signatures could appear on one document, and so on. Did I say it already? Ugh. Lawyers. Contracts. Bleah. Then, we had to get a contract from Microsoft signed, and that meant more contracts flying back and forth across the fax lines, and then later the US (and Australian) postal system, and that was more delays as the same round of signatures had to be exchanged. Just for the record: Ugh. Lawyers. Contracts. Bleah. Finally, though, the die was cast, the authors were ready to go, and.... Hey, does anybody have the latest soft copy of the Word docs we used from the first edition? A quick email to John (Osborn) took longer than we thought, as OReilly tried to find the post-QA docs for us to work from. (I had my own copies, of course, but they were pre-QA, and thus not really what we wanted to start from.) More rounds of emails to try and track those down, so we can get started. Oh, and while we're at it, can we get the figures/graphics, too? They're not in the manuscript directly, so.... Oh, wait, does anybody know how to read .EPS files? Then began the actual writing process, or, to be more precise, the revision process. We decided on a process similar to the way the first book had been written: Joel, being the "subject matter expert", would take a first pass on the text, and sketch in the rough outlines of what needed to be said. I would then take the prose, polish it up (which in many cases didn't require a whole lot of work, Joel being a great writer in his own right) and rearrange sections as necessary to make it flow more easily, as well as flesh out certain sections that didn't require a former position on the CLR team to write. Joel would then have a look at what I wrote, and assuming I didn't get it completely wrong, would sign off on it, and the chapter/section/paragraph/whatever was done. And now we're in the process of doing that cosmetic cleanup that's part of the overtime period in book-writing, including generating the table of contents and index, since, it turns out, we'd rather publish it ourselves than through MSPress (which they're OK with). So, readers will have a choice: get the free download from Microsoft's website (once we're done, which should be "real soon now") and read it in soft-copy, or buy it off of Amazon in "treeware version", which will put a modest amount of money into Joel's and my collective pocket (once the relatively modest expenses of self-publishing are covered, that is). This will be my first experience with self-publishing (as it is for Joel, too), so I'm eager to see how the whole things turns out. One thing I will warn the prospective self-publisher, though: do not underestimate the time you will spend doing those things the editorial/QA/copyedit pass normally handles for you, because it's kind of a pain in the *ss to do it yourself. Still, it's worth it, particularly if you're having a hard time selling your book to a publisher who, for reasons of economy of scale, don't want to publish a niche book (like this one). Anyway, like many of my blog postings, this post has gone on long enough, so I'll sign off here with a "go read the draft", even if you're a Java or other execution engine/virtual machine kind of developer--seeing the nuts and bolts of a complex execution engine in action is a pretty cool exercise. Oh, and if anybody's interested in doing a similar kind of effort around the OpenJDK (once it ships), let me know, 'cuz I'm a glutton for punishment....
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 Friday, July 25, 2008
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From the "Gosh, You Wanted Me to Quote You?" Department...
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This comment deserves response: First of all, if you're quoting my post, blocking out my name, and attacking me behind my back by calling me "our intrepid troll", you could have shown the decency of linking back to my original post. Here it is, for those interested in the real discussion: http://www.agilesoftwaredevelopment.com/blog/jurgenappelo/professionalism-knowledge-first Well, frankly, I didn't get your post from your blog, I got it from an email 'zine (as indicated by the comment "This crossed my Inbox..."), and I didn't really think that anybody would have any difficulty tracking down where it came from, at least in terms of the email blast that put it into my Inbox. Coupled with the fact that, quite honestly, I don't generally make a practice of using peoples' names without their permission (and my email to the author asking if I could quote the post with his name attached generated no response), so I blocked out the name. Having said that, I'm pleased to offer full credit as to its source. Now, let's review some of your remarks: "COBOL is (at least) twenty years old, so therefore any use of COBOL must clearly be as idiotic." I never talked about COBOL, or any other programming language. I was talking about old practices that are nowadays considered harmful and seriously damaging. (Like practising waterfall project management, instead of agile project management.) I don't see how programming in COBOL could seriously damage a business. Why do you compare COBOL with lobotomies? I don't understand. I couldn't care less about programming languages. I care about management practices. Frankly, the distinction isn't very clear in your post, and even more frankly, to draw a distinction here is a bit specious. "I didn't mean we should throw away the good stuff that's twenty years old, only the bad stuff!" doesn't seem much like a defense to me. There are cases where waterfall style development is exactly the right thing to do a more agile approach is exactly the wrong thing to do--the difference, as I'm fond of saying, lies entirely in the context of the problem. Analogously, there are cases where keeping an existing COBOL system up and running is the wrong thing to do, and replacing it with a new system is the right thing to do. It all depends on context, and for that reason, any dogmatic suggestion otherwise is flawed. "How can a developer honestly claim to know "what it can be good for", without some kind of experience to back it?" I'm talking about gaining knowledge from the experience of others. If I hear 10 experts advising the same best practice, then I still don't have any experience in that best practice. I only have knowledge about it. That's how you can apply your knowledge without your experience. Leaving aside the notion that there is no such thing as best practices (another favorite rant of mine), what you're suggesting is that you, the individual, don't necessarily have to have experience in the topic but others have to, before we can put faith into it. That's a very different scenario than saying "We don't need no stinkin' experience", and is still vastly more dangerous than saying, "I have used this, it works." I (and lots of IT shops, I've found) will vastly prefer the latter to the former. "Knowledge, apparently, isn't enough--experience still matters" Yes, I never said experience doesn't matter. I only said it has no value when you don't have gained the appropriate knowledge (from other sources) on when to apply it, and when not. You said it when you offered up the title, "Knowledge, not Experience". "buried under all the ludicrous hyperbole, he has a point" Thanks for agreeing with me. You're welcome! Seriously, I think I understand better what you were trying to say, and it's not the horrendously dangerous comments that I thought you were saying, so I will apologize here and now for believing you to be a wet-behind-the-ears/lets-let-technology-solve-all-our-problems/dangerous-to-the-extreme developer that I've run across far too often, particularly in startups. So, please, will you accept my apology? "developers, like medical professionals, must ensure they are on top of their game and spend some time investing in themselves and their knowledge portfolio" Exactly. Exactly. "this doesn't mean that everything you learn is immediately applicable, or even appropriate, to the situation at hand" I never said that. You're putting words into my mouth. My only claim is that you need to KNOW both new and old practices and understand which ones are good and which ones can be seriously damaging. I simply don't trust people who are bragging about their experience. What if a manager tells me he's got 15 years of experience managing developers? If he's a micro-manager I still don't want him. Because micro-management is considered harmful these days. A manager should KNOW that. Again, this was precisely the read I picked up out of the post, and my apologies for the misinterpretation. But I stand by the idea that this is one of those posts that could be read in a highly dangerous fashion, and used to promote evil, in the form of "Well, he runs a company, so therefore he must know what he's doing, and therefore having any kind of experience isn't really necessary to use something new, so... see, Mr. CEO boss-of-mine? We're safe! Now get out of my way and let me use Software Factories to build our next-generation mission-critical core-of-the-company software system, even though nobody's ever done it before." To speak to your example for a second, for example: Frankly, there are situations where a micro-manager is a good thing. Young, inexperienced developers, for example, need more hand-holding and mentoring than older, more senior, more experienced developers do (speaking stereotypically, of course). And, quite honestly, the guy with 15 years managing developers is far more likely to know how to manage developers than the guy who's never managed developers before at all. The former is the safer bet; not a guarantee, certainly, but often the safer bet, and that's sometimes the best we can do in this industry. "And we definitely shouldn't look at anything older than five years ago and equate it to lobotomies." I never said that either. Why do you claim that I said this? I don't have a problem with old techniques. The daily standup meeting is a 80-year old best practice. It was already used by pilots in the second world war. How could I be against that? It's fine as it is. Um... because you used the term "lobotomies" first? And because your title pretty clearly implies the statement, perhaps? (And let's lose the term "best practice" entirely, please? There is no such thing--not even the daily standup.) It's ok you didn't like my article. Sure it's meant to be provocative, and food for thought. The article got twice as many positive votes than negative votes from DZone readers. So I guess I'm adding value. But by taking the discussion away from its original context (both physically and conceptually), and calling me names, you're not adding any value for anyone. I took it in exactly the context it was given--a DZone email blast. I can't help it if it was taken out of context, because that's how it was handed to me. What's worse, I can see a development team citing this as an "expert opinion" to their management as a justification to try untested approaches or technologies, or as inspiration to a young developer, who reads "knowledge, not experience", and thinks, "Wow, if I know all the cutting-edge latest stuff, I don't need to have those 10 years of experience to get that job as a senior application architect." If your article was aimed more clearly at the development process side of things, then I would wish it had appeared more clearly in the arena of development processes, and made it more clear that your aim was to suggest that managers (who aren't real big on reading blogs anyway, I've sadly found) should be a bit more pragmatic and open-minded about who they hire. Look, I understand the desire for a provocative title--for me, the author of "The Vietnam of Computer Science", to cast stones at another author for choosing an eye-catching title is so far beyond hypocrisy as to move into sheer wild-eyed audacity. But I have seen, first-hand, how that article has been used to justify the most incredibly asinine technology decisions, and it moves me now to say "Be careful what you wish for" when choosing titles that meant to be provocative and food for thought. Sure, your piece got more positive votes than negative ones. So too, in their day, did articles on client-server, on CORBA, on Six-Sigma, on the necessity for big up-front design.... Let me put it to you this way. Assume your child or your wife is sick, and as you reach the hospital, the admittance nurse offers you a choice of the two doctors on call. Who do you want more: the doctor who just graduated fresh from medical school and knows all the latest in holistic and unconventional medicine, or the doctor with 30 years' experience and a solid track record of healthy patients?
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 Thursday, July 24, 2008
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From the "You Must Be Trolling for Hits" Department...
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Recently this little gem crossed my Inbox.... Professionalism = Knowledge First, Experience Last By J----- A----- Do you trust a doctor with diagnosing your mental problems if the doctor tells you he's got 20 years of experience? Do you still trust that doctor when he picks up his tools, and asks you to prepare for a lobotomy? Would you still be impressed if the doctor had 20 years of experience in carrying out lobotomies? I am always skeptic when people tell me they have X years of experience in a certain field or discipline, like "5 years of experience as a .NET developer", "8 years of experience as a project manager" or "12 years of experience as a development manager". It is as if people's professional levels need to be measured in years of practice. This, of course, is nonsense. Professionalism is measured by what you are going to do now... Are you going to use some discredited technique from half a century ago? • Are you, as a .NET developer, going to use Response.Write, because you've got 5 years of experience doing exactly that? • Are you, as a project manager, going to create Gantt charts, because that's what you've been doing for 8 years? • Are you, as a development manager, going to micro-manage your team members, as you did in the 12 years before now? If so, allow me to illustrate the value of your experience... (Photo of "Zero" signs) Here's an example of what it means to be a professional: There's a concept called Kanban making headlines these days in some parts of the agile community. I honestly and proudly admit that I have no experience at all in applying Kanban. But that's just a minor inconvenience. Because I have attained the knowledge of what it is and what it can be good for. And now there are some planning issues in our organization for which this Kanban-stuff might be the perfect solution. I'm sure we're going to give it a shot, in a controlled setting, with time allocated for a pilot and proper evaluations afterwards. That's the way a professional tries to solve a problem. Professionals don't match problems with their experiences. They match them with their knowledge. Sure, experience is useful. But only when you already have the knowledge in place. Experience has no value when there's no knowledge to verify that you are applying the right experience. Knowledge Comes First, Experience Comes Last This is my message to anyone who wants to be a professional software developer, a professional project manager, or a professional development manager. You must gain and apply knowledge first, and experience will help you after that. Professionals need to know about the latest developments and techniques. They certainly don't bother measuring years of experience. Are you still practicing lobotomies? Um.... Wow. Let's start with the logical fallacy in the first section. Do I trust a doctor with diagnosing my mental problems if he tells me he's got 20 years of experience? Generally, yes, unless I have reasons to doubt this. If the guy picks up a skull-drill and starts looking for a place to start boring into my skull, sure, I'll start to question his judgement.... But what does this have to do with anything? I wouldn't trust the guy if he picked up a chainsaw and started firing it up, either. Look, I get the analogy: "Doctor has 20 years of experience using outdated skills", har har. Very funny, very memorable, and totally inappropriate metaphor for the situation. To stand here and suggest that developers who aren't using the latest-and-greatest, so-bleeding-edge-even-saying-the-name-cuts-your-skin tools or languages or technologies are somehow practicing lobotomies (which, by the way, are still a recommended practice in certain mental disorder cases, I understand) in order to solve any and all mental-health issues, is a gross mischaracterization--and the worst form of negligence--I've ever heard suggested. And it comes as no surprise that it's coming from the CIO of a consulting company. (Note to self: here's one more company I don't want anywhere near my clients' IT infrastructure.) Let's take this analogy to its logical next step, shall we? COBOL is (at least) twenty years old, so therefore any use of COBOL must clearly be as idiotic as drilling holes in your skull to let the demons out. So any company currently using COBOL has no real option other than to immediately upgrade all of their currently-running COBOL infrastructure (despite the fact that it's tested, works, and cashes most of the US banking industry's checks on a daily basis) with something vastly superior and totally untested (since we don't need experience, just knowlege), like... oh, I dunno.... how about Ruby? Oh, no, wait, that's at least 10 years old. Ditto for Java. And let's not even think about C, Perl, Python.... I know; let's rewrite the entire financial industry's core backbone in Groovy, since it's only, what, 6 years old at this point? I mean, sure, we'll have to do all this over again in just four years, since that's when Groovy will turn 10 and thus obviously begin it's long slide into mediocrity, alongside the "four humors" of medicine and Aristotle's (completely inaccurate) anatomical depictions, but hey, that's progress, right? Forget experience, it has no value compared to the "knowledge" that comes from reading the documentation on a brand-new language, tool, library, or platform.... What I find most appalling is this part right here: I honestly and proudly admit that I have no experience at all in applying Kanban. But that's just a minor inconvenience. Because I have attained the knowledge of what it is and what it can be good for. How can a developer honestly claim to know "what it can be good for", without some kind of experience to back it? (Hell, I'll even accept that you have familiarity and experience with something vaguely relating to the thing at hand, if you've got it--after all, experience in Java makes you a pretty damn good C# developer, in my mind, and vice versa.) And, to make things even more interesting, our intrepid troll, having established the attention-gathering headline, then proceeds to step away from the chasm, by backing away from this "knowledge-not-experience" position in the same paragraph, just one sentence later: I'm sure we're going to give it a shot, in a controlled setting, with time allocated for a pilot and proper evaluations afterwards. Ah... In other words, he and his company are going to experiment with this new technique, "in a controlled setting, with time allocated for a pilot and proper evaluations afterwards", in order to gain experience with the technique and see how it works and how it doesn't. In other words.... .... experience matters. Knowledge, apparently, isn't enough--experience still matters, and it matters a lot earlier than his "knowledge first, experience last" mantra seems to imply. Otherwise, once you "know" something, why not apply it immediately to your mission-critical core? At the end of the day, buried under all the ludicrous hyperbole, he has a point: developers, like medical professionals, must ensure they are on top of their game and spend some time investing in themselves and their knowledge portfolio. Jay Zimmerman takes great pains to point this out at every No Fluff Just Stuff show, and he's right: those who spend the time to invest in their own knowledge portfolio, find themselves the last to be fired and the first to be hired. But this doesn't mean that everything you learn is immediately applicable, or even appropriate, to the situation at hand. Just because you learned Groovy last weekend in Austin doesn't mean you have the right--or the responsibility--to immediately start slipping Groovy in to the production servers. Groovy has its share of good things, yes, but it's got its share of negative consequences, too, and you'd better damn well know what they are before you start betting the company's future on it. (No, I will not tell you what those negative consequences are--that's your job, because what if it turns out I'm wrong, or they don't apply to your particular situation?) Every technology, language, library or tool has a positive/negative profile to it, and if you can't point out the pros as well as the cons, then you don't understand the technology and you have no business using it on anything except maybe a prototype that never leaves your local hard disk. Too many projects were built with "flavor-of-the-year" tools and technologies, and a few years later, long after the original "bleeding-edge" developer has gone on to do a new project with a new "bleeding-edge" technology, the IT guys left to admin and upkeep the project are struggling to find ways to keep this thing afloat. If you're languishing at a company that seems to resist anything and everything new, try this exercise on: go down to the IT guys, and ask them why they resist. Ask them to show you a data flow diagram of how information feeds from one system to another (assuming they even have one). Ask them how many different operating systems they have, how many different languages were used to create the various software programs currently running, what tools they have to know when one of those programs fails, and how many different data formats are currently in use. Then go find the guys currently maintaining and updating and bug-fixing those current programs, and ask to see the code. Figure out how long it would take you to rewrite the whole thing, and keep the company in business while you're at it. There is a reason "legacy code" exists, and while we shouldn't be afraid to replace it, we shouldn't be cavalier about tossing it out, either. And we definitely shouldn't look at anything older than five years ago and equate it to lobotomies. COBOL had some good ideas that still echo through the industry today, and Groovy and Scala and Ruby and F# undoubtedly have some buried mines that we will, with benefit of ten years' hindsight, look back at in 2018 and say, "Wow, how dumb were we to think that this was the last language we'd ever have to use!". That's experience talking. And the funny thing is, it seems to have served us pretty well. When we don't listen to the guys claiming to know how to use something effectively that they've never actually used before, of course. Caveat emptor.
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 Wednesday, July 02, 2008
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Polyglot Plurality
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The Pragmatic Programmer says, "Learn a new language every year". This is great advice, not just because it puts new tools into your mental toolbox that you can pull out on various occasions to get a job done, but also because it opens your mind to new ideas and new concepts that will filter their way into your code even without explicit language support. For example, suppose you've looked at (J/Iron)Ruby or Groovy, and come to like the "internal iterator" approach as a way of simplifying moving across a collection of objects in a uniform way; for political and cultural reasons, though, you can't write code in anything but Java. You're frustrated, because local anonymous functions (also commonly--and, I think, mistakenly--called closures) are not a first-class concept in Java. Then, you later look at Haskell/ML/Scala/F#, which makes heavy use of what Java programmers would call "static methods" to carry out operations, and realize that this could, in fact, be adapted to Java to give you the "internal iteration" concept over the Java Collections: 1: package com.tedneward.util; 2: 3: import java.util.*; 4: 5: public interface Acceptor 6: { 7: public void each(Object obj); 8: } 9: 10: public class Collection 11: { 12: public static void each(List list, Acceptor acc) 13: { 14: for (Object o : list) 15: acc.each(o); 16: } 17: }
Where using it would look like this:
1: import com.tedneward.util.*; 2: 3: List personList = ...; 4: Collection.each(new Accpetor() { 5: public void each(Object person) { 6: System.out.println("Found person " + person + ", isn't that nice?"); 7: } 8: });
Is it quite as nice or as clean as using it from a language that has first-class support for anonymous local functions? No, but slowly migrating over to this style has a couple of definitive effects, most notably that you will start grooming the rest of your team (who may be reluctant to pick up these new languages) towards the new ideas that will be present in Groovy, and when they finally do see them (as they will, eventually, unless they hide under rocks on a daily basis), they will realize what's going on here that much more quickly, and start adding their voices to the call to start using (J/Iron)Ruby/Groovy for certain things in the codebase you support.
(By the way, this is so much easier to do in C# 2.0, thanks to generics, static classes and anonymous delegates...
1: namespace TedNeward.Util 2: { 3: public delegate void EachProc<T>(T obj); 4: public static class Collection 5: { 6: public static void each(ArrayList list, EachProc proc) 7: { 8: foreach (Object o in list) 9: proc(o); 10: } 11: } 12: } 13: 14: // ... 15: 16: ArrayList personList = ...; 17: Collection.each(list, delegate(Object person) { 18: System.Console.WriteLine("Found " + person + ", isn't that nice?"); 19: });
... though the collection classes in the .NET FCL are nowhere near as nicely designed as those in the Java Collections library, IMHO. C# programmers take note: spend at least a week studying the Java Collections API.)
This, then, opens the much harder question of, "Which language?" Without trying to infer any sort of order or importance, here's a list of languages to consider, with URLs where applicable; I invite your own suggestions, by the way, as I'm sure there's a lot of languages I don't know about, and quite frankly, would love to. The "current hotness" is to learn the languages marked in bold, so if you want to be daring and different, try one of those that isn't. (I've provided some links, but honestly it's kind of tiring to put all of them in; just remember that Google is your friend, and you should be OK. )
- Visual Basic. Yes, as in Visual Basic--if you haven't played with dynamic languages before, try turning "Option Strict Off", write some code, and see how interacting with the .NET FCL suddenly changes into a duck-typed scenario. If you're really curious, have a look at the generated code in Reflector or ILDasm, and notice how the generated code looks a lot like the generated JVM code from other dynamic languages on an execution environment, a la Groovy.
- Ruby (JRuby, IronRuby):
- Groovy: Some call this "javac 2.0"; I'm not sure it merits that title, or the assumption of the mantle of "King of the JVM" that would seem to go with that title, but the fact is, Groovy's a useful language.
- Scala: A "SCAlable LAnguage" for the JVM (and CLR, though that feature has been left to the community to support), incorporating both object-oriented and functional concepts, plus a few new ideas, into a single package. I'm obviously bullish on Scala, given the talks and articles I've done on it.
- F#: Originally OCaml-on-the-CLR, now F# is starting to take on a personality of its own as Microsoft productizes it. Like Scala and Erlang, F# will be immediately applicable in concurrency scenarios, I think. I'm obviously bullish on F#, given the talks, articles, and book I'm doing on it.
- Erlang: Functional language with a strong emphasis on parallel processing, scalability, and concurrency.
- Perl: People will perhaps be surprised I say this, given my public dislike of Perl's syntax, but I think every programmer should learn Perl, and decide for themselves what's right and what's wrong about Perl. Besides, there's clearly no argument that Perl is one of the power tools in every *nix sysadmin's toolbox.
- Python: Again, given my dislike of Python's significant whitespace, my suggestion to learn it here may surprise some, but Python seems to be stepping into Perl's shoes as the sysadmin language tool of choice, and frankly, lots of people like the significant whitespace, since that's how they format their code anyway.
- C++: The grandaddy of them all, in some ways; if you've never looked at C++ before, you should, particularly what they're doing with templates in the Boost library. As Scott Meyers once put it, "We're a long way from Stack<T>!"
- D: Walter Bright's native-compiling garbage-collected successor to C++/Java/C#.
- Objective-C (part of gcc): Great "other" object-oriented C-based language that never gathered the kind of attention C++ did, yet ended up making its mark on the industry thanks to Steve Jobs' love of the language and its incorporation into the NeXT (and later, Mac OS X) toolchain. Obj-C is a message-passing object language, which has some interesting implications in its own right.
- Common Lisp (Steel Bank Common Lisp): What happens when you create a language that holds as a core principle that the language should hold no clear delineation between "code" and "data"? Or that the syntactic expression of the language should be accessible from within that langauge? You get Lisp, and if you're not sure what I'm talking about, pick up a Lisp or a Scheme implementation and start experimenting.
- Scheme (PLT Scheme, SISC): Scheme is one of the earliest dialects of Lisp, and much of the same syntactic flexibility and power of Lisp is in Scheme, as well. While the syntaxes are usually not directly interchangeable, they're close enough that learning one is usually enough.
- Clojure: Rich Hickey (who also built "dotLisp" for the CLR) has done an amazing job of bringing Lisp to the JVM, including a few new ideas, such as some functional concepts and an implementation of software transactional memory, among other things.
- ECMAScript (E4X, Rhino, ES4): If you've never looking at JavaScript outside of the browser, you're in for a surprise--as Glenn Vanderburg put it during one of his NFJS talks, "There's a real programming language in there!". I'm particularly fond of E4X, which integrates XML as a native primitive type, and the Rhino implementation fully supports it, which makes it attractive to use as an XML services implementation language.
- Haskell (Jaskell): One of the original functional languages. Learning this will give a programmer a leg up on the functional concepts that are creeping into other environments. Jaskell is an implementation of Haskell on the JVM, and they've taken the concept of functional further, creating a build system ("Neptune") on top of Jaskell + Ant, to yield a syntax that's... well... more Haskellian... for building Java projects. (Whether it's better/cleaner than Ant is debatable, but it certainly makes clear the functional nature of build scripts.)
- ML: Another of the original functional languages. Probably don't need to learn this if you learn Haskell, but hey, it can't hurt.
- Heron: Heron is interesting because it looks to take on more of the modeling aspects of programming directly into the language, such as state transitions, which is definitely a novel idea. I'm eagerly looking forward to future drops. (I'm not so interested in the graphical design mode, or the idea of "executable UML", but I think there's a vein of interesting ideas here that could be mined for other languages that aren't quite so lofty in scope.)
- HaXe: A functional language that compiles to three different target platforms: its own (Neko), Flash, and/or Javascript (for use in Web DOMs).
- CAL: A JVM-based statically-typed language from the folks who bring you Crystal Reports.
- E: An interesting tack on distributed systems and security. Not sure if it's production-ready, but it's definitely an eye-opener to look at.
- Prolog: A language built around the idea of logic and logical inference. Would love to see this in play as a "rules engine" in a production system.
- Nemerle: A CLR-based language with functional syntax and semantics, and semantic macros, similar to what we see in Lisp/Scheme.
- Nice: A JVM-based language that permits multi-dispatch methods, sometimes known as multimethods.
- OCaml: An object-functional fusion that was the immediate predecessor of F#. The HaXe and MTASC compilers are both built in OCaml, and frankly, it's in a startlingly small number of lines of code, highlighting how appropriate functional languages are for building compilers and interpreters.
- Smalltalk (Squeak, VisualWorks, Strongtalk): Smalltalk was widely-known as "the O-O language that all the C guys turned to in order to learn how to build object-oriented programs", but very few people at the time understood that Smalltalk was wildly different because of its message-passing and loosely/un-typed semantics. Now we know better (I hope). Have a look.
- TCL (Jacl): Tool Command Language, a procedural scripting language that has some nice embedding capabilities. I'd be curious to try putting a TCL-based language in the hands of end users to see if it was a good DSL base. The Jacl implementation is built on top of the JVM.
- Forth: The original (near as I can tell) stack-based language, in which all execution happens on an execution stack, not unlike what we see in the JVM or CLR. Given how much Lisp has made out of the "atoms and lists" concept, I'm curious if Forth's stack-based approach yields a similar payoff.
- Lua: Dynamically-typed language that lives to be embedded; known for its biggest embedder's popularity: World of Warcraft, along with several other games/game engines. A great demonstration of the power of embedding a language into an engine/environment to allow users to create emergent behavior.
- Fan: Another language that seeks to incorporate both static and dynamic typing, running on top of both the JVM or the CLR.
- Factor: I'm curious about Factor because it's another stack-based language, with a lot of inspiration from some of the other languages on this list.
- Boo: A Python-inspired CLR language that Ayende likes for domain-specific languages.
- Cobra: A Python-inspired language that seeks to encompass both static and dynamic typing into one language. Fascinating stuff.
- Slate: A "prototype-based object-oriented programming language based on Self, CLOS, and Smalltalk-80." Apparently on hold due to loss of interest from the founder, last release was 0.3.5 in August of 2005.
- Joy: Factor's primary inspiration, another stack-based language.
- Raven: A scripting language that "rips off" from Python, Forth, Perl, and the creator's own head.
- Onyx: "Onyx is a powerful stack-based, multi-threaded, interpreted, general purpose programming language similar to PostScript. It can be embedded as an extension language similarly to ficl (Forth), guile (scheme), librep (lisp dialect), s-lang, Lua, and Tcl."
- LOLCode: No, you won't use LOLcode on a project any time soon, but LOLCode has had so many different implementations of it built, it's a great practice tool towards building your own languages, a la DSLs. LOLcode has all the basic components a language would use, so if you can build a parser, AST and execution engine (either interpreter or compiler) for LOLcode, then you've got the basic skills in place to build an external DSL.
There's more, of course, but hopefully there's something in this list to keep you busy for a while. Remember to send me your favorite new-language links, and I'll add them to the list as seems appropriate.
Happy hacking!
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 Sunday, May 18, 2008
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Guide you, the Force should
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Steve Yegge posted the transcript from a talk on dynamic languages that he gave at Stanford. Cedric Beust posted a response to Steve's talk, espousing statically-typed languages. Numerous comments and flamewars erupted, not to mention a Star Wars analogy (which always makes things more fun). This is my feeble attempt to play galactic peacemaker. Or at least galactic color commentary and play-by-play. I have no doubts about its efficacy, and that it will only fan the flames, for that's how these things work. Still, I feel a certain perverse pleasure in pretending, so.... Enjoy the carnage that results. First of all, let me be very honest: I like Steve's talk. I think he does a pretty good job of representing the negatives and positives of dynamic languages, though there are obviously places where I'm going to disagree: - "Because we all know that C++ has some very serious problems, that organizations, you know, put hundreds of staff years into fixing. Portability across compiler upgrades, across platforms, I mean the list goes on and on and on. C++ is like an evolutionary sort of dead-end. But, you know, it's fast, right?" Funny, I doubt Bjarne Stroustrup or Herb Sutter would agree with the "evolutionary dead-end" statement, but they're biased, so let's put that aside for a moment. Have organizations put hundreds of staff years into fixing the problems of C++? Possibly--it would be good to know what Steve considers the "very serious problems" of C++, because that list he does give (compiler/platform/language upgrades and portability across platforms) seems problematic regardless of the langauge or platform you choose--Lord knows we saw that with Java, and Lord knows we see it with ECMAScript in the browser, too. The larger question should be, can, and does, the language evolve? Clearly, based on the work in the Boost libraries and the C++0X standards work, the answer is yes, every bit as much as Java or C#/.NET is, and arguably much more so than what we're seeing in some of the dynamic languages. C++ is getting a standardized memory model, which will make a portable threading package possible, as well as lambda expressions, which is a far cry from the language that I grew up with. That seems evolutionary to me. What's more, Bjarne has said, point-blank, that he prefers taking a slow approach to adopting new features or ideas, so that it can be "done right", and I think that's every bit a fair position to take, regardless of whether I agree with it or not. (I'd probably wish for a faster adoption curve, but that's me.) Oh, and if you're thinking that C++'s problems stem from its memory management approach, you've never written C++ with a garbage collector library.
- "And so you ask them, why not use, like, D? Or Objective-C. And they say, "well, what if there's a garbage collection pause?" " Ah, yes, the "we fear garbage collection" argument. I would hope that Java and C#/.NET have put that particular debate to rest by now, but in the event that said dragon's not yet slain, let's do so now: GC does soak up some cycles, but for the most part, for most applications, the cost is lost in the noise of everything else. As with all things performance related, however, profile.
- "And so, you know, their whole argument is based on these fallacious, you know, sort of almost pseudo-religious... and often it's the case that they're actually based on things that used to be true, but they're not really true anymore, and we're gonna get to some of the interesting ones here." Steve, almost all of these discussions are pseudo-religious in nature. For some reason, programmers like to identify themselves in terms of the language they use, and that just sets up the religious nature of the debate from the get-go.
- "You know how there's Moore's Law, and there are all these conjectures in our industry that involve, you know, how things work. And one of them is that languages get replaced every ten years. ... Because that's what was happening up until like 1995. But the barriers to adoption are really high." I can't tell from the transcript of Steve's talk if this is his opinion, or that this is a conjecture/belief of the industry; in either case, I thoroughly disagree with this sentiment--the barriers to entry to create your own language have never been lower than today, and various elements of research work and available projects just keep making it easier and easier to do, particularly if you target one of the available execution engines. Now, granted, if you want your language to look different from the other languages out there, or if you want to do some seriously cool stuff, yes, there's a fair amount of work you still have to do... but that's always going to be the case. As we find ways to make it easier to build what's "cool" today, the definition of what's "cool" rises in result. (Nowhere is this more clear than in the game industry, for example.) Moore's Law begets Ballmer's Corollary: User expectations double every eighteen months, requiring us to use up all that power trying to meet those expectations with fancier ways of doing things.
- It's a section that's too long to quote directly here, but Steve goes on to talk about how programmers aren't using these alternative languages, and that if you even suggest trying to use D or Scala or [fill in the blank], you're going to get "lynched for trying to use a language that the other engineers don't know. ... And [my intern] is, like, "well I understand the argument" and I'm like "No, no, no! You've never been in a company where there's an engineer with a Computer Science degree and ten years of experience, an architect, who's in your face screaming at you, with spittle flying on you, because you suggested using, you know... D. Or Haskell. Or Lisp, or Erlang, or take your pick." " Steve, with all due respect to your experience, I know plenty of engineers and companies who are using some of these "alternative" languages, and they're having some good success. But frankly, if you work in a company where an architect is "in your face screaming at you, with spittle flying on you", frankly, it's time to move on, because that company is never going to try anything new. Period. I don't care if we're talking about languages, Spring, agile approaches, or trying a new place for lunch today. Companies get into a rut just as much as individuals do, and if the company doesn't challenge that rut every so often, they're going to get bypassed. Period, end of story. That doesn't mean trying every new thing under the sun on your next "mission-critical" project, but for God's sake, Mr. CTO, do you really want to wait until your competition has bypassed you before adopting something new? There's a lot of project work that goes on that has room for some experimentation and experience-gathering before utilizing something on the next big project.
- "I made the famously, horribly, career-shatteringly bad mistake of trying to use Ruby at Google, for this project. ... And I became, very quickly, I mean almost overnight, the Most Hated Person At Google. And, uh, and I'd have arguments with people about it, and they'd be like Nooooooo, WHAT IF... And ultimately, you know, ultimately they actually convinced me that they were right, in the sense that there actually were a few things. There were some taxes that I was imposing on the systems people, where they were gonna have to have some maintenance issues that they wouldn't have [otherwise had]. Those reasons I thought were good ones." Recognizing the cost of deploying a new platform into the IT sphere is a huge deal that programmers frequently try to ignore in their zeal to adopt something new, and as a result, IT departments frequently swing the other way, resisting all change until it becomes inevitable. This is where running on top of one of the existing execution environments (the JVM or the CLR in particular) becomes so powerful--the actual deployment platform doesn't change, and the IT guys remain more or less disconnected from the whole scenario. This is the principal advantage JRuby and IronPython and Jython and IronRuby will have over their native-interpreted counterparts. As for maintenance issues, aside from the "somebody's gonna have to learn this language" tax (which is a real tax but far less costly, I believe, than most people think it to be), I'm not sure what issues would crop up--the IT guys don't usually change your Java or C# or Visual Basic code in production, do they?
- Steve then gets into the discussion about tools around dynamic languages, and I heartily agree with him: the tool vendors have a much deeper toolchest than we (non-tool vendor programmers) give them credit for, and they're proving it left and right as IDEs get better and better for dynamic languages like Groovy and Ruby. In some areas, though, I think we as developers lean too strongly against our tools, expecting them to be able to do the thinking for us, and getting all grumpy when they can't or don't. Granted, I don't want to give up my IntelliJ any time soon, but let's think about this for a second: if I can't program Java today without IntelliJ, then is that my fault, the language's fault, the industry's fault, or some combination thereof? Or is it maybe just a fact of progress? (Would anybody consider building assembly language in Notepad today? Does that make assembly language wrong? Or just the wrong tool for the job?)
- Steve's point about how Java IDE's miss the Reflective case is a good one, and one that every Java programmer should consider. How much of your Java (or C# or C++) code actually isn't capturable directly in the IDE?
- Steve then goes into the ubiquitous Java-generics rant, and I'll have to admit, he's got some good points here--why didn't we (Java, though this applies just as equally to C#) just let the runtime throw the exception when the cast fails, and otherwise just let things go? My guess is that there's probably some good rationale that presumes you already accept the necessity of more verbose syntax in exchange for knowing where the cast might potentially fail, even though there's plenty of other places in the language where exceptions can be thrown without that verbose syntax warning you of that fact, array indexers being a big one. One thing I will point out, however, in what I believe is a refutation of what Steve's suggesting in this discussion: from my research in the area and my memory about the subject from way back when, the javac compiler really doesn't do much in the way of optimizations, and hasn't tried since about JDK 1.1, for the precise reason he points out: the JITter's going to optimize all this stuff anyway, so it's easier to just relax and let the JITter do the heavy lifting.
- The discussion about optimizations is interesting, and while I think he glosses over some issues and hyper-focuses on others, two points stand out, in my mind: performance hits often come from places you don't expect, and that micro-benchmarks generally don't prove much of anything. Sometimes that hit will come from the language, and sometimes that hit will come from something entirely differently. Profile first. Don't let your intuition get in the way, because your intuition sucks. Mine does, too, by the way--there's just too many moving parts to be able to keep it all straight in your head.
Steve then launches into a series of Q&A with the audience, but we'll let the light dim on that stage, and turn our attention over to Cedric's response. - "... the overall idea is that dynamically typed languages are on the rise and statically typed languages are on their way out." Actually, the transcript I read seemed to imply that Steve thought that dynamically typed languages are cool but that nobody will use them for a variety of reasons, some of which he agreed with. I thoroughly disagree with Steve's conclusion there, by the way, but so be it ...
- "I'm happy to be the Luke Skywalker to his Darth Vader. ... Evil shall not prevail." Yes, let's not let this debate fall into the pseudo-religious category, shall we? Fully religious debates have such a better track record of success, so let's just make it "good vs evil", in order to ensure emotions get all neatly wrapped throughout. Just remember, Cedric, even Satan can quote the Bible... and it was Jesus telling us that, so if you disagree with anything I say below you must be some kind of Al-Qaeda terrorist. Or something.
- [Editor's note: Oh, shit, he did NOT just call Cedric a terrorist and a Satanist and invoke the name of Christ in all this. Time to roll out the disclaimer... "Ladies and gentlemen, the views and opinions expressed in this blog entry...."]
- [Author's note: For the humor-challenged in the crowd, no I do not think Cedric is a terrorist. I like Cedric, and hopefully he still likes me, too. Of course, I have also been accused of being the Antichrist, so what that says about Cedric I'm not sure.]
- Cedric on Scala:
- "Have you taken a look at implicits? Seriously? Just when I thought we were not just done realizing that global variables are bad, but we have actually come up with better ways to leverage the concept with DI frameworks such as Guice, Scala knocks the wind out of us with implicits and all our hardly earned knowledge about side effects is going down the drain again." Umm.... Cedric? One reaction comes to mind here, and it's best expressed as.... WTF?!? Implicits are not global variables or DI, they're more a way of doing conversions, a la autoboxing but more flexible. I agree that casual use of implicits can get you in trouble, but I'd have thought Scala's "there are no operators just methods with funny names" would be the more disconcerting of the two.
- "As for pattern matching, it makes me feel as if all the careful data abstraction that I have built inside my objects in order to isolate them from the unforgiving world are, again, thrown out of the window because I am now forced to write deconstructors to expose all this state just so my classes can be put in a statement that doesn't even have the courtesy to dress up as something that doesn't smell like a switch/case..." I suppose if you looked at pattern-matching and saw nothing more than a switch/case, then I'd agree with you, but it turns out that pattern-matching is a lot more powerful than just being a switch/case. I think what Cedric's opposing is the fact that pattern-matching can actually bind to variables expressed in the individual match clauses, which might look like deconstructors exposing state... but that's not the way they get used, from what I've seen thus far. But, hey, just because the language offers it, people will use it wrongly, right? So God forbid a language's library should allow me to, say, execute private methods or access private fields....
- Cedric on the difficulty to impose a non-mainstream language in the industry: "Let me turn the table on you and imagine that one of your coworkers comes to you and tells you that he really wants to implement his part of the project in this awesome language called Draco. How would you react? Well, you're a pragmatic kind of guy and even though the idea seems wacky, I'm sure you would start by doing some homework (which would show you that Draco was an awesome language used back in the days on the Amiga). Reading up on Draco, you realize that it's indeed a very cool language that has some features that are a good match for the problem at hand. But even as you realize this, you already know what you need to tell that guy, right? Probably something like "You're out of your mind, go back to Eclipse and get cranking". And suddenly, you've become *that* guy. Just because you showed some common sense." If, I suppose, we equate "common sense" with "thinking the way Cedric does", sure, that makes sense. But you know, if it turned out that I was writing something that targeted the Amiga, and Draco did, in fact, give us a huge boost on the competition, and the drawbacks of using Draco seemed to pale next to the advantages of using it, then... Well, gawrsh, boss, it jus' might make sense to use 'dis har Draco thang, even tho it ain't Java. This is called risk mitigation, and frankly, it's something too few companies go through because they've "standardized" on a language and API set across the company that's hardly applicable to the problem at hand. Don't get me wrong--you don't want the opposite extreme, which is total anarchy in the operations center as people use any and all languages/platforms available to them on a willy-nilly basis, but the funny thing is, this is a continuum, not a binary switch. This is where languages-on-execution-engines (like the JVM or CLR) gets such a great win-win condition: IT can just think in terms of supporting the JVM or CLR, and developers can then think in whatever language they want, so long it compiles/runs on those platforms.
- Cedric on building tools for dynamic languages: "I still strongly disagree with that. It is different *and* harder (and in some cases, impossible). Your point regarding the fact that static refactoring doesn't cover 100% of the cases is well taken, but it's 1) darn close to 100% and 2) getting closer to it much faster than any dynamic tool ever could. By the way, Java refactorings correcting comments, XML and property files are getting pretty common these days, but good luck trying to perform a reliable method renaming in 100 Ruby files." I'm not going to weigh in here, since I don't write tools for either dynamic or static languages, but watching what the IntelliJ IDEA guys are doing with Groovy, and what the NetBeans guys are doing with Ruby, I'm more inclined to believe in what Steve thinks than what Cedric does. As for the "reliable method renaming in 100 Ruby files", I don't know this for a fact, but I'll be willing to be that we're a lot closer to that than Cedric thinks we are. (I'd love to hear comments from somebody neck-deep in the Ruby crowd who's done this and their experience doing so.)
- Cedric on generics: "I no longer bother trying to understand why complex Generic examples are so... well, darn complex. Yes, it's pretty darn hard to follow sometimes, but here are a few points for you to ponder:
- 90% of the Java programmers (including myself) only ever use Generics for Collections.
- These same programmers never go as far as nesting two Generic declarations.
- For API developers and users alike, Generics are a huge progress.
- Scala still requires you to understand covariance and contravariance (but with different rules. People seem to say that Scala's rules are simpler, I'm not so sure, but not interested in finding out for the aforementioned reasons)."
Honestly, Cedric, the fact that 90% of the Java programmers are only using generics for collections doesn't sway me in the slightest. 90% of the world's population doesn't use Calculus, either, but that doesn't mean that it's not useful, or that we shouldn't be trying to improve our understanding of it and how to do useful things with it. After looking at what the C++ community has done with templates (the Boost libraries) and what .NET is doing with its generic system (LINQ and F# to cite two examples), I think Java missed a huge opportunity with generics. Type erasure may have made sense in a world where Java was the only practical language on top of the JVM, but in a world that's coming to accept Groovy and JRuby and Scala as potential equals on the JVM, it makes no sense whatsoever. Meanwhile, when thinking about Scala, let's take careful note that a Scala programmer can go a long way with the langauge before having to think about covariance, contravariance, upper and lower type bounds, simpler or not. (For what it's worth, I agree with you, I'm not sure if they're simpler, either.) - Cedric on dynamic language performance: "What will keep preventing dynamically typed languages from displacing statically typed ones in large scale software is not performance, it's the simple fact that it's impossible to make sense of a giant ball of typeless source files, which causes automatic refactorings to be unreliable, hence hardly applicable, which in turn makes developers scared of refactoring. And it's all downhill from there. Hello bit rot." There's a certain circular logic here--if we presume that IDEs can't make sense of "typeless source files" (I wasn't aware that any source file was statically typed, honestly--this must be something Google teaches), then it follows that refactoring will be impossible or at least unreliable, and thus a giant ball of them will be unmanageable. I disagree with Cedric's premise--that IDEs can't make sense of dynamic language code--so therefore I disagree with the entire logical chain as a result. What I don't disagree with is the implicit presumption that the larger the dynamic language source base, the harder it is to keep straight in your head. In fact, I'll even amend that statement further: the larger the source base (dynamic or otherwise), the harder it is to keep straight in your head. Abstractions are key to the long-term success of any project, so the language I work with had best be able to help me create those abstractions, or I'm in trouble once I cross a certain threshold. That's true regardless of the language: C++, Java, C#, Ruby, or whatever. That's one of the reasons I'm spending time trying to get my head around Lisp and Scheme, because those languages were all about building abstractions upon abstractions upon abstractions, but in libraries, rather than in the language itself, so they could be swapped out and replaced with something else when the abstractions failed or needed evolution.
- Cedric on program unmaintainability: "I hate giving anecdotal evidence to support my points, but that won't stop me from telling a short story that happened to me just two weeks ago: I found myself in this very predicament when trying to improve a Ruby program that 1) I just wrote a few days before and 2) is 200 lines long. I was staring at an object, trying to remember what it does, failing, searching manually in emacs where it was declared, found it as a "Hash", and then realized I still had no idea what the darn thing is. You see my point..." Ain't nothing wrong with anecdotal evidence, Cedric. We all have it, and if we all examine it en masse, some interesting patterns can emerge. Funny thing is, I've had exactly the same experience with C++ code, Java code, and C# code. What does that tell you? It tells me that I probably should have cooked up some better abstractions for those particular snippets, and that's what I ended up doing. As a matter of fact, I just helped a buddy of mine untangle some Ruby code to turn it into C#, and despite the fact that he's never written (or read) a Ruby program in his life, we managed to flip it over to C# in a couple of hours, including the execution of Ruby code blocks (I love anonymous methods) stored in a string-keyed hash within an array. And this was Ruby code that neither of us had ever seen before, much less written it a few days prior.
- Cedric (and Steve) on error messages: "[Steve said] And the weird thing is, I realized early in my career that I would actually rather have a runtime error than a compile error. [Cedric responded] You probably already know this, but you drew the wrong conclusion. You didn't want a runtime error, you wanted a clear error. One that doesn't lie to you, like CFront (and a lot of C++ compilers even today, I hear) used to spit in our faces. And once I have a clear error message, I much prefer to have it as early as possible, thank you very much." Honestly, I agree with Cedric here: I would much prefer errors before execution, as early as possible, so that there's less chance of my users finding the errors I haven't found yet. And I agree that some of the error messages we sometimes get are pretty incomprehensible, particularly from the C++ compiler during template expansion. But how is that different from the ubiquitous Java "ClassCastException: Cannot cast Person to Person" that arises from time to time? Once you know what the message is telling you, it's easy to know how to fix it, but getting to the point of knowing what the error message is telling you requires a good working understanding of Java ClassLoaders. Do we really expect that any tool--static or dynamic, compiler or runtime, is going to be able to produce error messages that somehow precludes the need to have the necessary background to understand it? All errors are relative to the context from which they are born. If you lack that context, the error message, no matter how well-written or phrased, is useless.
- Cedric on "The dynamic nuclear winter": "[Steve said] And everybody else went and chased static. And they've been doing it like crazy. And they've, in my opinion, reached the theoretical bounds of what they can deliver, and it has FAILED. [Cedric responded] Quite honestly, words fail me here." Wow. Just... wow. I can't agree with Steve at all, that static(ically typed languages) has FAILED, or that they've reached the theoretical bounds of what they can deliver, but neither can I say with complete confidence that statically-typed languages are The Way Forward, either. I think, for the time, chasing statically-typed languages was the right thing to do, because for a long time we were in a position where programmer time was cheaper than computer time; now, I believe that this particular metric has flipped, and that it's time we started thinking about what the costs of programmer time really are. (Frankly, I'd love to see a double-blind study on this, but I've no idea how one would carry that out in a scientific manner.)
So.... what's left? Oh, right: if Steve/Vader is Cedric/Luke's father, then who is Cedric/Luke's sister, and why is she wearing a copper-wire bikini while strangling the Haskell/ML crowd/Jabba the Hutt? Maybe this whole Star Wars analogy thing was a bad idea. Look, at the end of the day, the whole static-vs-dynamic thing is a red herring. It doesn't matter. The crucial question is whether or not the language being used does two things, and how well it does them: - Provide the ability to express the concept in your head, and
- Provide the ability to evolve as the concepts in your head evolve
There are certain things that are just impossible to do in C++, for example. I cannot represent the C++ AST inside the program itself. (Before you jump all over me, C++ers of the world, take careful note: I'm not saying that C++ cannot represent an AST, but an AST of itself, at the time it is executing.) This is something dynamic languages--most notably Lisp, but also other languages, including Ruby--do pretty well, because they're building the AST at runtime anyway, in order to execute the code in the first place. Could C++ do this? Perhaps, but the larger question is, would any self-respecting C++ programmer want to? Look at your average Ruby program--80% to 90% (the number may vary, but most of the Rubyists I talk to agree its somewhere in this range) of the program isn't really using the meta-object capabilities of the language, and is just a "simpler/easier/scarier/unchecked" object language. Most of the weird-*ss Rubyisms don't show up in your average Ruby program, but are buried away in some library someplace, and away from the view of the average Ruby programmer. Keep the simple things simple, and make the hard things possible. That' should be the overriding goal of any language, library, or platform. Erik Meijer coined this idea first, and I like it a lot: Why can't we operate on a basic principle of "static when we can (or should), dynamic otherwise"? (Reverse that if it makes you feel better: "dynamic when we can, static otherwise", because the difference is really only one of gradation. It's also an interesting point for discussion, just how much of each is necessary/desirable.) Doing this means we get the best of both worlds, and we can stop this Galactic Civil War before anybody's planet gets blown up. 'Cuz that would suck.
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 Friday, May 16, 2008
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Blogs I'm currently reading
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Recently, a former student asked me, I was in a .NET web services training class that you gave probably 4 or so years ago on-site at a [company name] office in [city], north of Atlanta. At that time I asked you for a list of the technical blogs that you read, and I am curious which blogs you are reading now. I am now with a small company where I have to be a jack of all trades, in the last year I have worked in C++ and Perl backend type projects and web frontend projects with Java, C#, and RoR, so I find your perspective interesting since you also work with various technologies and aren't a zealot for a specific one. Any way, please either respond by email or in your blog, because I think that others may be interested in the list also. As one might expect, my blog list is a bit eclectic, but I suppose that's part of the charm of somebody looking to study Java, .NET, C++, Smalltalk, Ruby, Parrot, LLVM, and other languages and environments. So, without further ado, I've pasted in the contents of my OPML file for cut&paste and easy import. Having said that, though, I would strongly suggest not just blindly importing the whole set of feeds into your nearest RSS reader, but take a moment and go visit each one before you add it. It takes longer, granted, but the time spent is a worthy investment--you don't want to have to declare "blog bankruptcy". Editor's note: We pause here as readers look at each other and go... "WTF?!?" "Blog bankruptcy" is a condition similar to "email bankruptcy", when otherwise perfectly high-functioning people give up on trying to catch up to the flood of messages in their email client's Inbox and delete the whole mess (usually with some kind of public apology explaining why and asking those who've emailed them in the past to resend something if it was really important), effectively trying to "start over" with their email in much the same way that Chapter Seven or Chapter Eleven allows companies to "start over" with their creditors, or declaring bankruptcy allows private citizens to do the same with theirs. "Blog bankruptcy" is a similar kind of condition: your RSS reader becomes so full of stuff that you can't keep up, and you can't even remember which blogs were the interesting ones, so you nuke the whole thing and get away from the blog-reading thing for a while. This happened to me, in fact: a few years ago, when I became the editor-in-chief of TheServerSide.NET, I asked a few folks for their OPML lists, so that I could quickly and easily build a list of blogs that would "tune me in" to the software industry around me, and many of them quite agreeably complied. I took my RSS reader (Newsgator, at the time) and dutifully imported all of them, and ended up with a collection of blogs that was easily into the hundreds of feeds long. And, over time, I found myself reading fewer and fewer blogs, mostly because the whole set was so... intimidating. I mean, I would pick at the list of blogs and their entries in the same way that I picked at vegetables on my plate as a child--half-heartedly, with no real enthusiasm, as if this was something my parents were forcing me to do. That just ruined the experience of blog-reading for me, and eventually (after I left TSS.NET for other pastures), I nuked the whole thing--even going so far as to uninstall my copy of Newsgator--and gave up. Naturally, I missed it, and slowly over time began to rebuild the list, this time, taking each feed one at a time, carefully weighing what value the feed was to me and selecting only those that I thought had a high signal-to-noise ratio. (This is partly why I don't include much "personal" info in this blog--I found myself routinely stripping away those blogs that had more personal content and less technical content, and I figured if I didn't want to read it, others probably felt the same way.) Over the last year or two, I've rebuilt the list to the point where I probably need to prune a bit and close a few of them back down, but for now, I'm happy with the list I've got. And speaking of which.... 1: <?xml version="1.0"?> 2: <opml version="1.0"> 3: <head> 4: <title>OPML exported from Outlook</title> 5: <dateCreated>Thu, 15 May 2008 20:55:19 -0700</dateCreated> 6: <dateModified>Thu, 15 May 2008 20:55:19 -0700</dateModified> 7: </head> 8: <body> 9: <outline text="If broken it is, fix it you should" type="rss" 10: xmlUrl="http://blogs.msdn.com/tess/rss.xml"/> 11: <outline text="Artima Developer Buzz" type="rss" 12: xmlUrl="http://www.artima.com/news/feeds/news.rss"/> 13: <outline text="Artima Weblogs" type="rss" 14: xmlUrl="http://www.artima.com/weblogs/feeds/weblogs.rss"/> 15: <outline text="Artima Chapters Library" type="rss" 16: xmlUrl="http://www.artima.com/chapters/feeds/chapters.rss"/> 17: <outline text="Neal Gafter's blog" type="rss" 18: xmlUrl="http://gafter.blogspot.com/feeds/posts/default"/> 19: <outline text="Room 101" type="rss" 20: xmlUrl="http://gbracha.blogspot.com/feeds/posts/default"/> 21: <outline text="Kelly O'Hair's Blog" type="rss" 22: xmlUrl="http://weblogs.java.net/blog/kellyohair/index.rdf"/> 23: <outline text="John Rose @ Sun" type="rss" 24: xmlUrl="http://blogs.sun.com/jrose/feed/entries/atom"/> 25: <outline text="The Daily WTF" type="rss" 26: xmlUrl="http://syndication.thedailywtf.com/TheDailyWtf"/> 27: <outline text="Brad Wilson" type="rss" 28: xmlUrl="http://feeds.feedburner.com/BradWilson"/> 29: <outline text="Mike Stall's .NET Debugging Blog" type="rss" 30: xmlUrl="http://blogs.msdn.com/jmstall/rss.xml"/> 31: <outline text="Stevey's Blog Rants" type="rss" 32: xmlUrl="http://steve-yegge.blogspot.com/atom.xml"/> 33: <outline text="Brendan's Roadmap Updates" type="rss" 34: xmlUrl="http://weblogs.mozillazine.org/roadmap/index.rdf"/> 35: <outline text="pl patterns" type="rss" 36: xmlUrl="http://plpatterns.blogspot.com/feeds/posts/default"/> 37: <outline text="Joel Pobar's weblog" type="rss" 38: xmlUrl="http://feeds.feedburner.com/callvirt"/> 39: <outline text="Let&#39;s Kill Dave!" type="rss" 40: xmlUrl="http://letskilldave.com/rss.aspx"/> 41: <outline text="Why does everything suck?" type="rss" 42: xmlUrl="http://whydoeseverythingsuck.com/feeds/posts/default"/> 43: <outline text="cdiggins.com" type="rss" xmlUrl="http://cdiggins.com/feed"/> 44: <outline text="LukeH's WebLog" type="rss" 45: xmlUrl="http://blogs.msdn.com/lukeh/rss.xml"/> 46: <outline text="Jomo Fisher -- Sharp Things" type="rss" 47: xmlUrl="http://blogs.msdn.com/jomo_fisher/rss.xml"/> 48: <outline text="Chance Coble" type="rss" 49: xmlUrl="http://leibnizdream.wordpress.com/feed/"/> 50: <outline text="Don Syme's WebLog on F# and Other Research Projects" type="rss" 51: xmlUrl="http://blogs.msdn.com/dsyme/rss.xml"/> 52: <outline text="David Broman's CLR Profiling API Blog" type="rss" 53: xmlUrl="http://blogs.msdn.com/davbr/rss.xml"/> 54: <outline text="JScript Blog" type="rss" 55: xmlUrl="http://blogs.msdn.com/jscript/rss.xml"/> 56: <outline text="Yet Another Language Geek" type="rss" 57: xmlUrl="http://blogs.msdn.com/wesdyer/rss.xml"/> 58: <outline text=".NET Languages Weblog" type="rss" 59: xmlUrl="http://www.dotnetlanguages.net/DNL/Rss.aspx"/> 60: <outline text="DevHawk" type="rss" 61: xmlUrl="http://feeds.feedburner.com/Devhawk"/> 62: <outline text="The Cobra Programming Language" type="rss" 63: xmlUrl="http://cobralang.blogspot.com/feeds/posts/default"/> 64: <outline text="Code Miscellany" type="rss" 65: xmlUrl="http://codemiscellany.blogspot.com/feeds/posts/default"/> 66: <outline text="Fred, Let it go!" type="rss" 67: xmlUrl="http://freddy33.blogspot.com/feeds/posts/default"/> 68: <outline text="Codedependent" type="rss" 69: xmlUrl="http://graphics-geek.blogspot.com/feeds/posts/default"/> 70: <outline text="Presentation Zen" type="rss" 71: xmlUrl="http://www.presentationzen.com/presentationzen/index.rdf"/> 72: <outline text="The Extreme Presentation(tm) Method" type="rss" 73: xmlUrl="http://extremepresentation.typepad.com/blog/index.rdf"/> 74: <outline text="ZapThink" type="rss" 75: xmlUrl="http://feeds.feedburner.com/zapthink"/> 76: <outline text="Chris Smith's completely unique view" type="rss" 77: xmlUrl="http://feeds.feedburner.com/ChrisSmithsCompletelyUniqueView"/> 78: <outline text="Code Commit" type="rss" 79: xmlUrl="http://feeds.codecommit.com/codecommit"/> 80: <outline 81: text="Comments on Ola Bini: Programming Language Synchronicity: A New Hope: Polyglotism" 82: type="rss" 83: xmlUrl="http://ola-bini.blogspot.com/feeds/5778383724683099288/comments/default"/> 84: </body> 85: </opml>
Happy reading.....
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 Saturday, May 10, 2008
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I'm Pro-Choice... Pro Programmer Choice, that is
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Not too long ago, Don wrote: The three most “personal” choices a developer makes are language, tool, and OS. No. That may be true for somebody who works for a large commercial or open source vendor, whose team is building something that fits into one of those three categories and wants to see that language/tool/OS succeed. That is not where most of us live. If you do, certainly, you are welcome to your opinion, but please accept with good grace that your agenda is not the same as my own. Most of us in the practitioner space are using languages, tools and OSes to solve customer problems, and making the decision to use a particular language, tool or OS a personal one generally gets us into trouble--how many developers do you know that identify themselves so closely with that decision that they include it in their personal metadata? "Hi, I'm Joe, and I'm a Java programmer." Or, "Oh, good God, you're running Windows? What are you, some kind of Micro$oft lover or something?" Or, "Linux? You really are a geek, aren't you? Recompiled your kernel lately (snicker, snicker)?" Sorry, but all of those make me want to hurl. Of these kinds of statements are technical zealotry and flame wars built. When programmers embed their choice so deeply into their psyche that it becomes the tagline by which they identify themselves, it becomes an "ego" thing instead of a "tool" thing. What's more, it involves customers and people outside the field in an argument that has nothing to do with them. Think about it for a second; the last time you hired a contractor to add a deck to your house, what's your reaction when they introduce themselves as, "Hi, I'm Kim, and I'm a Craftsman contractor." Or, overheard at the job site, "Oh, good God, you're using a Skil? What are you, some kind of nut or something?" Or, as you look at the tools on their belt, "Nokita? You really are a geek, aren't you? Rebuilt your tools from scratch lately (snicker, snicker)?" Do you, the customer, really care what kind of tools they use? Or do you care more for the quality of solution they build for you? It's hard to imagine how the discussion can even come up, it's so ludicrous. Try this one on, instead: "Hi, I'm Ted, and I'm a programmer." I use a variety of languages, tools, and OSes, and my choice of which to use are all geared around a single end goal: not to promote my own social or political agenda, but to make my customer happy. Sometimes that means using C# on Windows. Sometimes that means using Java on Linux. Sometimes that means Ruby on Mac OS X. Sometimes that means creating a DSL. Sometimes that means using EJB, or Spring, or F#, or Scala, or FXCop, or FindBugs, or log4j, or ... ad infinitum. Don't get me wrong, I have my opinions, just as contractors (and truck drivers, it turns out) do. And, like most professionals in their field, I'm happy to share those opinions with others in my field, and also with my customers when they ask: I think C# provides a good answer in certain contexts, and that Java provides an equally good answer, but in different contexts. I will be happy to explain my recommendation on which languages, tools and OSes to use, because unlike the contractor, the languages, tools, and OSes I use will be visible to the customer when the software goes into Production, at a variety of levels, and thus, the customer should be involved in that decision. (Sometimes the situation is really one where the customer won't see it, in which case the developer can have full confidence in whatever language/tool/OS they choose... but that's far more often the exception than the rule, and will generally only be true in cases where the developer is providing a complete customer "hands-off" hosting solution.) I choose to be pro-choice.
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 Thursday, May 08, 2008
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Thinking in Language
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A couple of folks have taken me to task over some of the things I said... or didn't say... in my last blog piece. So, in no particular order, let's discuss. A few commented on how I left out commentary on language X, Y or Z. That wasn't an accidental slip or surge of forgetfulness, but I didn't want to rattle off a laundry list of every language I've run across or am exploring, since that list would be much, much longer and arguably of little to no additional benefit. Having said that, though, a more comprehensive list (and more comprehensive explanation and thought process) is probably deserved, so expect to see that from me before long, maybe in the next week or two. Steve Vinoski wrote: In a recent post, Ted Neward gives a brief description of a variety of programming languages. It’s a useful post; I’ve known Ted for awhile now, and he’s quite knowledgeable about such things. Still, I have to comment on what he says about Erlang.... I might have said it like this: Erlang. Joe Armstrong’s baby was built to solve a specific set of problems at Ericsson, and from it we can learn a phenomenal amount about building highly reliable systems that can also support massive concurrency. The fact that it runs on its own interpreter, good; otherwise, the reliability wouldn’t be there and it would be just another curious but useless concurrency-oriented language experiment. Far too many blog posts and articles that touch on Erlang completely miss the point that reliability is an extremely important aspect of the language. To achieve reliability, you have to accept the fact that failure will occur, Once you accept that, then other things fall into place: you need to be able to restart things quickly, and to do that, processes need to be cheap. If something fails, you don’t want it taking everything else with it, so you need to at least minimize, if not eliminate, sharing, which leads you to message passing. You also need monitoring capabilities that can detect failed processes and restart them (BTW in the same posting Ted seems to claim that Erlang has no monitoring capabilities, which baffles me). Massive concurrency capabilities become far easier with an architecture that provides lightweight processes that share nothing, but that doesn’t mean that once you design it, the rest is just a simple matter of programming. Rather, actually implementing all this in a way that delivers what’s needed and performs more than adequately for production-quality systems is an incredibly enormous challenge, one that the Erlang development team has quite admirably met, and that’s an understatement if there ever was one. They come for the concurrency but they stay for the reliability. Do any other “Erlang-like” languages have real, live, production systems in the field that have been running non-stop for years? (That’s not a rhetorical question; if you know of any such languages, please let me know.) Next time you see yet another posting about Erlang and concurrency, especially those of the form “Erlang-like concurrency in language X!” just ask the author: where’s the reliability? As he says, Steve and I have known each other for a while now, so I'm fairly comfortable in saying, Mr. Vinoski, you conflate two ideas together in your assessment of Erlang, and teasing those two things apart reveals a great deal about Erlang, reliability, and the greater world at large. Erlang's reliability model--that is, the spawn-a-thousand-processes model--is not unique to Erlang. In fact, it's been the model for Unix programs and servers, most notably the Apache web server, for decades. When building a robust system under Unix, a master-slave model, in which a master process spawns (and monitors) n number of child processes to do the actual work, offers that same kind of reliability and robustness. If one of these processes fail (due to corrupted memory access, operating system fault, or what-have-you), the process can simply die and be replaced by a new child process. Under the Windows model, which stresses threads rather than processes, corrupted memory access tearing down the process brings down the entire system; this is partly why .NET chose to create the AppDomain model, which looks and feels remarkably like the lightweight process model. (It still can't stop a random rogue pointer access from tearing down the entire process, but if we assume that future servers will be written all in managed code, it offers the same kind of reliability that the process model does so long as your kernel drivers don't crash.) There is no reason a VM (JVM, CLR, Parrot, etc) could not do this. In fact, here's the kicker: it would be easier for a VM environment to do this, because VM's, by their nature, seek to abstract away the details of the underlying platform that muddy up the picture. It would be relatively simple to take an Actors-based Java application, such as that currently being built in Scala, and move it away from a threads-based model and over to a process-based model (with the JVM constuction/teardown being handled entirely by underlying infrastructure) with little to no impact on the programming model. As to Steve's comment that the Erlang interpreter isn't monitorable, I never said that--I said that Erlang was not monitorable using current IT operations monitoring tools. The JVM and CLR both have gone to great lengths to build infrastructure hooks that make it easy to keep an eye not only on what's going on at the process level ("Is it up? Is it down?") but also what's going on inside the system ("How many requests have we processed in the last hour? How many of those were successful? How many database connections have been created?" and so on). Nothing says that Erlang--or any other system--can't do that, but it requires the Erlang developer build that infrastructure him-or-herself, which usually means it's either not going to get done, making life harder for the IT support staff, or else it gets done to a minimalist level, making life harder for the IT support staff. So given that an execution engine could easily adopt the model that gives Erlang its reliability, and that using Erlang means a lot more work to get the monitorability and manageability (which is a necessary side-effect requirement of accepting that failure happens), hopefully my reasons for saying that Erlang (or Ruby's or any other native-implemented language) is a non-starter for me becomes more clear. Meanwhile, Patrick Logan offers up some sharp words about my preference for VMs: What is this obsession with some virtual machine being the one, true byte code? The Java Virtual Machine, the CLR, Parrot, whatever. Give it up. I agree with Steve Vinoski... The fact that it runs on its own interpreter, good; otherwise, the reliability wouldn’t be there. We need to get over our thinking about "One VM to bring them all and in the darkness bind them". Instead we should be focused on improving interprocess communication among various languages. This can be done with HTTP and XMPP. And we should expecially be focused on reliability, deployment, starting and stopping locally or remotely, etc. XMPP's "presence" provides Erlang-process-like linking of a sort as well. With Erlang's JInterface for Java then a Java process can look like an Erlang process (distributed or remote). Two or more Java processes can use JInterface to communicate and "link" reliably and Erlang virtual machines and libraries, save this one single .jar, do not have to be anywhere in sight. To obsess about a single VM is to remain stuck at about 1980 and UCSD Pascal's p-code. It just should not matter today, and certainly not tomorrow. The forest is now much more important than any given tree. Pay attention to the new JVM from IBM in support of their lightweight, fast-start, single-purpose process philosophy embodied in Project Zero. It's not intended to be a big honkin' run everything forever virtual machine. It will support JVM languages and the more the merrier in the sense that such a JVM will enable lightweight pieces to be stiched together dynamically. However the intention is to perform some interprocess communication and then get out of the way. Exactly the right approach for any virtual machine. Jini clearly is *the* most important thing about Java, ever. But it's lost. Gone. Buh-bye. Pity. "We need to get over our thinking about "One VM to bring them all and in the darkness bind them". " Huh? How did we go from "I like virtual machine/execution environments because of the support they give my code for free" to "One VM to bring them all and in the darkness bind them"? I truly fail to see the logical connection there. My love for both the JVM and the CLR has hopefully made itself clear, but maybe Patrick's only subscribed to the Java/J2EE category bits of my RSS feed. Fact is, I'm coming to like any virtual machine/execution environment that offers a layer of abstraction over the details of the underlying platform itself, because developers do not want to deal with those details. They want to be able to get at them when it becomes necessary, granted, but the actual details should remain hidden (as best they can, anyway) until that time. "Instead we should be focused on improving interprocess communication among various languages. This can be done with HTTP and XMPP." I'm sorry, but I'm getting very very tired of this "HTTP is the best way to communicate" meme that surrounds the Internet. Yes, HTTP was successful. Nobody is arguing with this. So is FTP. So is SMTP and POP3. So, for that matter, is XMPP. Each serves a useful purpose, solving a particular problem. Let's not try to force everything down a single pipe, shall we? I would hate to be so focused on the tree of HTTP that we lose sight of the forest of communication protocols. "And we should expecially [sic] be focused on reliability, deployment, starting and stopping locally or remotely, etc. XMPP's "presence" provides Erlang-process-like linking of a sort as well." Yes! XMPP's "presence" aspect is a powerful one, and heavily underutilized. "Presence", however, is really just a specific form of "discovery", and quite frankly our enterprise systems need to explore more "discovery"-based approaches, particularly for resource acquisition and monitoring. I've talked about this for years. "To obsess about a single VM is to remain stuck at about 1980 and UCSD Pascal's p-code." Great one-liner... with no supporting logic, granted, but I'm sure it drew a cheer from the faithful. "It just should not matter today, and certainly not tomorrow." For what reason? Based on what concepts? Look, as much as we want to try and abstract ourselves away from everything, at some point rubber must meet road, and the semantic details of the platform you're using--virtual or otherwise--make a huge difference about how you build systems. For example, Erlang's many-child-processes model works well on Unix, but not as well on Windows, owing to the heavier startup costs of creating a process under Windows. For applications that will involve spinning up thousands of processes, Windows is probably not a good platform to use. Disclaimer: This "it's heavier to spin up processes on Windows than Unix" belief is one I've not verified personally; I'm trusting what I've heard from other sources I know and trust. Under later Windows releases, this may have changed, but my understanding is that it is still much much faster to spin up a thread on Windows than a separate process, and that it is only marginally faster to spin up a thread on Unix than a process, because many Unixes use the process model to "fake" threads, the so-called LightWeightProcess model. "The forest is now much more important than any given tree." Yes! And that means you have to keep an eye on the forest as a whole, which underscores the need for monitoring and managing capabilities in your programs. Do you want to build this by hand? "Pay attention to the new JVM from IBM in support of their lightweight, fast-start, single-purpose process philosophy embodied in Project Zero. It's not intended to be a big honkin' run everything forever virtual machine. It will support JVM languages and the more the merrier in the sense that such a JVM will enable lightweight pieces to be stiched together dynamically. However the intention is to perform some interprocess communication and then get out of the way. Exactly the right approach for any virtual machine." Yes! You make my point for me--the point of the virtual machine/execution environment is to reduce the noise a developer must face, and if IBM's new VM gains us additional reliability by silently moving work and data between processes, great! But the only way you take advantage of this is by writing to the JVM. (Or CLR, or Parrot, or whatever.) If you don't, and instead choose to write to something that doesn't abstract away from the OS, you have to write all of this supporting infrastructure code yourself. That sounds like fun, right? Not to mention highly business-ROI-focused? "Jini clearly is *the* most important thing about Java, ever. But it's lost. Gone. Buh-bye. Pity." Jini was cool. I liked Jini. Jini got nowhere because Sun all but abandoned it in its zeal to push the client-server EJB model of life. sigh I wish they had sought to incorporate more of the discovery elements of Jini into the J2EE stack (see the previous paragraph). But they didn't, and as a result, Jini is all but dead. Disclaimer: I know, I know, Jini isn't really dead. The bits are still there, you can still download them and run them, and there is a rabidly zealous community of supporters out there, but as a tool in widespread use and a good bet for an IT department, it's a non-starter. Oh, and if you're one of those rabidly zealous supporters, don't bother emailing me to tell me how wrong I am, I won't respond. Don't forget that FoxPro and OS/2 still have a rabidly zealous community of supporters out there, too. Frankly, a comment on Patrick's blog entry really captures my point precisely, so (hopefully with permission) I will repeat it here: The only argument you made that I can find against sharing VMs is that people should be focusing on other things. But the main reason for sharing VMs is to allow people to focus on other things, instead of focusing on creating yet another VM. You write as if you think creating an entirely new VM from scratch would be easier than targeting a common VM. Is that really what you think? Couldn't have said it better... though that never stops me from trying. 
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 Sunday, April 06, 2008
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The Complexities of Black Boxes
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Kohsuke Kawagachi has posted a blog entry describing how to watch the assembly code get generated by the JVM during execution, using a non-product (debug or fastdebug) build of Hotspot and the -XX:+PrintOptoAssembly flag, a trick he says he learned while at TheServerSide Java Symposium a few weeks ago in Vegas. He goes on to do some analysis of the generated assembly instructions, offering up some interesting insights into the JVM's inner workings. There's only one problem with this: the flag doesn't exist. Looking at the source for the most recent builds of the JVM (b24, plus whatever new changesets have been applied to the Mercurial repositories since then), and in particular at the "globals.hpp" file (jdk7/hotspot/src/share/vm/runtime/globals.hpp), where all the -XX flags are described, no such flag exists. It obviously must have at one point, since he's obviously been able to use it to get an assembly dump (as must whomever taught him how to do it), but it's not there anymore. OK, OK, I lied. It never was there for the client build (near as I can tell), but it is there if you squint hard enough (jdk7/hotspot/src/share/vm/opto/c2_globals.hpp), but as the pathname to the source file implies, it's only there for the server build, which is why Kohsuke has to specify the "-server" flag on the command line; if you leave that off, you get an error message from the JVM saying the flag is unrecognized, leading you to believe Kohsuke (and whomever taught him this trick) is clearly a few megs shy in their mental heap. So when you try this trick, make sure to use "-server", and make sure to run methods enough to force JIT to take place (or set the JIT threshold using -XX:CompileThreshold=1) in order to see the assembly actually get generated. Oh, and make sure to swing the dead chicken--fresh, not frozen--by the neck over your head three times, counterclockwise, while facing the moon and chanting, "Ohwah... Tanidd... Eyah... Tiam...". If you don't, the whole thing won't work. Seriously. ... Ever feel like that's how we tune the JVM? Me too. The whole thing is this huge black box, and it's nearly impossible to extract any kind of useful information without wandering into the scores of mysterious "-XX" flags, each of which is barely documented, not guaranteed to do anything visibly useful, and barely understood by anybody outside of Sun. Hey, at least we have those flags in the JVM; the CLR developers have to take whatever the Microsoft guys give them. ("And they'll like it, too! Why, when I was their age, I had to program using nothing but pebbles by the side of the road on my way to school! Uphill! Both ways! In the raging blizzards of Arizona!") Interestingly enough, this conversation got me into an argument with a friend of mine who works for Sun. During the conversation, I mentioned that I was annoyed at the difficulty a Java developer has in trying to see how the Java code he/she writes turns into assembly, making it hard to understand what's really happening inside the black box. After all, the CLR makes this pretty trivial--when you set a breakpoint in Visual Studio, if you have the right flags turned on, your C# or VB source is displayed alongside the actual native instructions, making it fairly easy to see that the JITted code. This was always of great help when trying to prove to skeptical C++ developers that the CLR wasn't entirely brain-dead, and did a lot of the optimizations their favorite C++ compiler did, in some cases even better than the C++ compiler might have done. "Why don't we have some kind of double-X-show-me-the-code flag, so I can do the same with the JVM?", I lamented. His contention was that this lack of a flag is a good thing. Convinced I was misunderstanding his position, I asked him what he meant by that, and he said, roughly paraphrasing, that there are only about 20 or so people in the world who could look at that assembly dump and not draw incredibly misguided impressions of how the JVM operates internally; more importantly, because so few people could do anything useful with that output, it was to our collective benefit that this information was so hard to obtain. To quote one of my favorite comedians, "Well excuuuuuuuuuuse ME." I was a bit... taken aback, shall we say. I understand his point--that sometimes knowledge without the right context around it can lead to misinterpretation and misunderstanding. I'll agree totally with the assertion that the JVM is an incredibly complex piece of software that does some very sophisticated runtime analysis to get Java code to run faster and faster. I'll even grant you that the timing involved in displaying the assembly dump is critical, since Hotspot re-JITs methods that get used repeatedly, something the CLR has talked about ("code pitching") but thus far hasn't executed on. But this idea that only a certain select group of people are smart enough and understand the JVM well enough to interpret the results correctly? That's dangerous, on several levels. First, it's potentially an elitist attitude to take, essentially presenting a "We look down on you poor peasants who just don't get it" persona, and if word gets out that this is how Sun views Java developers as a whole, then it's a black mark on Sun's PR image and causes them some major pain and credibility loss. Now, let me brutally frank here: For the record, I don't think this is the case--everybody I've met at Sun thus far is helpful and down-to-earth, and scary-smart. I have a hard time believing that they're secretly thumbing their nose at me. I suppose it's possible, but it's also possible that Bill Gates and Scott McNealy were in cahoots the whole time, too. Second, and more importantly, there will never be any more than those 20 people we have now, unless Sun works to open the deep dark internals of the JVM to more people. I know I'm not alone in the world in wanting to know how the JVM works at the same level as I know how the CLR works, and now that the OpenJDK is up and running, if Sun wants to see any patches or feature enhancements from the community, then they need to invest in more educational infrastructure to get those of us who are interested in this stuff more up to speed on the topic. Third, and most important of all, so long as the JVM remains a black box, the "myths, legends and lore" will haunt us forever. Remember when all the Java performance articles went on and on about how method marked "final" were better-performing and so therefore should be how you write your Java code? Now, close to ten years later, we can look back at that and laugh, seeing it for the micro-optimization it is, but if challenged on this idea, we have no proof. There is no way to create demonstrable evidence to prove or disprove this point. Which means, then, that Java developers can argue this back and forth based on nothing more than our mental model of the JVM and what "logically makes sense". Some will suggest that we can use micro-benchmarks to compare the two options and see how, after a million iterations, the total elapsed time compares. Brian Goetz has spent a lot of time and energy refuting this myth, but to put it in some degree of perspective, a micro-benchmark to prove or disprove the performance benefits of "final" methods is like changing the motor oil in your car and then driving across the country over and over again, measuring how long until the engine explodes. You can do it, but there's going to be so much noise from everything else around the experiment--weather, your habits as a driver, the speeds at which you're driving, and so on--that the results will be essentially meaningless unless there is a huge disparity, capable of shining through the noise. This is a position born out across history--we've never been able to understand a system until we can observe it from outside the system; examples abound, such as the early medical understanding of Aristotle's theories weighed against the medical experiments performed by the Renaissance thinkers. One story says a skeptic, looking at the body in front of him disproving one of Aristotle's theories, shook his head and said, "I would believe you except that it was Aristotle who said it." When mental models are built on faith, rather than on fact and evidence, progress cannot reasonably occur. Don't think the analogy holds? How long did we as Java developers hold faith with the idea that object pools were a good idea, and that objects are expensive to create, despite the fact that the Hotspot FAQ has explicitly told us otherwise since JDK 1.3? I still run into Java developers who insist that object pools are a good idea all across the board. I show them the Hotspot FAQ page, and they shake their head and say, "I would believe you except that it was (so-and-so article author) who said it." Oh, and don't get me started on a near-total opacity of the Parrot and Ruby environments, among others--this isn't a "static vs dynamic" thing, this is something everybody running on a managed platform needs to be able to do. I'm tired of arguing from a position of faith. I want evidence to either prove or disprove my assertions, and more importantly, I want my mental model of how the JVM operates to improve until it's more reflective of and closer to the reality. I can't do that until the JVM offers up some mechanisms for gathering that evidence, or at least for gathering it more easily and comprehensively. You shouldn't have to be a JVM expert to get some verification that your understanding of how the JVM works is correct or incorrect.
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 Friday, March 28, 2008
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Rules for Review
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Apparently, I'm drawing enough of an audience through this blog that various folks have started to send me press releases and notifications and requests for... well, I dunno exactly, but I'm assuming some blogging love of some kind. I'm always a little leery about that particular subject, because it always has this dangerous potential to turn the blog into a less-credible marketing device, but people at conferences have suggested that they really are interested in what I think about various products and tools, so perhaps it's time to amend my stance on this. With that in mind, if you are a vendor and have a product that you'd like me to take a look at and (possibly) offer up a review here, here's the basic rules: - No guarantees. Sending me something will in no way guarantee that I will review your product, for several reasons, two of which being (a) I get really busy sometimes, and (b) I may have no interest whatsoever in your product and I refuse to pretend to do so. (Readers can usually tell when the reviewer isn't all that excited about the subject, I've found.)
- If you're not going to send me a "real" version (meaning not the time-locked or feature-crippled demo), don't bother. I have no idea when I will get around to a review, and I have no desire to review something that isn't "the real deal". I will in turn promise that the licensed version you send me (if necessary) will not be used for any purpose other than my own research and exploration (signing contract if necessary to give you that "fresh-from-the-lawyer's-office" warm and fuzzy feeling).
- I say what I think, pro and con. I will not edit my review to suit your marketing purpose, and if you ask me to do so I will simply note in the review that you have asked me to do so. I retain full editorial control over what I say about your product.
- Having established #1, I will try to be as fair as I can about your product, and point out things that I liked and things that I didn't. (Of course, if I hated it from top to bottom, I may end up with the only positive thing being "It didn't set the atmosphere on fire when I started the app", but hey, that's something positive, right?)
- Also in the spirit of #1, if you send me mail answering questions or complaints in my review, I will of course amend the review with your comments. You are always welcome to post comments to the blog entry itself, too. Unless you insult my grandmother, then I will have to get all DELETE-key on you.
The reason I'm posting this here is twofold: one, so my faithful audience of four blog readers will know the rules under which I'm looking at these products and (hopefully) realize that I'm not financially vested in any of these products, and two, so the various vendor folks can read this and know what the rules are up front before even asking. I know it sounds a little cheeky to lay this out. The image I get in my head is that of the kid at Christmas declaring to his grandparents as they walk through the door, presents in hand, "Make sure it's not a scratchy sweater, I hate scratchy sweaters. And G.I. Joe was only popular when my Dad was a kid. And if you give me another lunchbox I will scream until you buy me something cool, like a new GameBoy." Ugh. But I value the trust that people seem to have in me, and so I risk the perception of cheekiness for this tiny window in time in order to (hopefully) establish full disclosure over the reviews that come to pass (which, by the way, will always have the category "review" applied to them, so you know which is an official review and which is just me exploring, like the LLVM and Parrot posts of recent time). We now return you to the regularly-scheduled blog.
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 Saturday, March 22, 2008
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Reminder
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A couple of people have asked me over the last few weeks, so it's probably worth saying out loud: No, I don't work for a large company, so yes, I'm available for consulting and research projects. If you've got one of those burning questions like, "How would our company/project/department/whatever make use of JRuby-and-Rails, and what would the impact to the rest of the system be", or "Could using F# help us write applications faster", or "How would we best integrate Groovy into our application", or "How does the new Adobe Flex/AIR move help us build richer client apps", or "How do we improve the performance of our Java/.NET app", or other questions along those lines, drop me a line and let's talk. Not only will I cook up a prototype describing the answer, but I'll meet with your management and explain the consequences of the research, both pro and con, for them to evaluate. Shameless call for consulting complete, now back to the regularly-scheduled programming.
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 Sunday, February 24, 2008
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Some interesting tidbits about LLVM
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LLVM definitely does some interesting things as part of its toolchain. Consider the humble HelloWorld: 1: #include <stdio.h> 2: 3: int main() { 4: printf("hello world\n"); 5: return 0; 6: }
Assuming you have a functioning llvm and llvm-gcc working on your system, you can compile it into LLVM bitcode. This bitcode is directly executable using the lli.exe from llvm:
$ lli < hello.bc hello world
Meh. Not so interesting. Let's look at the LLVM bitcode for the code, though--that's interesting as a first peek at what LLVM bitcode might look like:
1: ; ModuleID = '<stdin>' 2: target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64" 3: target triple = "mingw32" 4: @.str = internal constant [12 x i8] c"hello world\00" ; <[12 x i8]*> [#uses=1] 5: 6: define i32 @main() { 7: entry: 8: %tmp2 = tail call i32 @puts( i8* getelementptr ([12 x i8]* @.str, i32 0, i32 0) ) ; <i32> [#uses=0] 9: ret i32 0 10: } 11: 12: declare i32 @puts(i8*)
Hmm. Now of course, LLVM also has to be able to get down to actual machine instructions, and in point of fact there is a tool in the LLVM toolchain, called llc, that can do this transformation ahead-of-time, like so:
$ llc hello.bc -o hello.bc.s -march x86
And, looking at the results, we see...
1: .text 2: .align 16 3: .globl _main 4: .def _main; .scl 2; .type 32; .endef 5: n: 6: pushl %ebp 7: movl %esp, %ebp 8: subl $8, %esp 9: andl $4294967280, %esp 10: movl $16, %eax 11: call __alloca 12: call ___main 13: movl $_.str, (%esp) 14: call _puts 15: xorl %eax, %eax 16: movl %ebp, %esp 17: popl %ebp 18: ret 19: .data 20: r: # .str 21: .asciz "hello world" 22: .def _puts; .scl 2; .type 32; .endef
Bleah. Assembly language, and in NASM format, to boot. (What did you expect, anyway?)
Of course, assembly language and C were always considered fairly close together in terms of their abstraction layer (C was designed as a replacement for assembly language when porting Unix, remember), so it might not be too hard to...
$ llc hello.bc -o hello.bc.c -march c
And get...
1: /* Provide Declarations */ 2: #include <stdarg.h> 3: #include <setjmp.h> 4: /* get a declaration for alloca */ 5: #if defined(__CYGWIN__) || defined(__MINGW32__) 6: #define alloca(x) __builtin_alloca((x)) 7: #define _alloca(x) __builtin_alloca((x)) 8: #elif defined(__APPLE__) 9: extern void *__builtin_alloca(unsigned long); 10: #define alloca(x) __builtin_alloca(x) 11: #define longjmp _longjmp 12: #define setjmp _setjmp 13: #elif defined(__sun__) 14: #if defined(__sparcv9) 15: extern void *__builtin_alloca(unsigned long); 16: #else 17: extern void *__builtin_alloca(unsigned int); 18: #endif 19: #define alloca(x) __builtin_alloca(x) 20: #elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) 21: #define alloca(x) __builtin_alloca(x) 22: #elif defined(_MSC_VER) 23: #define inline _inline 24: #define alloca(x) _alloca(x) 25: #else 26: #include <alloca.h> 27: #endif 28: 29: #ifndef __GNUC__ /* Can only support "linkonce" vars with GCC */ 30: #define __attribute__(X) 31: #endif 32: 33: #if defined(__GNUC__) && defined(__APPLE_CC__) 34: #define __EXTERNAL_WEAK__ __attribute__((weak_import)) 35: #elif defined(__GNUC__) 36: #define __EXTERNAL_WEAK__ __attribute__((weak)) 37: #else 38: #define __EXTERNAL_WEAK__ 39: #endif 40: 41: #if defined(__GNUC__) && defined(__APPLE_CC__) 42: #define __ATTRIBUTE_WEAK__ 43: #elif defined(__GNUC__) 44: #define __ATTRIBUTE_WEAK__ __attribute__((weak)) 45: #else 46: #define __ATTRIBUTE_WEAK__ 47: #endif 48: 49: #if defined(__GNUC__) 50: #define __HIDDEN__ __attribute__((visibility("hidden"))) 51: #endif 52: 53: #ifdef __GNUC__ 54: #define LLVM_NAN(NanStr) __builtin_nan(NanStr) /* Double */ 55: #define LLVM_NANF(NanStr) __builtin_nanf(NanStr) /* Float */ 56: #define LLVM_NANS(NanStr) __builtin_nans(NanStr) /* Double */ 57: #define LLVM_NANSF(NanStr) __builtin_nansf(NanStr) /* Float */ 58: #define LLVM_INF __builtin_inf() /* Double */ 59: #define LLVM_INFF __builtin_inff() /* Float */ 60: #define LLVM_PREFETCH(addr,rw,locality) __builtin_prefetch(addr,rw,locality) 61: #define __ATTRIBUTE_CTOR__ __attribute__((constructor)) 62: #define __ATTRIBUTE_DTOR__ __attribute__((destructor)) 63: #define LLVM_ASM __asm__ 64: #else 65: #define LLVM_NAN(NanStr) ((double)0.0) /* Double */ 66: #define LLVM_NANF(NanStr) 0.0F /* Float */ 67: #define LLVM_NANS(NanStr) ((double)0.0) /* Double */ 68: #define LLVM_NANSF(NanStr) 0.0F /* Float */ 69: #define LLVM_INF ((double)0.0) /* Double */ 70: #define LLVM_INFF 0.0F /* Float */ 71: #define LLVM_PREFETCH(addr,rw,locality) /* PREFETCH */ 72: #define __ATTRIBUTE_CTOR__ 73: #define __ATTRIBUTE_DTOR__ 74: #define LLVM_ASM(X) 75: #endif 76: 77: #if __GNUC__ < 4 /* Old GCC's, or compilers not GCC */ 78: #define __builtin_stack_save() 0 /* not implemented */ 79: #define __builtin_stack_restore(X) /* noop */ 80: #endif 81: 82: #define CODE_FOR_MAIN() /* Any target-specific code for main()*/ 83: 84: #ifndef __cplusplus 85: typedef unsigned char bool; 86: #endif 87: 88: 89: /* Support for floating point constants */ 90: typedef unsigned long long ConstantDoubleTy; 91: typedef unsigned int ConstantFloatTy; 92: typedef struct { unsigned long long f1; unsigned short f2; unsigned short pad[3]; } ConstantFP80Ty; 93: typedef struct { unsigned long long f1; unsigned long long f2; } ConstantFP128Ty; 94: 95: 96: /* Global Declarations */ 97: /* Helper union for bitcasts */ 98: typedef union { 99: unsigned int Int32; 100: unsigned long long Int64; 101: float Float; 102: double Double; 103: } llvmBitCastUnion; 104: 105: /* External Global Variable Declarations */ 106: 107: /* Function Declarations */ 108: double fmod(double, double); 109: float fmodf(float, float); 110: long double fmodl(long double, long double); 111: unsigned int main(void); 112: unsigned int puts(unsigned char *); 113: unsigned char *malloc(); 114: void free(unsigned char *); 115: void abort(void); 116: 117: 118: /* Global Variable Declarations */ 119: static unsigned char _2E_str[12]; 120: 121: 122: /* Global Variable Definitions and Initialization */ 123: static unsigned char _2E_str[12] = "hello world"; 124: 125: 126: /* Function Bodies */ 127: static inline int llvm_fcmp_ord(double X, double Y) { return X == X && Y == Y; } 128: static inline int llvm_fcmp_uno(double X, double Y) { return X != X || Y != Y; } 129: static inline int llvm_fcmp_ueq(double X, double Y) { return X == Y || llvm_fcmp_uno(X, Y); } 130: static inline int llvm_fcmp_une(double X, double Y) { return X != Y; } 131: static inline int llvm_fcmp_ult(double X, double Y) { return X < Y || llvm_fcmp_uno(X, Y); } 132: static inline int llvm_fcmp_ugt(double X, double Y) { return X > Y || llvm_fcmp_uno(X, Y); } 133: static inline int llvm_fcmp_ule(double X, double Y) { return X <= Y || llvm_fcmp_uno(X, Y); } 134: static inline int llvm_fcmp_uge(double X, double Y) { return X >= Y || llvm_fcmp_uno(X, Y); } 135: static inline int llvm_fcmp_oeq(double X, double Y) { return X == Y ; } 136: static inline int llvm_fcmp_one(double X, double Y) { return X != Y && llvm_fcmp_ord(X, Y); } 137: static inline int llvm_fcmp_olt(double X, double Y) { return X < Y ; } 138: static inline int llvm_fcmp_ogt(double X, double Y) { return X > Y ; } 139: static inline int llvm_fcmp_ole(double X, double Y) { return X <= Y ; } 140: static inline int llvm_fcmp_oge(double X, double Y) { return X >= Y ; } 141: 142: unsigned int main(void) { 143: unsigned int llvm_cbe_tmp2; 144: 145: CODE_FOR_MAIN(); 146: llvm_cbe_tmp2 = /*tail*/ puts((&(_2E_str[((signed int )((unsigned int )0))]))); 147: return ((unsigned int )0); 148: }
Granted, it's some ugly-looking C code, with all those preprocessor fragments floating around in there, but if you take a few moments and go down to the main() definition, it's C to bitcode to C. We've come full circle.
Looking back at that first disassembly dump, I'm struck by how LLVM bitcode looks a lot like any other high-level assembly or low-level virtual machine language, even reminiscent of MSIL. In fact, there's probably a pretty close correlation between LLVM bitcode and MSIL.
In point of fact, LLVM knows this, too:
$ llc hello.bc -o hello.bc.il -march msil
And check out what it generates:
1: .assembly extern mscorlib {} 2: .assembly MSIL {} 3: 4: // External 5: .method static hidebysig pinvokeimpl("MSVCRT.DLL") 6: unsigned int32 modopt([mscorlib]System.Runtime.CompilerServices.CallConvCdecl) 'puts'(void* ) preservesig {} 7: 8: .method static hidebysig pinvokeimpl("MSVCRT.DLL") 9: vararg void* modopt([mscorlib]System.Runtime.CompilerServices.CallConvCdecl) 'malloc'() preservesig {} 10: 11: .method static hidebysig pinvokeimpl("MSVCRT.DLL") 12: void modopt([mscorlib]System.Runtime.CompilerServices.CallConvCdecl) 'free'(void* ) preservesig {} 13: 14: .method public hidebysig static pinvokeimpl("KERNEL32.DLL" ansi winapi) native int LoadLibrary(string) preservesig {} 15: .method public hidebysig static pinvokeimpl("KERNEL32.DLL" ansi winapi) native int GetProcAddress(native int, string) preservesig {} 16: .method private static void* $MSIL_Import(string lib,string sym) 17: managed cil 18: { 19: ldarg lib 20: call native int LoadLibrary(string) 21: ldarg sym 22: call native int GetProcAddress(native int,string) 23: dup 24: brtrue L_01 25: ldstr "Can no import variable" 26: newobj instance void [mscorlib]System.Exception::.ctor(string) 27: throw 28: L_01: 29: ret 30: } 31: 32: .method static private void $MSIL_Init() managed cil 33: { 34: ret 35: } 36: 37: // Declarations 38: .class value explicit ansi sealed 'unsigned int8 [12]' { .pack 1 .size 12 } 39: 40: // Definitions 41: .field static private valuetype 'unsigned int8 [12]' '.str' at '.str$data' 42: .data '.str$data' = { 43: int8 (104), 44: int8 (101), 45: int8 (108), 46: int8 (108), 47: int8 (111), 48: int8 (32), 49: int8 (119), 50: int8 (111), 51: int8 (114), 52: int8 (108), 53: int8 (100), 54: int8 (0) [1] 55: } 56: 57: // Startup code 58: .method static public int32 $MSIL_Startup() { 59: .entrypoint 60: .locals (native int i) 61: .locals (native int argc) 62: .locals (native int ptr) 63: .locals (void* argv) 64: .locals (string[] args) 65: call string[] [mscorlib]System.Environment::GetCommandLineArgs() 66: dup 67: stloc args 68: ldlen 69: conv.i4 70: dup 71: stloc argc 72: ldc.i4 4 73: mul 74: localloc 75: stloc argv 76: ldc.i4.0 77: stloc i 78: L_01: 79: ldloc i 80: ldloc argc 81: ceq 82: brtrue L_02 83: ldloc args 84: ldloc i 85: ldelem.ref 86: call native int [mscorlib]System.Runtime.InteropServices.Marshal::StringToHGlobalAnsi(string) 87: stloc ptr 88: ldloc argv 89: ldloc i 90: ldc.i4 4 91: mul 92: add 93: ldloc ptr 94: stind.i 95: ldloc i 96: ldc.i4.1 97: add 98: stloc i 99: br L_01 100: L_02: 101: call void $MSIL_Init() 102: call unsigned int32 modopt([mscorlib]System.Runtime.CompilerServices.CallConvCdecl) main() 103: conv.i4 104: ret 105: } 106: 107: .method static public unsigned int32 modopt([mscorlib]System.Runtime.CompilerServices.CallConvCdecl) 'main' 108: () cil managed 109: { 110: .locals (unsigned int32 'ltmp_0_1') 111: .maxstack 16 112: ltmp_1_2: 113: 114: // %tmp2 = tail call i32 @puts( i8* getelementptr ([12 x i8]* @.str, i32 0, i32 0) ) ; <i32> [#uses=0] 115: 116: ldsflda valuetype 'unsigned int8 [12]' '.str' 117: conv.u4 118: call unsigned int32 modopt([mscorlib]System.Runtime.CompilerServices.CallConvCdecl) 'puts'(void* ) 119: stloc 'ltmp_0_1' 120: 121: // ret i32 0 122: 123: ldc.i4 0 124: ret 125: }
Holy frickin' crap. I think I'm in love.
.NET | C++ | Languages | LLVM
Sunday, February 24, 2008 5:00:17 AM (Pacific Standard Time, UTC-08:00)
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 Saturday, February 23, 2008
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Building LLVM on Windows using MinGW32
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As I've mentioned in passing, one of the things I'm playing with in my spare time (or will play with, now that I've got everything working, I think) is the LLVM toolchain. In essence, it looks to be a parallel to Microsoft's Phoenix, except that it's out, it's been in use in production environments (Apple is a major contributor to the project and uses it pretty extensively, it seems), and it supports not only C/C++ and Objective-C, but also Ada and Fortran. It's also a useful back-end for people writing languages, hence my interest. One of the things that appeals about LLVM is that it uses an "intermediate representation" that in many ways reminds me of Phoenix's Low IR, though I'm sure there are significant differences that I'm not well-practiced enough to spot. Consider this bit of Fibonacci code, for example: 1: define i32 @fib(i32 %AnArg) { 2: EntryBlock: 3: %cond = icmp sle i32 %AnArg, 2 ; <i1> [#uses=1] 4: br i1 %cond, label %return, label %recurse 5: 6: return: ; preds = %EntryBlock 7: ret i32 1 8: 9: recurse: ; preds = %EntryBlock 10: %arg = sub i32 %AnArg, 1 ; <i32> [#uses=1] 11: %fibx1 = tail call i32 @fib( i32 %arg ) ; <i32> [#uses=1] 12: %arg1 = sub i32 %AnArg, 2 ; <i32> [#uses=1] 13: %fibx2 = tail call i32 @fib( i32 %arg1 ) ; <i32> [#uses=1] 14: %addresult = add i32 %fibx1, %fibx2 ; <i32> [#uses=1] 15: ret i32 %addresult 16: } 17: 18: declare void @abort()
It's rather interesting to imagine this as a direct by-product of that first pass off of the hypothetical Universal AST....
Getting this thing to build has been an exercise of patience, however.
The documentation on the website, while extensive, isn't very Windows-friendly. For example, there's a page that describes how to build it with Visual Studio, but it's a touch out-of-date. On top of that, it turns out that the VS/LLVM tools can't compile to LLVM bitcode, only execute it once it's in that format; you need "llvm-gcc" to compile to bitcode, which means you're left with a two-machine solution: a *nix box using llvm-gcc to compile the code, and then your Windows box to run it. Ugh.
Fortunately, Windows users have two choices for dealing with *nix solutions: Cygwin and MinGW32. The first tries to lay down a *nix-like layer on top of the Win32 APIs (meaning everything depends on cygwin1.dll once built), the second tries to provide an adapter layer such that when a *nix tool is done building, it has no dependencies beyond what you'd see from any other Win32 app. Debates rage about the validity of each, and rather than seem like I'm coming down in favor of one or the other, I'll simply note that I have both installed in my Languages VMWare image now, and leave it at that.
Building LLVM with MinGW was a bit more painful than I expected, however, so for a long time I just didn't bother. Last night that changed, thanks to Anton Korobeynikov, who spent the better part of three or four hours in back-and-forth email conversation with me, walking me patiently through the step-by-step of getting MinGW and msys up and running on my machine long enough to build the LLVM 2.2+ (meaning the tip beyond the current 2.2 release) code base. I can't thank him enough--both for the direct help in getting the MinGW bits up and in the right places as well as for the casual conversation about MinGW along the way--so I thought I'd replicate what we did on my box to the 'Net in an attempt to spare others the effort.
First, there's a pile of tarballs from the MinGW download page that require downloading and extracting:
- gcc-g++-3.4.5-20060117-1.tar.gz
- binutils-2.18.50-20080109.tar.gz
- mingw-runtime-3.14.tar.gz
- gcc-core-3.4.5-20060117-1.tar.gz
- w32api-3.11.tar.gz
Note that I also pulled down the other gcc- tarballs (gcj, objc and so on), just because I wanted to play with the MinGW versions of these tools. Extract all of these into a directory; on my system, that's C:/Prg/MinGW.
(There is a .exe installer on the Sourceforge page that supposedly manages all this for you, but it installed the binutils-2.17 package instead of 2.18, and I couldn't figure out how to get it to grab 2.18. All it does is download these packages and extract them, so going without it isn't a huge ordeal.)
By the way, if you're curious about experimenting with gcj as well (hey, it's a Java compiler that compiles to native code--that's interesting in its own right, if you ask me), take careful note that as it stands right now in the installation process, you can run gcj but can't compile Hello.java with it--it complains about a missing library, "iconv". This is a known bug, it seems, and the solution is to install libiconv from the GnuWin32 project--just extract the "bin" and "lib" packages into C:/Prg/MinGW.
At this point, you're done with C:/Prg/MinGW32.
Next, there's a couple of installers and additional tarballs that need downloading and extracting:
- MSYS-1.0.10.exe
- msysDTK-1.0.1.exe
- bash-3.1-MSYS-1.0.11-1.tar.bz2
- bison-2.3-MSYS-1.0.11.tar.bz2
- flex-2.5.33-MSYS-1.0.11.tar.bz2
- regex-0.12-MSYS-1.0.11.tar.bz2 (required by flex)
The first two just execute and install; on my system, that is C:/Prg/msys/1.0. The next one just extracts into the C:/Prg/msys/1.0 directory. The last three are a tad tricky, however--apparently they assume that everything should be installed into a top-level "usr" directory, and that's not quite where we want them; we want them. Apparently, we want them installed directly (so that "/usr/bin" from bison goes into "/bin" inside of "C:/Prg/msys/1.0"), so extract these to a temporary directory, then xcopy everything inside the temp/usr directory over to C:/Prg/msys/1.0. (That is, "cd temp", then "cd usr", then "xcopy /s/e * C:/Prg/msys/1.0".)
At this point, we're done with the setup--create a directory into which you want LLVM built (on my system, that's C:/Prg/LLVM/msys-build, where the source from SVN is held in C:/Prg/LLVM/llvm-svn), and execute the "configure" script in this directory (that is, "cd C:/Prg/LLVM/msys-build" and "../llvm-svn/configure"). The script will deposit a bunch of makefiles and directories into the build directory, after which a simple "make" suffices to build everything (in Debug; if you want Release, do "make ENABLE_OPTIMIZED=1", as per the LLVM documentation).
Thanks again, Anton! Now can you help me get llvm-gcc working? 
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