My name is Ted Neward. My corporate home page is here, if you're looking for more of what I can do for you and/or your company.

If you're looking for the re-cast design patterns (as I described here), you want to start here.

Logging Hours

tl;dr A recent DZone post lamented how logging hours makes the author “die a little inside each time”. I used to feel the same way. Then I grew up and got over it.

Creational Patterns: 20 Years Later

tl;dr Creational patterns specifically deal with the creation of objects/entities in the code. They abstract the instantiation process (meaning that most of the time, they provide an abstraction layer above the use of the raw language facilities to construct an object). They help make a system independent of how its objects are created, composed, and represented.


tl;dr Patterns, 20 Years Later: The Builder pattern has enjoyed some success within the O-O community, particularly among the crowd that sees it as a way to build fluent APIs (APIs which read, more or less, like a natural language, a la English). Builder has a few tricks up its sleeve beyond just fluent APIs, however.

Practice, practice, practice

tl;dr Recently the Harvard Business Review ran an article on how readers could prepare for difficult business situations, using the analogy of coaches preparing their teams for different eventualities by simulating those eventualities on the practice field. There’s lessons to be learned here for both programming and speaking.

Pattern Implementations

Let’s talk a bit about the various pattern implementations, the languages in which they are being written, and what to “get” out of them.